// FIXME it's very dangerous because replacing Id means // ALL blocks (referenced by MineBlock(), etc.) will be changed. internal System.Action Swap( BlockChain <T> other, bool render, StateCompleterSet <T>?stateCompleters = null) { if (other is null) { throw new ArgumentNullException(nameof(other)); } // As render/unrender processing requires every step's states from the branchpoint // to the new/stale tip, incomplete states need to be complemented anyway... StateCompleterSet <T> completers = stateCompleters ?? StateCompleterSet <T> .Recalculate; if (Tip.Equals(other.Tip)) { // If it's swapped for a chain with the same tip, it means there is no state change. // Hence render is unnecessary. render = false; } else { _logger.Debug( "The blockchain was reorged from " + "{OldChainId} (#{OldTipIndex} {OldTipHash}) " + "to {NewChainId} (#{NewTipIndex} {NewTipHash}).", Id, Tip.Index, Tip.Hash, other.Id, other.Tip.Index, other.Tip.Hash); } System.Action renderSwap = () => { }; _rwlock.EnterUpgradeableReadLock(); try { // Finds the branch point. Block <T> branchpoint = FindTopCommon(this, other); if (branchpoint is null) { const string msg = "A chain cannot be reorged into a heterogeneous chain with a " + "different genesis."; throw new InvalidGenesisBlockException(Genesis.Hash, other.Genesis.Hash, msg); } _logger.Debug( "The branchpoint is #{BranchpointIndex} {BranchpointHash}.", branchpoint.Index, branchpoint ); Block <T> oldTip = Tip, newTip = other.Tip; ImmutableList <Block <T> > rewindPath = GetRewindPath(this, branchpoint.Hash); ImmutableList <Block <T> > fastForwardPath = GetFastForwardPath(other, branchpoint.Hash); // If there is no rewind, it is not considered as a reorg. bool reorg = rewindPath.Count > 0; _rwlock.EnterWriteLock(); try { IEnumerable <Transaction <T> > GetTxsWithRange(BlockChain <T> chain, Block <T> start, Block <T> end) => Enumerable .Range((int)start.Index + 1, (int)(end.Index - start.Index)) .SelectMany(x => { // FIXME: Change the type of IBlockContent<T>.Transactions to // IImmutableSet<Transaction<T>>, and define a distinct property // to Block<T> for this ordering. Block <T> block = chain[x]; return(ActionEvaluator <T> .OrderTxsForEvaluation( block.ProtocolVersion, block.Transactions, block.PreEvaluationHash )); }); // It assumes reorg is small size. If it was big, this may be heavy task. ImmutableHashSet <Transaction <T> > unstagedTxs = GetTxsWithRange(this, branchpoint, Tip).ToImmutableHashSet(); ImmutableHashSet <Transaction <T> > stageTxs = GetTxsWithRange(other, branchpoint, other.Tip).ToImmutableHashSet(); ImmutableHashSet <Transaction <T> > restageTxs = unstagedTxs.Except(stageTxs); foreach (Transaction <T> restageTx in restageTxs) { StagePolicy.Stage(this, restageTx); } Guid obsoleteId = Id; Id = other.Id; Store.SetCanonicalChainId(Id); _blocks = new BlockSet <T>(Policy.GetHashAlgorithm, Store); TipChanged?.Invoke(this, (oldTip, newTip)); Store.DeleteChainId(obsoleteId); } finally { _rwlock.ExitWriteLock(); } renderSwap = () => RenderSwap( render: render, oldTip: oldTip, newTip: newTip, branchpoint: branchpoint, rewindPath: rewindPath, fastForwardPath: fastForwardPath, stateCompleters: completers); } finally { _rwlock.ExitUpgradeableReadLock(); } return(renderSwap); }
internal System.Action Swap( BlockChain <T> other, bool render, StateCompleterSet <T>?stateCompleters = null) { if (other is null) { throw new ArgumentNullException(nameof(other)); } // As render/unrender processing requires every step's states from the branchpoint // to the new/stale tip, incomplete states need to be complemented anyway... StateCompleterSet <T> completers = stateCompleters ?? StateCompleterSet <T> .Recalculate; if (Tip.Equals(other.Tip)) { // If it's swapped for a chain with the same tip, it means there is no state change. // Hence render is unnecessary. render = false; } else { _logger.Debug( "The blockchain was reorged from " + "{OldChainId} (#{OldTipIndex} {OldTipHash}) " + "to {NewChainId} (#{NewTipIndex} {NewTipHash}).", Id, Tip.Index, Tip.Hash, other.Id, other.Tip.Index, other.Tip.Hash); } System.Action renderSwap = () => { }; _rwlock.EnterUpgradeableReadLock(); try { // Finds the branch point. Block <T> branchpoint = FindTopCommon(this, other); if (branchpoint is null) { const string msg = "A chain cannot be reorged into a heterogeneous chain with a " + "different genesis."; throw new InvalidGenesisBlockException(Genesis.Hash, other.Genesis.Hash, msg); } _logger.Debug( "The branchpoint is #{BranchpointIndex} {BranchpointHash}.", branchpoint.Index, branchpoint ); Block <T> oldTip = Tip, newTip = other.Tip; ImmutableList <Block <T> > rewindPath = GetRewindPath(this, branchpoint.Hash); ImmutableList <Block <T> > fastForwardPath = GetFastForwardPath(other, branchpoint.Hash); // If there is no rewind, it is not considered as a reorg. bool reorg = rewindPath.Count > 0; _rwlock.EnterWriteLock(); try { IEnumerable <long> LongRange(long start, long count) { for (long i = 0; i < count; i++) { yield return(start + i); } } ImmutableHashSet <Transaction <T> > GetTxsWithRange(BlockChain <T> chain, Block <T> start, Block <T> end) => LongRange(start.Index + 1, end.Index - start.Index) .SelectMany(index => chain[index].Transactions) .ToImmutableHashSet(); // It assumes reorg is small size. If it was big, this may be heavy task. ImmutableHashSet <Transaction <T> > txsToStage = GetTxsWithRange(this, branchpoint, Tip); ImmutableHashSet <Transaction <T> > txsToUnstage = GetTxsWithRange(other, branchpoint, other.Tip); foreach (Transaction <T> tx in txsToStage) { StagePolicy.Stage(this, tx); } Guid obsoleteId = Id; Id = other.Id; Store.SetCanonicalChainId(Id); _blocks = new BlockSet <T>(Policy.GetHashAlgorithm, Store); foreach (Transaction <T> tx in txsToUnstage) { StagePolicy.Unstage(this, tx.Id); } TipChanged?.Invoke(this, (oldTip, newTip)); Store.DeleteChainId(obsoleteId); } finally { _rwlock.ExitWriteLock(); } renderSwap = () => RenderSwap( render: render, oldTip: oldTip, newTip: newTip, branchpoint: branchpoint, rewindPath: rewindPath, fastForwardPath: fastForwardPath, stateCompleters: completers); } finally { _rwlock.ExitUpgradeableReadLock(); } return(renderSwap); }
public NineChroniclesNodeService( PrivateKey?minerPrivateKey, LibplanetNodeServiceProperties <NCAction> properties, IBlockPolicy <NCAction> blockPolicy, NetworkType networkType, Progress <PreloadState>?preloadProgress = null, bool ignoreBootstrapFailure = false, bool ignorePreloadFailure = false, bool strictRendering = false, bool authorizedMiner = false, bool isDev = false, int blockInterval = 10000, int reorgInterval = 0, TimeSpan txLifeTime = default, int minerCount = 1, int txQuotaPerSigner = 10 ) { MinerPrivateKey = minerPrivateKey; Properties = properties; LogEventLevel logLevel = LogEventLevel.Debug; var blockPolicySource = new BlockPolicySource(Log.Logger, logLevel); // Policies for dev mode. IBlockPolicy <NCAction>?easyPolicy = null; IBlockPolicy <NCAction>?hardPolicy = null; IStagePolicy <NCAction> stagePolicy = new StagePolicy(txLifeTime, txQuotaPerSigner); if (isDev) { easyPolicy = new ReorgPolicy(new RewardGold(), 1); hardPolicy = new ReorgPolicy(new RewardGold(), 2); } BlockRenderer = blockPolicySource.BlockRenderer; ActionRenderer = blockPolicySource.ActionRenderer; ExceptionRenderer = new ExceptionRenderer(); NodeStatusRenderer = new NodeStatusRenderer(); var renderers = new List <IRenderer <NCAction> >(); var strictRenderer = new StrictRenderer(onError: exc => ExceptionRenderer.RenderException( RPCException.InvalidRenderException, exc.Message.Split("\n")[0] ) ); if (Properties.Render) { renderers.Add(blockPolicySource.BlockRenderer); renderers.Add(blockPolicySource.LoggedActionRenderer); } else if (Properties.LogActionRenders) { renderers.Add(blockPolicySource.BlockRenderer); // The following "nullRenderer" does nothing. It's just for filling // the LoggedActionRenderer<T>() constructor's parameter: IActionRenderer <NCAction> nullRenderer = new AnonymousActionRenderer <NCAction>(); renderers.Add( new LoggedActionRenderer <NCAction>( nullRenderer, Log.Logger, logLevel ) ); } else { renderers.Add(blockPolicySource.LoggedBlockRenderer); } if (strictRendering) { Log.Debug( $"Strict rendering is on. Add {nameof(StrictRenderer)}."); renderers.Add(strictRenderer); } async Task minerLoopAction( BlockChain <NCAction> chain, Swarm <NCAction> swarm, PrivateKey privateKey, CancellationToken cancellationToken) { var miner = new Miner(chain, swarm, privateKey, authorizedMiner); Log.Debug("Miner called."); while (!cancellationToken.IsCancellationRequested) { try { long nextBlockIndex = chain.Tip.Index + 1; if (swarm.Running) { Log.Debug("Start mining."); if (chain.Policy is BlockPolicy bp) { if (bp.IsAllowedToMine(privateKey.ToAddress(), chain.Count)) { IEnumerable <Task <Block <NCAction> > > miners = Enumerable .Range(0, minerCount) .Select(_ => miner.MineBlockAsync(cancellationToken)); await Task.WhenAll(miners); } else { Log.Debug( "Miner {MinerAddress} is not allowed to mine a block with index {Index} " + "under current policy.", privateKey.ToAddress(), chain.Count); await Task.Delay(1000, cancellationToken); } } else { Log.Error( "No suitable policy was found for chain {ChainId}.", chain.Id); await Task.Delay(1000, cancellationToken); } } else { await Task.Delay(1000, cancellationToken); } } catch (Exception ex) { Log.Error(ex, "Exception occurred."); } } } async Task devMinerLoopAction( Swarm <NCAction> mainSwarm, Swarm <NCAction> subSwarm, PrivateKey privateKey, CancellationToken cancellationToken) { var miner = new ReorgMiner(mainSwarm, subSwarm, privateKey, reorgInterval); Log.Debug("Miner called."); while (!cancellationToken.IsCancellationRequested) { try { if (mainSwarm.Running) { Log.Debug("Start mining."); await miner.MineBlockAsync(cancellationToken); await Task.Delay(blockInterval, cancellationToken); } else { await Task.Delay(1000, cancellationToken); } } catch (Exception ex) { Log.Error(ex, "Exception occurred."); } } } if (isDev) { NodeService = new DevLibplanetNodeService <NCAction>( Properties, easyPolicy, hardPolicy, stagePolicy, renderers, devMinerLoopAction, preloadProgress, (code, msg) => { ExceptionRenderer.RenderException(code, msg); Log.Error(msg); }, isPreloadStarted => { NodeStatusRenderer.PreloadStatus(isPreloadStarted); }, ignoreBootstrapFailure ); } else { NodeService = new LibplanetNodeService <NCAction>( Properties, blockPolicy, stagePolicy, renderers, minerLoopAction, preloadProgress, (code, msg) => { ExceptionRenderer.RenderException(code, msg); Log.Error(msg); }, isPreloadStarted => { NodeStatusRenderer.PreloadStatus(isPreloadStarted); }, ignoreBootstrapFailure, ignorePreloadFailure ); } strictRenderer.BlockChain = NodeService.BlockChain ?? throw new Exception("BlockChain is null."); }