public override void StartEvent(StartEventType e) { if (e == StartEventType.Loaded) { GameServer.gameServer.WantedScheme.Build(); // Load player entities configuration foreach (var pm in GameServer.gameServer.playersInRoom.Select(p => p.Value.GetManager())) { EntityData entityData = null; pm.Army = tributeSystem.CreateActor <TributeArmyActor>(ActorConstants.ArmyOf + "|" + pm.Player.User.login, true); if (GameServer.gameServer.WantedScheme.GetEntity(ActorConstants.ACScheme.UberHero) != null) { pm.UberHeroActor = entitySystem.CreateActor <EntityUnitActor>(ActorConstants.ArmyOf + "|" + pm.Player.User.login, true); entityData = PlayerManager.LoadoutOfAll[pm.Player].Where(ed => ed.SchemeID == "#uberheroarmy[uberhero,0]").First(); } pm.UberHeroActor.Guid = ArenaExt.FindFreeGUID(entitySystem); pm.UberHeroActor.Data = entityData; pm.UberHeroActor.Tribute = pm.Army; pm.UberHeroActor.EntityPlus = new EntityPlus(); pm.UberHeroActor.EntityPlus.Actor = pm.UberHeroActor; pm.UberHeroActor.EntityPlus.plManager = pm; pm.UberHeroActor.PhysicBody = new Body(World, new Microsoft.Xna.Framework.Vector2(0, 0.4377073f), 0, pm.UberHeroActor); var fix = FixtureFactory.AttachRectangle(1.024947f, 1.70071f, 1, new Microsoft.Xna.Framework.Vector2(0, 0.4377073f), pm.UberHeroActor.PhysicBody, pm.UberHeroActor); var sendMsg = CommunicateActorToClients(pm.UberHeroActor, pm.Player, false, Constants.EventOperation.Arena_SpawnAndSetEquipment); // Send data { sendMsg.Write(entityData.SchemeID); sendMsg.Write((byte)entityData.Type); sendMsg.Write(entityData.ArmyIndex); sendMsg.Write(entityData.CurrentClass); sendMsg.Write(entityData.CurrentRarepon); sendMsg.Write(entityData.ClassesInPossession[entityData.CurrentClass]); if (entityData.CurrentRarepon != "none") { if (entityData.CurrentRarepon != "") { sendMsg.Write(entityData.RareponsInPossession[entityData.CurrentRarepon]); } } } GameServer.UsingPeer.SendMessage(sendMsg, GameServer.GetUserConnections(), Lidgren.Network.NetDeliveryMethod.ReliableOrdered, 0); } } if (e == StartEventType.SyncFinished) { //ArenaExt.UISendMessage(null, "Mission start!", PataponPhotonShared.Enums.UIMessageAlignement.VSBottom, 10); GameServer.RythmEngine.Start(); } }
public StartEventArgs(ProfileConfiguration config) { this.type = StartEventType.Repeat; this.config = config; }
public StartEventArgs(StartEventType type, string detail) { this.type = type; this.detail = detail; }
public LinkItem(StartPage owner, string caption, string description, StartEventType type, string detail, int x, int y) : this(owner, caption, description, x, y) { Type = type; Detail = detail; }
public LinkItem(StartPage owner, string caption, StartEventType type, string detail, int x, int y) : this(owner, caption, null, type, detail, x, y) { }
public virtual void StartEvent(StartEventType e) { }