public override void Start() { name = nameof(RoundButton); normalBgSprite = NormalBgSprite; hoveredBgSprite = HoveredBgSprite; Vector2 resolution = UIView.GetAView().GetScreenResolution(); var pos = new Vector2((145f), (resolution.y * 4 / 5) - 50); Rect rect = new Rect(pos.x, pos.y, 30, 30); SpriteUtility.ClampRectToScreen(ref rect, resolution); absolutePosition = rect.position; size = new Vector2(30f, 30f); atlas = SpriteUtility.GetAtlas(Loader.AtlasName); zOrder = 11; eventClick += RoundButtonClick; }