public void AfterClientSendingGetServerInfoRequest() { var response = client.SendRequest().GetServerInfo(Test.Server1Endpoint); server.ClearDatabaseAndCache(); var info = JsonConvert.DeserializeObject <GameServerInfo>(response.Message); info.ShouldBeEquivalentTo(Test.CreateGameServer1Info()); }
public void SetUp() { client = new Client.Client("http://127.0.0.1:8080/"); server = new StatServer(); server.ClearDatabaseAndCache(); var prefix = "http://+:8080/"; new Thread(() => server.Start(prefix)).Start(); }