示例#1
0
        public void ExecuteExitAction_executes_based_on_next_state()
        {
            var sale = new Sale(saleID: 96)
            {
                State = SaleState.ChangeDue
            };
            var transitionResult = new StateTransitionResult <SaleState, SaleEvent>(SaleEvent.AddItem
                                                                                    , SaleState.Open
                                                                                    , SaleState.Open
                                                                                    , SaleState.ChangeDue
                                                                                    , "lastTransitionName");
            var stateMachine        = new StateMachine <Sale, SaleState, SaleEvent>(sale1 => sale1.State, (sale1, newState) => sale1.State = newState);
            var openState           = new StateConfiguration <Sale, SaleState, SaleEvent>(SaleState.Open, stateMachine);
            var openExitActionFired = false;

            openState.AddExitAction(sale1 => { openExitActionFired = true; }, SaleState.ChangeDue);

            openState.ExecuteExitAction(sale, transitionResult);

            Assert.True(openExitActionFired);
        }