public void CustomizeNullFixtureThrows() { // Arrange var sut = new StableFiniteSequenceCustomization(); // Act & assert Assert.Throws <ArgumentNullException>(() => sut.Customize(null)); }
public void SutIsCustomization() { // Arrange // Act var sut = new StableFiniteSequenceCustomization(); // Assert Assert.IsAssignableFrom <ICustomization>(sut); }
public void CustomizeNullFixtureThrows() { // Fixture setup var sut = new StableFiniteSequenceCustomization(); // Exercise system and verify outcome Assert.Throws <ArgumentNullException>(() => sut.Customize(null)); // Teardown }
public void SutIsCustomization() { // Fixture setup // Exercise system var sut = new StableFiniteSequenceCustomization(); // Verify outcome Assert.IsAssignableFrom <ICustomization>(sut); // Teardown }
public void CustomizeAddsCorrectItemToCustomizations() { // Arrange var sut = new StableFiniteSequenceCustomization(); var fixture = new Fixture(); // Act sut.Customize(fixture); // Assert Assert.True(fixture.Customizations.OfType <StableFiniteSequenceRelay>().Any()); }
public void CustomizeAddsCorrectItemToCustomizations() { // Fixture setup var sut = new StableFiniteSequenceCustomization(); var fixture = new Fixture(); // Exercise system sut.Customize(fixture); // Verify outcome Assert.True(fixture.Customizations.OfType <StableFiniteSequenceRelay>().Any()); // Teardown }