public static Float DotProduct(Float[] a, ref VBuffer <Float> b) { Contracts.Check(Utils.Size(a) == b.Length, "Vectors must have the same dimensionality."); if (b.Count == 0) { return(0); } if (b.IsDense) { return(SseUtils.DotProductDense(a, b.Values, b.Length)); } return(SseUtils.DotProductSparse(a, b.Values, b.Indices, b.Count)); }
/// <summary> /// Computes the dot product of two arrays /// Where "offset" is considered to be a's zero index /// </summary> /// <param name="a">one array</param> /// <param name="b">the second array (given as a VBuffer)</param> /// <param name="offset">offset in 'a'</param> /// <returns>the dot product</returns> public static Float DotProductWithOffset(ref VBuffer <Float> a, int offset, ref VBuffer <Float> b) { Contracts.Check(0 <= offset && offset <= a.Length); Contracts.Check(b.Length <= a.Length - offset, "VBuffer b must be no longer than a.Length - offset."); if (a.Count == 0 || b.Count == 0) { return(0); } if (a.IsDense) { if (b.IsDense) { return(SseUtils.DotProductDense(a.Values, offset, b.Values, b.Length)); } return(SseUtils.DotProductSparse(a.Values, offset, b.Values, b.Indices, b.Count)); } else { Float result = 0; int aMin = Utils.FindIndexSorted(a.Indices, 0, a.Count, offset); int aLim = Utils.FindIndexSorted(a.Indices, 0, a.Count, offset + b.Length); if (b.IsDense) { for (int iA = aMin; iA < aLim; ++iA) { result += a.Values[iA] * b.Values[a.Indices[iA] - offset]; } return(result); } for (int iA = aMin, iB = 0; iA < aLim && iB < b.Count;) { int aIndex = a.Indices[iA]; int bIndex = b.Indices[iB]; int comp = (aIndex - offset) - bIndex; if (comp == 0) { result += a.Values[iA++] * b.Values[iB++]; } else if (comp < 0) { iA++; } else { iB++; } } return(result); } }
/// <summary> /// Computes the dot product of two arrays /// Where "offset" is considered to be a's zero index /// </summary> /// <param name="a">one array</param> /// <param name="b">the second array (given as a VBuffer)</param> /// <param name="offset">offset in 'a'</param> /// <returns>the dot product</returns> public static Float DotProductWithOffset(Float[] a, int offset, ref VBuffer <Float> b) { Contracts.Check(0 <= offset && offset <= a.Length); Contracts.Check(b.Length <= a.Length - offset, "VBuffer b must be no longer than a.Length - offset."); if (b.Count == 0) { return(0); } if (b.IsDense) { return(SseUtils.DotProductDense(a, offset, b.Values, b.Length)); } return(SseUtils.DotProductSparse(a, offset, b.Values, b.Indices, b.Count)); }
public static Float DotProduct(ref VBuffer <Float> a, ref VBuffer <Float> b) { Contracts.Check(a.Length == b.Length, "Vectors must have the same dimensionality."); if (a.Count == 0 || b.Count == 0) { return(0); } if (a.IsDense) { if (b.IsDense) { return(SseUtils.DotProductDense(a.Values, b.Values, a.Length)); } return(SseUtils.DotProductSparse(a.Values, b.Values, b.Indices, b.Count)); } if (b.IsDense) { return(SseUtils.DotProductSparse(b.Values, a.Values, a.Indices, a.Count)); } return(DotProductSparse(a.Values, a.Indices, 0, a.Count, b.Values, b.Indices, 0, b.Count, 0)); }
public static float DotProductDense(float[] a, int offset, float[] b, int count) => SseUtils.DotProductDense(a, offset, b, count);
public static Float DotProduct(Float[] a, Float[] b) { Contracts.Check(Utils.Size(a) == Utils.Size(b), "Arrays must have the same length"); Contracts.Check(Utils.Size(a) > 0); return(SseUtils.DotProductDense(a, b, a.Length)); }