void OnPreRender()
 {
     _sphereResult = _sphere.GetResult ();
     normalView.renderer.sharedMaterial.mainTexture = _sphereResult.normal;
 }
示例#2
0
 void OnPreRender()
 {
     _sphereResult = _sphere.GetResult();
     normalView.renderer.sharedMaterial.mainTexture = _sphereResult.normal;
 }