示例#1
0
 public void ApplyImmidiateHeal(float heal)
 {
     AddMutator(ActorStatsDeclaration.CurrentHealthPoints, StatMutatorFactory.ImmidiateMutatorFlat(heal));
 }
示例#2
0
    public void ApplyDamage(float dmg)
    {
        dmg = DamageTakenModificator * dmg;

        AddMutator(ActorStatsDeclaration.CurrentHealthPoints, StatMutatorFactory.ImmidiateMutatorFlat(-dmg));
    }