private void UpdateGames() { // Get all the games from the MySQL database _mySqlDatabase.OpenConnection(); Console.WriteLine("Retrieving games..."); var games = new List <Game>(); if (_useGlobal) { games = _mySqlDatabase.GetAllGames(); } else { games = _mySqlDatabase.GetCenterGames(_centerId.Value); } _mySqlDatabase.CloseConnection(); // Save all the games to the SQLite database _sqliteDatabase.OpenConnection(); Console.WriteLine("Saving games..."); _sqliteDatabase.AddGames(games); _sqliteDatabase.CloseConnection(); }