public void Reset() { StartingList.Clear(); BoardList.Clear(); EndList.Clear(); for (int i = 0; i < 6; i++) { occurenceList.Add(0); StartingList.Add(new Dice()); } }
private void changeList(List <Dice> list) { for (int i = 0; i < list.Count; i++) { EndList.Add(list[i]); BoardList.Remove(list[i]); } foreach (Dice d in BoardList.ToArray()) { StartingList.Add(d); BoardList.Remove(d); } }