public static Enums.AccountStatus Authenticate(Client.AuthClient client, string Account, string Password) { try { using (var sql = new SqlHandler(Program.Config.ReadString("AuthConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.SELECT, true)) { cmd.AddWhereValue("AccountName", Account); cmd.AddWhereValue("AccountPassword", Password); cmd.Finish("DB_Accounts"); } if (!sql.Read()) { return(Enums.AccountStatus.Invalid_AccountID_Or_Password); } client.DatabaseUID = sql.ReadInt32("AccountID"); client.Server = sql.ReadByte("AccountServer"); client.Account = Account; client.Password = Password; using (var sql2 = new SqlHandler(Program.Config.ReadString("AuthConnectionString"))) { using (var cmd2 = new SqlCommandBuilder(sql2, SqlCommandType.UPDATE, true)) { cmd2.AddWhereValue("AccountID", client.DatabaseUID); if (sql.ReadBoolean("AccountBanned")) { DateTime banexpire = sql.ReadDateTime("AccountBanExpire"); if (DateTime.Now < banexpire) { return(Enums.AccountStatus.Account_Banned); } cmd2.AddUpdateValue("AccountBanned", false); } cmd2.AddUpdateValue("AccountLastLoginIP", client.NetworkClient.IP); cmd2.Finish("DB_Accounts"); } sql2.Execute(); } } return(Enums.AccountStatus.Ready); } catch (Exception e) { Console.WriteLine(e.ToString()); return(Enums.AccountStatus.Datebase_Error); } }
public static void UpdateGuildInfo(Data.Guild guild, string Column, object Value) { using (var sql = new SqlHandler(Program.Config.ReadString("GameConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.UPDATE, true)) { cmd.AddWhereValue("GuildID", guild.DatabaseID); cmd.AddUpdateValue(Column, Value); cmd.Finish("DB_Guilds"); } sql.Execute(); } }
public static void UpdateNobilityDonation(int Identifier, string Column, object Value) { using (var sql = new SqlHandler(Program.Config.ReadString("GameConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.UPDATE, true)) { cmd.AddWhereValue("PlayerID", Identifier); cmd.AddUpdateValue(Column, Value); cmd.Finish("DB_NobilityBoard"); } sql.Execute(); } }
public static void SaveArenaInfo(Data.ArenaInfo arena) { using (var sql = new SqlHandler(Program.Config.ReadString("GameConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.UPDATE, true)) { cmd.AddWhereValue("PlayerID", arena.DatabaseID); cmd.AddUpdateValue("PlayerName", arena.Name); cmd.AddUpdateValue("ArenaLevel", arena.Level); cmd.AddUpdateValue("ArenaClass", arena.Class); cmd.AddUpdateValue("Mesh", arena.Mesh); cmd.AddUpdateValue("HonorPoints", arena.DatabaseID); cmd.AddUpdateValue("ArenaPoints", arena.ArenaPoints); cmd.AddUpdateValue("TotalWins", arena.ArenaTotalWins); cmd.AddUpdateValue("TotalWinsToday", arena.ArenaWinsToday); cmd.AddUpdateValue("TotalLoss", arena.ArenaTotalLoss); cmd.AddUpdateValue("TotalLossToday", arena.ArenaLossToday); cmd.Finish("DB_ArenaQualifier"); } sql.Execute(); } }
public static void UpdateAuthentication(Client.AuthClient client) { if (PlayerExists(client.DatabaseUID)) { using (var sql = new SqlHandler(Program.Config.ReadString("GameConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.UPDATE, true)) { cmd.AddWhereValue("PlayerID", client.DatabaseUID); cmd.AddUpdateValue("PlayerLastEntityUID", client.EntityUID); cmd.AddUpdateValue("PlayerLoginOK", true); cmd.Finish("DB_Players"); } sql.Execute(); } } else { using (var sql = new SqlHandler(Program.Config.ReadString("GameConnectionString"))) { using (var cmd = new SqlCommandBuilder(sql, SqlCommandType.INSERT, false)) { cmd.AddInsertValue("PlayerID", client.DatabaseUID); cmd.AddInsertValue("PlayerNew", true); cmd.AddInsertValue("PlayerAccount", client.Account); cmd.AddInsertValue("PlayerLastEntityUID", client.EntityUID); cmd.AddInsertValue("PlayerLoginOK", true); cmd.AddInsertValue("PlayerServer", client.Server); cmd.Finish("DB_Players"); } sql.Execute(); } } }