void Start() { wavesManager = WavesManager.Instance; startWaveButtons = new List <StartWaveButton>(); for (int i = 0; i < ownTransform.childCount; i++) { Transform child = ownTransform.GetChild(i); StartWaveButton startWaveButton = child.GetComponent <StartWaveButton>(); if (startWaveButton != null) { startWaveButtons.Add(startWaveButton); } } }
private void FindObjects() { gameTimerController = FindObjectOfType <GameTimerController>(); startWaveButton = FindObjectOfType <StartWaveButton>(); audioController = FindObjectOfType <AudioController>(); }