private static void UpdateStates(StateManegmentContext ctx) { Person person = ctx.Person.FirstOrDefault(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); Console.WriteLine(""); person.FirstName = "Nika2"; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); ctx.Entry(person).Property(c => c.FirstName).IsModified = true; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); Console.WriteLine(""); ctx.Person.Update(person); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); Console.WriteLine(""); ctx.SaveChanges(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); }
private static void AddPerson01(StateManegmentContext ctx) { Person person = new Person { FirstName = "Parisa", LasttName = "Fulady" }; JobData jobData = new JobData { JobTitile = "Programmer" }; person.JobData = jobData; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); ctx.Add(person); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); ctx.SaveChanges(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); }
private static void JobFromDB(StateManegmentContext ctx) { Person person = new Person { FirstName = "Bita3", LasttName = "Tamaddoni3" }; JobData jobData = ctx.JobData.FirstOrDefault(); person.JobData = jobData; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); ctx.Add(person); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); ctx.SaveChanges(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); }
private static void UpdateCustomState(StateManegmentContext ctx, Person person, bool firstName) { Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); Console.WriteLine("LasttName:" + ctx.Entry(person).Property(c => c.LasttName).IsModified); Console.WriteLine(""); //firstName.IsModified = true; person.FirstName = "Nika5"; //ctx.Person.Update(person); ctx.SaveChanges(); Console.WriteLine(""); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("FirstName:" + ctx.Entry(person).Property(c => c.FirstName).IsModified); Console.WriteLine("LasttName:" + ctx.Entry(person).Property(c => c.LasttName).IsModified); }
private static void PersonFromDB(StateManegmentContext ctx) { Person person = ctx.Person.FirstOrDefault(); JobData jobData = new JobData { JobTitile = "Programmer7" }; person.JobData = jobData; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); ctx.SaveChanges(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); }
private static void Delete02(StateManegmentContext ctx, Person person) { JobData jobData = new JobData { JobTitile = "Programmer7" }; person.JobData = jobData; Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); ctx.Person.Remove(person); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); ctx.SaveChanges(); Console.WriteLine("person: " + ctx.Entry(person).State); Console.WriteLine("jobData: " + ctx.Entry(jobData).State); Console.WriteLine(""); }