private void OnEnable() { if (Home_instane != null) { Destroy(Home_instane); ComeFromStages(); Home_instane = this; } else { Home_instane = this; StartCoroutine(sceneappear()); } DontDestroyOnLoad(Home_instane); }
public void Awake() { instance = StartpageController.Home_instane; mainaudio.volume = PlayerPrefs.GetFloat("volume"); brightness.color = new Color(0, 0, 0, PlayerPrefs.GetFloat("brightness")); }