public void Populate(List <AirlockPainterEntry> entries) { SpriteList.Clear(); foreach (var entry in entries) { SpriteList.AddItem(entry.Name, entry.Icon); } }
public void Populate(List <AirlockPainterEntry> entries) { SpriteList.Clear(); foreach (var entry in entries) { SpriteList.AddItem(entry.Name, entry.Icon); } }