// Use this for initialization public void Initialize(PropMessageLineWindow father, int y, PrizeSample prize) { targetY = y; fatherWindow = father; this.prize = prize; iconBg.gameObject.SetActive(false); icon.mainTexture = null; if (prize == null) { return; } if (prize.type == PrizeType.PRIZE_STARSOUL) { iconBg.gameObject.SetActive(true); iconBg.spriteName = "iconback_3"; StarSoul starsoulView = StarSoulManager.Instance.createStarSoul(prize.pSid); msgText.text = starsoulView.getName(); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starsoulView.getIconId(), icon.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starsoulView.getQualityId()); } } }); } else if (prize.type == -1) { iconBg.gameObject.SetActive(false); msgText.text = prize.prizeDec; return; } else { iconBg.gameObject.SetActive(true); iconBg.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); msgText.text = prize.getPrizeName(); } //msgText.text =QualityManagerment.getQualityColor( prize.getQuality ()) +prize.getPrizeName (); msgText.text += " x " + prize.getPrizeNumByInt(); }
/** 更新UI */ public void updateUI() { updateLabel(); updateStarSoulView(); reserveExp.text = StarSoulManager.Instance.getStarSoulExp().ToString(); long needExpforOne = starSoul.getEXPUp() - starSoul.getEXP(); long needExpforAll = starSoul.getMaxExp() - starSoul.getEXP(); oneLvExp.text = LanguageConfigManager.Instance.getLanguage("StarSoulStrengWindow_DecThree", needExpforOne.ToString()); allLVExp.text = LanguageConfigManager.Instance.getLanguage("StarSoulStrengWindow_DecFour", needExpforAll.ToString()); expLabel.text = EXPSampleManager.Instance.getExpBarShow(starSoul.getEXPSid(), starSoul.getEXP()); starNameLV.text = starSoul.getName() + " Lv." + starSoul.getLevel(); string[] str = starSoul.getDescribe().Split('#'); if (str.Length > 1) { starInfo1.text = str[0].Split('+')[0] + "[3A9663] +" + str[0].Split('+')[1]; starInfo.text = str[1].Split('+')[0] + "[3A9663] +" + str[1].Split('+')[1]; } else { starInfo1.text = str[0].Split('+')[0] + "[3A9663] +" + str[0].Split('+')[1]; } //starInfo.text = starSoul.getDescribe ().Split('+')[0]+"[3A9663] +"+starSoul.getDescribe().Split('+')[1]; long storeExp = StarSoulManager.Instance.getStarSoulExp(); if (storeExp == 0 || starSoul.isMaxLevel()) { allUpButton.disableButton(true); oneUpButton.disableButton(true); } else { // 升一级需要的经验 long needExp = starSoul.getEXPUp() - starSoul.getEXP(); if (storeExp < needExp) { oneUpButton.disableButton(true); } else { oneUpButton.disableButton(false); } allUpButton.disableButton(false); } }
/** 更新UI */ public void UpdateIU() { UpdateButton(); GameObject obj; if (goodsViewPoint.transform.childCount > 0) { obj = goodsViewPoint.transform.GetChild(0).gameObject; } else { obj = NGUITools.AddChild(goodsViewPoint, goodsViewPrefab); obj.transform.localScale = new Vector3(0.85f, 0.85f, 1); } GoodsView gv = obj.GetComponent <GoodsView>(); gv.setFatherWindow(fatherWindow); gv.init(starSoul); //starSoulLev.text = QualityManagerment.getQualityColor(starSoul.getQualityId()) + starSoul.getName () + " Lv." + starSoul.getLevel (); //清空属性内容 infoLabel.text = ""; infoLabel1.text = ""; starSoulLev.text = starSoul.getName() + " Lv." + starSoul.getLevel(); string[] str = starSoul.getDescribe().Split('#'); if (str.Length > 1) { infoLabel.text = "[A65644]" + str[0].Replace("+", "[3A9663]+"); infoLabel1.text = "[A65644]" + str[1].Replace("+", "[3A9663]+"); } else { infoLabel1.text = "[A65644]" + str[0].Replace("+", "[3A9663]+"); } bool isPutOn = starSoul.checkState(EquipStateType.OCCUPY); if (isPutOn) { state.text = LanguageConfigManager.Instance.getLanguage("s0017"); } else { state.text = ""; } }
public void Initialize(PrizeSample _prize, CallBackMsg callback) { this.prize = _prize; this.callback = callback; if (prize != null) { showName.text = QualityManagerment.getQualityColor(prize.getQuality()) + prize.getPrizeName(); quality.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), propImage); if (prize.type == PrizeType.PRIZE_MERIT) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + UserManager.Instance.self.merit.ToString(); } else if (prize.type == PrizeType.PRIZE_STARSOUL) { StarSoul starSoul = StarSoulManager.Instance.createStarSoul(prize.pSid); if (starSoul == null) { return; } propImage.mainTexture = null; quality.spriteName = "iconback_3"; showName.text = QualityManagerment.getQualityColor(starSoul.getQualityId()) + starSoul.getName(); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starSoul.getIconId(), propImage.gameObject.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starSoul.getQualityId()); } } }); } else if (prize.type == PrizeType.PRIZE_PROP) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + PropManagerment.Instance.createProp(prize.pSid).getIconId(), propImage); Prop pp = StorageManagerment.Instance.getProp(prize.pSid); if (pp == null) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + "0"; } else { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + pp.getNum().ToString(); } } if (prize.type == PrizeType.PRIZE_PROP) { Prop propTemp = PropManagerment.Instance.createProp(prize.pSid); if (propTemp.isCardScrap() && starPrefab != null) { Card card = CardScrapManagerment.Instance.getCardByScrapSid(propTemp.sid);//根据卡片碎片id获取对应卡片 showStar(card); } if (scrapIcon != null) { if (propTemp.isScrap()) { scrapIcon.gameObject.SetActive(true); } else { scrapIcon.gameObject.SetActive(false); } } } } }
/// <summary> /// 更新星魂信息 /// </summary> public void updateStarSoul() { levelValueLabel.text = starSoul.getLevel() + "/" + starSoul.getMaxLevel(); starSoulNameLabel.text = QualityManagerment.getQualityColor(starSoul.getQualityId()) + starSoul.getName(); long currentLvExp = EXPSampleManager.Instance.getNowEXPShow(starSoul.getEXPSid(), starSoul.getEXP()); long currentLvMaxEXP = EXPSampleManager.Instance.getMaxEXPShow(starSoul.getEXPSid(), starSoul.getEXP()); if (starSoul.isMaxLevel()) { expBar.updateValue(currentLvMaxEXP, currentLvMaxEXP); } else { expBar.updateValue(currentLvExp, currentLvMaxEXP); } expLabel.text = EXPSampleManager.Instance.getExpBarShow(starSoul.getEXPSid(), starSoul.getEXP()); if (starSoul.checkState(EquipStateType.LOCKED)) { lockSprite.gameObject.SetActive(true); } else { lockSprite.gameObject.SetActive(false); } ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starSoul.getIconId(), starSoulViewPoint.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starSoul.getQualityId()); } } }); string[] str = starSoul.getDescribe().Split('#'); if (str.Length > 1) { attrDescLabel.text = "[A65644]" + str[0].Replace("+", "[3A9663]+"); attrDescLabel1.text = "[A65644]" + str[1].Replace("+", "[3A9663]+"); } else { attrDescLabel1.text = "[A65644]" + str[0].Replace("+", "[3A9663]+"); } int partNum = 0; if (currentCard != null) { partNum = currentCard.getStarSoulsPartNum(starSoul.partId); } // 刻印暂时没有开放 // StarSoulSuitSample starSoulSuitSample=starSoul.getStarSoulSuitSample (); // int needNum = starSoulSuitSample.parts.Length; // if (partNum>=needNum) { // // 策划文档上还有个龙之刻印:2分是什么东西??? // suitDescLabel.text = "[FFFFFF]"+starSoulSuitSample.name+": "+starSoulSuitSample.desc; // } else { // suitDescLabel.text = "[999999]"+starSoulSuitSample.name+"("+LanguageConfigManager.Instance.getLanguage("StarSoulWindow_Suit_NotAcitve")+"): "+starSoulSuitSample.desc+"("+ // LanguageConfigManager.Instance.getLanguage("StarSoulWindow_Suit_Acitve_Desc",needNum.ToString())+")"; // } }
/// <summary> /// 初始化 /// </summary> /// <param name="wb"></param> /// <param name="ss"></param> public void init(WindowBase wb, StarSoul ss, Card card, int flag, int currentStarBroe) { currentcard = card; showTypeNum = flag; starSoul = ss; clickButton.fatherWindow = wb; flagChange = 12; this.currentStarBroeIndex = currentStarBroe; if (ss == null) { eqName.text = LanguageConfigManager.Instance.getLanguage("resonanceWindow02"); //eqbg.gameObject.SetActive(false); lvBar.updateValue(0, 1); eqlLabel.text = ""; clickButton.disableButton(true); partt.gameObject.SetActive(true); if (!StarSoulManager.Instance.checkBroeOpenLev(currentcard, currentStarBroeIndex + 1) && showTypeNum != CardBookWindow.CLICKCHATSHOW) { lvOpen.gameObject.SetActive(false); lvClose.gameObject.SetActive(true); unOpenLabel.gameObject.SetActive(true); unOpenLabel.text = LanguageConfigManager.Instance.getLanguage("warchoose04", StarSoulConfigManager.Instance.getGrooveOpen()[currentStarBroeIndex].ToString()); } if (showTypeNum == CardBookWindow.CLICKCHATSHOW) { lvOpen.gameObject.SetActive(true); lvClose.gameObject.SetActive(false); unOpenLabel.gameObject.SetActive(false); clickButton.disableButton(true); this.transform.FindChild("button").gameObject.GetComponent <Collider>().enabled = false; } else { clickButton.onClickEvent = noStarSoulClick; } } else { eqName.text = starSoul.getName(); //eqbg.gameObject.SetActive(true); partt.gameObject.SetActive(false); lvBar.updateValue(starSoul.getLevel(), starSoul.getMaxLevel()); eqlLabel.text = starSoul.getLevel() + "/" + starSoul.getMaxLevel(); clickButton.disableButton(true); lvOpen.gameObject.SetActive(false); GameObject obj; if (viewPoint.transform.childCount > 0) { obj = viewPoint.transform.GetChild(0).gameObject; } else { obj = NGUITools.AddChild(viewPoint, viewPerfabe); } GoodsView gv = obj.GetComponent <GoodsView>(); gv.setFatherWindow(clickButton.fatherWindow); //gv.onClickCallback = grooveButtonClickHanderr;//点击出问题 gv.init(starSoul, GoodsView.BOTTOM_TEXT_NAME_LV); gv.transform.FindChild("rightBottomText").gameObject.SetActive(false); gv.transform.localScale = new Vector3(0.8f, 0.8f, 1); //this.transform.FindChild("button").gameObject.GetComponent<Collider>().enabled = false; if (showTypeNum == CardBookWindow.CLICKCHATSHOW) { clickButton.disableButton(true); this.transform.FindChild("button").gameObject.GetComponent <Collider>().enabled = false; } else { clickButton.onClickEvent = grooveButtonClickHanderr; } } }
/** 更新星魂视图 */ private void UpdateStarSoulView(StarSoul starsoulView) { if (customIconPoint == null) { return; } backGround.spriteName = "iconback_3"; icon.gameObject.SetActive(false); customIconPoint.SetActive(true); if (customIconPoint.transform.childCount > 0) { Utils.RemoveAllChild(customIconPoint.transform); } ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starsoulView.getIconId(), customIconPoint.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starsoulView.getQualityId()); } } }); if (starsoulView.isNew) { spriteScrap.gameObject.SetActive(true); if (fatherWindow.name == "StarSoulWindow") { spriteScrap.transform.localPosition = new Vector3(-48f, 67f, 0); spriteScrap.width = 65; spriteScrap.height = 66; } spriteScrap.spriteName = "new3"; } else { spriteScrap.gameObject.SetActive(false); } if (starsoulView.checkState(EquipStateType.LOCKED)) { if (rightBottomSprite != null) { rightBottomSprite.gameObject.SetActive(true); rightBottomSprite.transform.localScale = new Vector3(1, 2, 1); rightBottomSprite.spriteName = "lock"; } } else { if (rightBottomSprite != null) { rightBottomSprite.gameObject.SetActive(false); } } if (iconType == BOTTOM_TEXT_NAME) { rightBottomText.gameObject.SetActive(true); //rightBottomText.text = QualityManagerment.getQualityColor(starsoulView.getQualityId()) + starsoulView.getName (); rightBottomText.text = starsoulView.getName(); } else if (iconType == BOTTOM_TEXT_NAME_LV) { rightBottomText.gameObject.SetActive(true); //rightBottomText.text = QualityManagerment.getQualityColor(starsoulView.getQualityId()) + starsoulView.getName () +"[FFFFFF]"+"Lv."+starsoulView.getLevel(); rightBottomText.text = starsoulView.getName() + "[FFFFFF]" + "Lv." + starsoulView.getLevel(); } else if (iconType == BOTTOM_TEXT_NUM) { rightBottomText.gameObject.SetActive(true); rightBottomText.text = "x" + count; } else { rightBottomText.text = ""; rightBottomText.gameObject.SetActive(false); } }