void Start()
    {
        plateColliders = new HashSet <Collider2D>();
        if (plateAnimator == null)
        {
            plateAnimator = GetComponent <Animator>();
        }

        stateBroadcaster = GetComponent <StateBroadcaster>();
    }
示例#2
0
    void Start()
    {
        if (animator == null)
        {
            animator = GetComponent <Animator>();
        }

        stateBroadcaster = GetComponent <StateBroadcaster>();

        animator.SetBool("State", state);
        animator.speed = 100;
        stateBroadcaster.BroadcastState(state, delay);
    }