/// <summary> /// star点击; /// </summary> void OnStarBtnClick() { StageRewardParam param = new StageRewardParam(); param.zoneid = mStageListModule.ZoneId; param.mCurStars = StageDataManager.Instance.GetZoneCurrentStarNum(mStageListModule.StageType, mStageListModule.ZoneId); param.mMaxStars = StageDataManager.Instance.GetZoneMaxStarNum(mStageListModule.StageType, mStageListModule.ZoneId); WindowManager.Instance.OpenUI("stagereward", param); }
//界面打开 protected override void OnOpen(object param = null) { if (null != param) { mParam = param as StageRewardParam; } else { GameDebug.LogError("打开收集星星界面,需要传参!"); } InitUI(); }