void Awake()
 {
     movementScript = GetComponent <MovementInterface> ();
     snappingScript = GetComponent <SnapToCollision> ();
     lookAtScript   = GetComponent <LookAtCamera> ();
     runningScript  = GetComponent <Input_ModifySpeed> ();
     spriteAnimationHandlerScript = GetComponent <SpriteAnimationHandler> ();
 }
示例#2
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 public void Start()
 {
     Animations = new SpriteAnimationHandler(this);
     Renderer   = transform.GetComponent <SpriteRenderer>();
 }