/// <summary> /// Default Constructor /// </summary> /// <param name="playerID"></param> /// <param name="playerName"></param> /// <param name="playerPortrait"></param> public PlayerMenuItemViewModel(StandardEnums.PlayerEnum playerID, string playerName) { _playerID = playerID; _playerName = playerName; _playerNote = string.Empty; _isActive = false; _isEliminated = false; _isAtTurn = false; }
/// <summary> /// Move a player to a location /// </summary> /// <param name="playerID"></param> /// <param name="locID"></param> private void MovePlayer(StandardEnums.PlayerEnum playerID, StandardEnums.LocationEnum locID) { MoveTransformToLocation(playerGamePieces[playerID].transform, locID); }
private PlayerMenuItemViewModel CreateDefaultViewModel(StandardEnums.PlayerEnum playerID) { var viewModel = new PlayerMenuItemViewModel(playerID, StandardValueRepository.Instance.GetPlayerName(playerID)); return(viewModel); }
public void UpdatePlayerName(StandardEnums.PlayerEnum playerID, string name) { playerNames[playerID] = name; }
public string GetPlayerName(StandardEnums.PlayerEnum playerID) { return(playerNames[playerID]); }
public Sprite GetPlayerCardSprite(StandardEnums.PlayerEnum playerID) { return(cardSpriteMapping[PlayerToCardEnumMapping[playerID]]); }