示例#1
0
        public override void Update(GameTime gameTime)
        {
            base.Update(gameTime);

            if (!HasLoaded && StandLoader.Instance.Loaded)
            {
                HasLoaded = true;
                foreach (var stand in StandLoader.Instance.Generics)
                {
                    if (!stand.CanAcquire(TBAPlayer.Get(Main.LocalPlayer)))
                    {
                        continue;
                    }
                    int projToKill = Projectile.NewProjectile(Vector2.Zero, Vector2.Zero, TBAMod.Instance.ProjectileType(stand.GetType().Name), 0, 0, Main.myPlayer);

                    StandCard standCard = new StandCard(Main.projectile[projToKill].modProjectile as Stand);

                    standCard.Left.Set(5, 0);
                    standCard.OnClick += SetStand;

                    StandCardGrid.Add(standCard);

                    Main.projectile[projToKill].Kill();
                }
            }

            Recalculate();
        }
示例#2
0
        private void SetStand(UIMouseEvent evt, UIElement listeningElement)
        {
            StandCard card = listeningElement as StandCard;

            if (card != null)
            {
                if (!TBAPlayer.Get(Main.LocalPlayer).UnlockedStands.Contains(card.StandUnlocalizedName))
                {
                    return;
                }

                UIManager.StandComboLayer.State.Visible      = true;
                UIManager.StandComboLayer.State.CurrentStand = StandLoader.Instance.FindGeneric(x => x.StandName.ToString() == card.StandDisplayName);
                UIManager.StandComboLayer.State.NeedsToUpdateAutopsyReport = true;
            }
        }
示例#3
0
        public override void OnInitialize()
        {
            MainPanel = new UIPanel();
            MainPanel.Width.Set(760, 0);
            MainPanel.Height.Set(440, 0);
            MainPanel.HAlign = 0.5f;
            MainPanel.VAlign = 0.5f;

            UIPanel standInfoPanel = new UIPanel();

            standInfoPanel.Width.Set(220, 0);
            standInfoPanel.Height.Set(400, 0);
            standInfoPanel.HAlign          = 0.005f;
            standInfoPanel.VAlign          = 0.5f;
            standInfoPanel.BackgroundColor = new Color(new Vector3(0.2f)) * 0.5f;

            UIPanel gridPanel = new UIPanel();

            gridPanel.Width.Set(ComboPanel.WIDTH + 68, 0);
            gridPanel.Height.Set(ComboPanel.CLOSED_HEIGHT * 3 + 40, 0);
            gridPanel.HAlign          = 0.95f;
            gridPanel.VAlign          = 0.5f;
            gridPanel.BackgroundColor = new Color(new Vector3(0.2f)) * 0.5f;

            UIScrollbar scrollBar = new UIScrollbar();

            scrollBar.Width.Set(24, 0);
            scrollBar.Height.Set(380, 0);
            scrollBar.HAlign = 0.985f;
            scrollBar.VAlign = 0.5f;

            Card = new StandCard
            {
                HAlign = 0.5f,
                VAlign = 0.015f
            };

            ComboGrid = new UIGrid();
            ComboGrid.Width.Set(ComboPanel.WIDTH + 40, 0);
            ComboGrid.Height.Set(ComboPanel.CLOSED_HEIGHT * 3 + 120, 0);
            ComboGrid.SetScrollbar(scrollBar);

            ComboGrid.HAlign = 0.5f;
            ComboGrid.VAlign = 0.5f;

            gridPanel.Append(ComboGrid);
            gridPanel.Append(scrollBar);

            MainPanel.Append(gridPanel);

            ////////////////////////////////////////////////////////////
            // Stand's Stats
            DamageStat = new UIDamageStat(DamageType.Any);
            DamageStat.Top.Set(TOP_OFFSET, 0);

            RangeStat = new UIRangeStat();
            RangeStat.Top.Set(TOP_OFFSET + 46, 0);

            standInfoPanel.Append(Card);
            standInfoPanel.Append(DamageStat);
            standInfoPanel.Append(RangeStat);
            ////////////////////////////////////////////////////////////

            MainPanel.Append(standInfoPanel);
            base.Append(MainPanel);
        }