public void Stage3x3() { currentMenu = "3"; StageSelectButton.SetActive(false); Three.SetActive(true); title.GetComponent <Text> ().text = "3X3"; }
public void Stage4x4() { currentMenu = "4"; StageSelectButton.SetActive(false); Four.SetActive(true); title.GetComponent <Text> ().text = "4X4"; }
public void backButton() { if (currentMenu == "3") { Three.SetActive(false); currentMenu = "mainmenu"; } else if (currentMenu == "4") { Four.SetActive(false); currentMenu = "mainmenu"; } else { SceneManager.LoadScene("StartScreen"); } title.GetComponent <Text> ().text = "STAGE SELECT"; StageSelectButton.SetActive(true); }