示例#1
0
        public void CheckForSizeFlags()
        {
            if (!maximumUsageSize.HasValue)
            {
                return;
            }

            spriteUsageFlags &= ~SpriteUsageFlags.UsedSmallerThanSpriteRect;
            spriteUsageFlags &= ~SpriteUsageFlags.UsedBiggerThanSpriteRect;

            Vector3 sizeDifference = new Vector3(maximumUsageSize.Value.x - SpriteSize.x,
                                                 maximumUsageSize.Value.y - SpriteSize.y, 0);

            float differenceMagnitude = sizeDifference.magnitude / SpriteSize.magnitude;

            if (Mathf.Abs(differenceMagnitude) > SpriteAuditorUtility.SpriteUsageSizeThreshold)
            {
                if (maximumUsageSize.Value.sqrMagnitude > SpriteSize.sqrMagnitude)
                {
                    if (SpriteAuditorUtility.CanTweakMaxSize(this))
                    {
                        spriteUsageFlags |= SpriteUsageFlags.UsedBiggerThanSpriteRect;
                    }
                }
                else
                {
                    if (SpriteAuditorUtility.CanTweakMaxSize(this))
                    {
                        spriteUsageFlags |= SpriteUsageFlags.UsedSmallerThanSpriteRect;
                    }
                }
            }
        }
示例#2
0
 private void ReportScene(Scene scene)
 {
     if (scene.buildIndex == -1 || string.IsNullOrEmpty(scene.path))
     {
         spriteUsageFlags |= SpriteUsageFlags.UsedOnDontDestroyOrUnknowScene;
     }
     else
     {
         if (scenesPath.Add(scene.path))
         {
             SpriteAuditorUtility.SetResultViewDirty();
         }
     }
 }
示例#3
0
        public SpriteData(Sprite targetSprite)
        {
            cachedSprite      = targetSprite;
            spriteName        = cachedSprite.name;
            spriteTexturePath = AssetDatabase.GetAssetPath(cachedSprite);
            spriteTextureGUID = AssetDatabase.AssetPathToGUID(spriteTexturePath);

            if (string.Equals(spriteTexturePath, RESOURCES_UNITY_BUILTIN_EXTRA_PATH))
            {
                spriteUsageFlags |= SpriteUsageFlags.DefaultUnityAsset;
                return;
            }

            CheckAtlasData();
        }
示例#4
0
        private void ReportSize(Vector3?size)
        {
            if (!size.HasValue)
            {
                spriteUsageFlags |= SpriteUsageFlags.CantDiscoveryAllUsageSize;
                return;
            }

            if (firstSizeReport || !maximumUsageSize.HasValue ||
                size.Value.sqrMagnitude > maximumUsageSize.Value.sqrMagnitude)
            {
                maximumUsageSize = size;
                CheckForSizeFlags();
                firstSizeReport = false;
            }
        }
示例#5
0
        public SpriteData(Sprite targetSprite)
        {
            cachedSprite      = targetSprite;
            spriteName        = cachedSprite.name;
            spriteTexturePath = AssetDatabase.GetAssetPath(cachedSprite);
            spriteTextureGUID = AssetDatabase.AssetPathToGUID(spriteTexturePath);

            if (string.Equals(spriteTexturePath, RESOURCES_UNITY_BUILTIN_EXTRA_PATH))
            {
                spriteUsageFlags |= SpriteUsageFlags.DefaultUnityAsset;
                return;
            }

            if (AtlasCacheUtility.TryGetAtlasForSprite(cachedSprite, out SpriteAtlas spriteAtlas))
            {
                cachedSpriteAtlas = spriteAtlas;
                spriteAtlasGUID   = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(spriteAtlas));
                if (AtlasCacheUtility.TryGetAtlasScale(spriteAtlas, out atlasScale))
                {
                    spriteUsageFlags |= SpriteUsageFlags.UsingScaledAtlasSize;
                }
            }
        }
示例#6
0
        public void CheckAtlasData()
        {
            if (Sprite == null)
            {
                return;
            }

            cachedSpriteAtlas = null;
            spriteUsageFlags &= ~SpriteUsageFlags.UsingScaledAtlasSize;

            if (AtlasCacheUtility.TryGetAtlasForSprite(cachedSprite, out SpriteAtlas spriteAtlas))
            {
                cachedSpriteAtlas = spriteAtlas;
                atlasScale        = spriteAtlas.GetVariantScale();
                if (atlasScale != 1.0f)
                {
                    spriteUsageFlags |= SpriteUsageFlags.UsingScaledAtlasSize;
                }
            }
            else
            {
                cachedSpriteAtlas = null;
            }
        }