// Use this for initialization public void Start() { Time.timeScale = 1.0f; mainMenuAnim = mainMenu.GetComponent <Animator>(); weaponsMenuAnim = weaponsMenu.GetComponent <Animator>(); graphismeMenuAnim = graphismeMenu.GetComponent <Animator>(); languageMenuAnim = languageMenu.GetComponent <Animator>(); MultiMenuAnim = MultiMenu.GetComponent <Animator>(); controlsMenuAnim = controlsMenu.GetComponent <Animator>(); //backgroundAnim = background.GetComponent<Animator>(); StartMenuAnim = StartMenu.GetComponent <Animator>(); }