示例#1
0
        void AddStaminaToCharacters(StaminaGainType stamtype, int eventAmount, Boolean isAll, Person affectedperson)
        {
            int amount = eventAmount;

            if (stamtype == StaminaGainType.Sleeping)
            {
                amount = sleep_stamgain;
            }


            if (isAll == true)
            {
                for (int i = 0; i < partyMembers.Count; ++i)
                {
                    partyMembers[i].currentStamina += amount;
                    CapStatsCharacter(i);
                }
            }
            else
            {
                for (int i = 0; i < partyMembers.Count; ++i)
                {
                    if (partyMembers[i] == affectedperson)
                    {
                        partyMembers[i].currentStamina += amount;
                        CapStatsCharacter(i);
                    }
                }
            }
        }
示例#2
0
        void AddStaminaToMark(StaminaGainType stamtype, int eventAmount)
        {
            int amount = eventAmount;

            if (stamtype == StaminaGainType.Sleeping)
            {
                amount = sleep_stamgain;
            }
            theMark.currentStamina += amount;
            CapStatsMark();
        }
示例#3
0
 public void GainStaminaSingleMark(StaminaGainType stamtype, int eventamount)
 {
     AddStaminaToMark(stamtype, eventamount);
 }
示例#4
0
 public void GainStaminaSingleCharacter(StaminaGainType stamtype, int eventamount, Person person)
 {
     AddStaminaToCharacters(stamtype, eventamount, false, person);
 }
示例#5
0
 //STAMINA
 #region stamina
 public void GainStamina(StaminaGainType stamtype)
 {
     AddStaminaToMark(stamtype, 0);
     AddStaminaToCharacters(stamtype, 0, true, null);
 }