void Start() { GameObject btnObj = gameObject; Button btn = (Button)btnObj.GetComponent <Button>(); Click = GameObject.Find("Audio").transform.Find("Click").gameObject.GetComponent <AudioSource>(); btn.onClick.AddListener(ReSetInstructions); StartButtonBeha = StartButton.GetComponent <StartButtonBeha>(); }
// Use this for initialization void Start() { BG.Play(); Helper = gameObject.GetComponent <Helper>(); RobiController = Robi.GetComponent <RobiController>(); InstructionController = gameObject.GetComponent <Instructions>(); HUDController = gameObject.GetComponent <HUDController>(); indicatorInitPos = Indicator.transform.localPosition; StartButtonBeha = StartButton.GetComponent <StartButtonBeha>(); SuccesSource = GameObject.Find("Audio").transform.Find("Success").gameObject.GetComponent <AudioSource>(); foreach (var box in Boxes) { BoxControllers.Add(box.GetComponent <BoxController>()); } foreach (var mon in Monsters) { MonsterControllers.Add(mon.GetComponent <MonsterController>()); } }