private void InitializeStageBar() { stageInitData.MinValue = 0; stageInitData.MaxValue = felledTreesCountToWin; stageInitData.CurrentValue = 0; StageExampleTreeProgressBar.InitializeProgress(stageInitData); }
private void UpdateStageProgress() { stageUpdateData.CurrentValue = felledTreesCount; StageExampleTreeProgressBar.UpdateProgress(stageUpdateData); }