protected PoiSettings createPoiSettings(PoiType type, string path) { var ps = new PoiSettings(); ps.Type = type; ps.Sprite = SpriteRepository.GetSpriteFromSheet(path); return(ps); }
public DrawSystem(SpriteRepository spriteRepository, SpriteBatch spriteBatch, FontRepository fontRepository, [Hint(typeof(IInputService))] XInputService input) { this.spriteRepository = spriteRepository; this.spriteBatch = spriteBatch; this.fontRepository = fontRepository; this.input = input; }
protected PoiSettings createPoiSettings(PoiType type, string path) { //if (AppState.Instance.Config.InitalView.Mapzen.Contains(type.ToString())) // { var ps = new PoiSettings(); ps.Type = type; ps.Sprite = SpriteRepository.GetSpriteFromSheet(path); return(ps); //} //return null; }
public void Awake() { if (instance == null) { instance = this; achievements = new List <Achievement> (); ballMaterial = MaterialsRepository.Get("green"); SkinsRepository.addSkin(new Skin(SpriteRepository.Get("green"), ballMaterial)); addAchievements(); DontDestroyOnLoad(this.gameObject); } }
public Texture2DProcessor(GraphicsDevice graphicsDevice, SpriteRepository spriteRepository) { this.graphicsDevice = graphicsDevice; this.spriteRepository = spriteRepository; }
public SpritesheetProcessor(SpriteRepository spriteRepository) { this.spriteRepository = spriteRepository; }