private async Task ToggleSpotlight() { var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), false); if (API.GetVehicleClass(vehicle) == 18 || !Config.GetValueBool(Config.EMERGENCY_ONLY, true)) { if (IsSpotlightEnabled(vehicle)) { API.DecorSetBool(vehicle, DECOR_NAME_STATUS, false); API.DecorSetFloat(vehicle, DECOR_NAME_BRIGHTNESS, 0f); } else { API.DecorSetBool(vehicle, DECOR_NAME_STATUS, true); await TranslateDecorSmoothly(vehicle, DECOR_NAME_BRIGHTNESS, 0f, Config.GetValueFloat(Config.BRIGHTNESS_LEVEL, 30f), 30); } } await Task.FromResult(0); }
private async Task MoveSpotlightVertical(bool up) { var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), Config.GetValueBool(Config.REMOTE_CONTROL, true)); var current = API.DecorGetFloat(vehicle, DECOR_NAME_Z); if (up) { if (current <= 0.1f) { await TranslateDecorSmoothly(vehicle, DECOR_NAME_Z, current, current + 0.1f, 10); } } else { if (current >= -1.2f) { await TranslateDecorSmoothly(vehicle, DECOR_NAME_Z, current, current - 0.1f, 10); } } }
private static bool IsSpotlightUsageAllowed(int handle) { int vehicleClass = API.GetVehicleClass(handle); bool isHelicopter = vehicleClass == 15; bool isEmergency = vehicleClass == 18; if (isHelicopter) { if (Config.GetValueBool(Config.HELICOPTER_SUPPORT, true)) { if (Config.GetValueBool(Config.HELICOPTER_POLMAV_ONLY, false)) { if (API.IsVehicleModel(handle, (uint)API.GetHashKey("polmav"))) { return(true); } return(false); } else { return(true); } } else { return(false); } } if (VehicleHasRotatableTargetBone(handle) && Config.GetValueBool(Config.TURRET_SUPPORT, true)) { return(true); } if (isEmergency || !Config.GetValueBool(Config.EMERGENCY_ONLY, true)) { return(true); } return(true); }
private async Task MoveSpotlightHorizontal(bool left) { var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), Config.GetValueBool(Config.REMOTE_CONTROL, true)); var current = API.DecorGetFloat(vehicle, DECOR_NAME_XY); Debug.WriteLine(Config.GetValueFloat(Config.RANGE_LEFT, 90f).ToString()); if (left) { if (current <= Config.GetValueFloat(Config.RANGE_LEFT, 90f)) { await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current + 10f, 10); } } else { if (current >= -Config.GetValueFloat(Config.RANGE_RIGHT, 30f)) { await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current - 10f, 10); } } }
private static void DrawSpotlightLabel(bool status) { API.SetTextFont(0); API.SetTextProportional(true); API.SetTextScale(0.0f, 0.3f); if (status) { API.SetTextColour(144, 238, 144, 255); } else { API.SetTextColour(238, 144, 144, 255); } API.SetTextDropshadow(0, 0, 0, 0, 255); API.SetTextEdge(1, 0, 0, 0, 255); API.SetTextDropShadow(); API.SetTextOutline(); API.SetTextEntry("STRING"); API.AddTextComponentString("Spotlight: " + (status ? "ON" : "OFF")); API.SetTextRightJustify(Config.GetValueBool(Config.MESSAGE_RIGHT_ALIGNED, false)); API.DrawText(0.005f, 0.480f); }