示例#1
0
        public override void Update()
        {
            base.Update();
            _rotator.Rotate();
            DeterminantOfDirectionOfMovement.Move();

            GameObject collidedObject = GetCollidedObject();

            if (collidedObject != null)
            {
                StatChanger.ChangeStats(collidedObject);
                Collision(this, new CollisionEventArgs(collidedObject));
            }
        }