private void Start() { var objs = GameObjectExtensions.FindObjectOfInterface <IFResultStartEvent>(); StartEventList.AddRange(objs); for (int i = 0; i < StartEventList.Count; i++) { StartEventList[i].StartEvent(); } }
private void Start() { var objs = GameObjectExtensions.FindObjectOfInterface <IFIntroStartEvent>(); StartEventList.AddRange(objs); for (int i = 0; i < StartEventList.Count; i++) { StartEventList[i].StartEvent(); } SoundManager.Instance.PlayBGM(SoundManager.BGMType.TITLE); }