public static void Resume(FadeData fadeData) { StageManager.resum = true; int currentStageNumber = StageDataPrefs.GetStageNumber(); string stage = StageNumber.GetStageName(currentStageNumber); SceneChanger.Instance().Change(SceneNameManager.GetKeyByValue(stage), fadeData); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.Separator(); EditorGUILayout.BeginVertical(); EditorGUILayout.IntField("ステージ番号", StageDataPrefs.GetStageNumber()); EditorGUILayout.Vector3Field("座標", StageDataPrefs.GetCheckPointPosition()); EditorGUILayout.Vector3Field("回転", StageDataPrefs.GetCheckPointRotation().eulerAngles); if (GUILayout.Button("消去")) { StageDataPrefs.DeleteAll(); } EditorGUILayout.EndVertical(); }