// Mostly for reference objects. void Start() { player = GameObject.Find("Player"); playerScript = player.GetComponent <Player> (); ss = GameObject.Find("StatObject").GetComponent <StatStore>(); }
// Mostly for reference objects. void Start() { player = GameObject.Find("Player"); playerScript = player.GetComponent <Player> (); ss = GameObject.Find("StatObject").GetComponent <StatStore>(); escText = GameObject.Find("Canvas/Esc").GetComponent <Text> (); messageText = GameObject.Find("Canvas/Message").GetComponent <Text> (); timerEsc = 0; timerMsg = 0; }