public SpokeInstruction(SpokeInstructionType getLocal, int i, int i2, int i3) : this(getLocal) { Index = i; Index2 = i2; Index3 = i3; }
public SpokeInstruction(SpokeInstructionType getLocal, string i) : this(getLocal) { if (getLocal == SpokeInstructionType.Goto) { gotoGuy = i; } else if (getLocal == SpokeInstructionType.IfTrueContinueElse) { elseGuy = i; } else if (getLocal == SpokeInstructionType.Label) { labelGuy = i; } else { StringVal = i; } }
public SpokeInstruction(SpokeInstructionType createMethod, SpokeObjectMethod spokeObjectMethod) : this(createMethod) { anonMethod = spokeObjectMethod; }
public SpokeInstruction(SpokeInstructionType getLocal, bool i) : this(getLocal) { BoolVal = i; }
public SpokeInstruction(SpokeInstructionType getLocal, string i) : this(getLocal) { if (getLocal == SpokeInstructionType.Goto) { gotoGuy = i; } else if (getLocal == SpokeInstructionType.IfTrueContinueElse) { elseGuy = i; } else if (getLocal == SpokeInstructionType.IfEqualsContinueAndPopElseGoto) { elseGuy = i; } else if (getLocal == SpokeInstructionType.Label) { labelGuy = i; } else StringVal = i; }
public SpokeInstruction(SpokeInstructionType getLocal, int i, string className) : this(getLocal) { Index = i; StringVal = className; }
public SpokeInstruction(SpokeInstructionType getLocal, int i) : this(getLocal) { Index = i; }
public SpokeInstruction(SpokeInstructionType getLocal, float i) : this(getLocal) { FloatVal = i; }
public SpokeInstruction(SpokeInstructionType it) { Type = it; ins.Add(this); }