示例#1
0
    void Awake()
    {
        stagePlayerGold = FindObjectOfType <StagePlayerGold>();

        btns = GetComponentsInChildren <Button>();
        btns[0].onClick.AddListener(OnClickUnitSell);
        btns[1].onClick.AddListener(OnClickUnitBuy);
    }
 void Awake()
 {
     playerData      = Resources.Load <PlayerData>("GameDB/PlayerData");
     selectUnitBtns  = GetComponentsInChildren <SelectUnitBtn>();
     stagePlayerGold = GetComponentInChildren <StagePlayerGold>();
 }