private void OnStartGameReceived(object sender, StartGameReceivedEventArgs e) { ((GameModel)Resources["gameModel"]).UserName = e.playerName; if (((GameModel)Resources["gameModel"]).Players.Count == 0) ((GameModel)Resources["gameModel"]).Players = e.players; else { foreach (string s in e.players) if (!((GameModel)Resources["gameModel"]).Players.Contains(s)) ((GameModel)Resources["gameModel"]).Players.Add(s); } }
private void OnStartGameReceived(object sender, StartGameReceivedEventArgs e) { gameModel.Name = e.playerName; gameModel.Players = e.players; gameModel.Guesses.Clear(); gameModel.Hint = GuessTipp.Others; gameModel.FinishedMessage = ""; ContentFrame.Navigate(new Uri("/Game", UriKind.Relative)); }
private void OnStartGameReceived(object sender, StartGameReceivedEventArgs e) { GameContext.Name = e.playerName; GameContext.Players = e.players; Guess guessCtr = new Guess(this); guessCtr.DataContext = GameContext; ContentFrame.Content = guessCtr; }
private void OnStartGameReceived(object sender, StartGameReceivedEventArgs e) { GameContext.Name = e.playerName; GameContext.Players = e.players; Game game = new Game(this); game.DataContext = GameContext; ContentFrame.Content = game; }