private void Start() { if (SpritzState == SpritzState.Running) { SpritzState = SpritzState.Paused; } else if (SpritzState == SpritzState.Paused || SpritzState == SpritzState.Ready) { SpritzState = SpritzState.Running; DisplayNextWord(); } else if (SpritzState == SpritzState.Finished) { SpritzState = SpritzState.Ready; ActiveIndex = 0; if (_spritzWords.Count > 0) { DisplayWord(_spritzWords[0]); } } _goLeftCommand.RaiseCanExecuteChanged(); _goToStartCommand.RaiseCanExecuteChanged(); _goRightCommand.RaiseCanExecuteChanged(); }
private void Start() { if (SpritzState == SpritzState.Running) { SpritzState = SpritzState.Paused; } else if (SpritzState == SpritzState.Paused || SpritzState == SpritzState.Ready) { SpritzState = SpritzState.Running; DisplayNextWord(); } else if (SpritzState == SpritzState.Finished) { SpritzState = SpritzState.Ready; ActiveIndex = 0; if (_spritzWords.Count > 0) DisplayWord(_spritzWords[0]); } _goLeftCommand.RaiseCanExecuteChanged(); _goToStartCommand.RaiseCanExecuteChanged(); _goRightCommand.RaiseCanExecuteChanged(); }