private void AttemptToPlaceDefenderAt(Vector2 gridPos) { StartDisplay starDisplay = FindObjectOfType <StartDisplay>(); int defenderCost = defender.GetStarCost(); // If We have enough stars if (starDisplay.HaveEnoughStars(defenderCost)) { SpawnDefender(gridPos); starDisplay.SpendStars(defenderCost); } }
public ApplicationMessage() : base() { StartDisplay = DateTime.Now; EndDisplay = StartDisplay.AddDays(3); }