private void MouseEvents_ButtonClicked(object sender, Starbound.Input.MouseButtonEventArgs e) { if (Client?.Player?.Tank != null && !Client.Player.Tank.Alive && e.Button == Starbound.Input.MouseButton.Left) { SpectateRandomTank(); } }
private void MouseEvents_ButtonClicked(object sender, Starbound.Input.MouseButtonEventArgs e) { UI_ProcessClickInGameArea(UI_MousePosition); }
private void MouseEvents_ButtonDoubleClicked(object sender, Starbound.Input.MouseButtonEventArgs e) { }
private void MouseEvents_ButtonReleased(object sender, Starbound.Input.MouseButtonEventArgs e) { UI_MouseReleased(); }