IEnumerator LoadDataDetailHero(int _idhero, string _idcode) { StartCoroutine(ServerAdapter.ListSkillOfHero(_idhero, _idcode, result => { if (result.StartsWith("Error")) { Debug.Log("Do nothing"); } else { SplitDataFromServe.ReadSkillHeroData(result.ToString()); } })); yield return(StartCoroutine(ServerAdapter.LoadDetailHero(_idcode, _idhero, result => { if (result.StartsWith("Error")) { Debug.Log("Do nothing"); ShowPopupError(6); } else { SplitDataFromServe.ReadDetailDataHeroCurrentPlay(result); SplitDataFromServe.ReadItemInBagData(result); StartCoroutine(SceneLoader._instance.LoadNewScene(2)); } }))); }
private void LoadEquippedData() { _txtState.text = "Loading shop init data..."; if (!PlayerPrefs.HasKey(Constant.SHOPINIT)) { StartCoroutine(ServerAdapter.LoadShopInit(result => { if (result.StartsWith("Error")) { Debug.LogError("Load shopinit failed!"); } else { PlayerPrefs.SetString(Constant.SHOPINIT, result); SplitDataFromServe.ReadShopInitData(result); StartCoroutine(CharacterItemInGame.Instance.ExecuteGetMonsterResource()); } })); } else { SplitDataFromServe.ReadShopInitData(PlayerPrefs.GetString(Constant.SHOPINIT)); StartCoroutine(CharacterItemInGame.Instance.ExecuteGetMonsterResource()); } }
IEnumerator LoadDataDetailEnemyHero(int _idhero, string _idcode) { StartCoroutine(ServerAdapter.ListSkillOfHero(_idhero, _idcode, result => { if (result.StartsWith("Error")) { Debug.Log("Do nothing"); } else { SplitDataFromServe.ReadEnemySkillData(result.ToString()); } })); WWWForm form = new WWWForm(); form.AddField("idh", _idhero); form.AddField("idcode", _idcode); WWW w = new WWW(Constant.urlRequest + "/api/hero/detail", form); yield return(w); string data = w.text; var N = JSONNode.Parse(data); if (Boolean.Parse(N["return"])) { SplitDataFromServe.ReadDetailDataHeroEnemyPlay(N["data"].ToString()); GameObject enemy = Instantiate(CharacterItemInGame.Instance._characterPrefabs[ConvertIdClassToClassName(SplitDataFromServe._heroEnemyPlay.idclass).ToString()]); enemy.transform.position = new Vector3(5.5f, -2f, 0f); enemy.transform.localScale = new Vector3(-1f, 1f, 1f); _enemyCharacter = enemy.AddComponent <CharacterPlayer>(); CharacterPlayer.LoadCharacterEnemy(_enemyCharacter); //enemy.AddComponent<AnimationController>(); enemy.SetActive(false); WaitingRoomUI.Instance.SetLog("Load data nhan vat thanh cong"); if (!SocketIOController.Instance.isReconnect) { WaitingRoomUI.Instance.SetLog("Tao timeout confirm load nhan vat thanh cong"); this.PostEvent(EventID.CreateTimeoutConfirmLoadData); } if (SocketIOController.Instance.isReconnect) { this.PostEvent(EventID.ReconnectBattleScene); } WatingRoomController.Instance.state_waitingroom = STATEINWAITING.CONFIRM_LOADDATA; } else if (!Boolean.Parse(N["return"])) { Debug.Log("Do nothing"); } // if Master create timeout for done B request // if Slave send done slave, create timeout for done A response }
void ReadDataAccount(string _data) { var N = JSON.Parse(_data); if (N["hero"].Count == 0) { SplitDataFromServe.ReadLoginData(_data); StartCoroutine(SceneLoader._instance.LoadNewScene(1)); } else if (N["hero"].Count > 0) { SplitDataFromServe.ReadLoginData(_data); int idHero = int.Parse(SplitDataFromServe._myAccount.idhplayed); if (idHero == 0) { StartCoroutine(SceneLoader._instance.LoadNewScene(1)); } else { StartCoroutine(LoadDataDetailHero(int.Parse(SplitDataFromServe._myAccount.idhplayed), SplitDataFromServe._myAccount.idcode)); PlayerPrefabsController.SetStringData(Constant.IDHERO_CURRENTPLAY, SplitDataFromServe._myAccount.idhplayed); } //if (!PlayerPrefs.HasKey(Constant.IDHERO_CURRENTPLAY)) //{ // StartCoroutine(LoadDataDetailHero(int.Parse(SplitDataFromServe._myAccount.idhplayed), SplitDataFromServe._myAccount.idcode)); // PlayerPrefabsController.SetStringData(Constant.IDHERO_CURRENTPLAY, SplitDataFromServe._myAccount.idhplayed); //} //else //{ // Debug.Log(SplitDataFromServe._myAccount.idhplayed); // if (int.Parse(SplitDataFromServe._myAccount.idhplayed) == 0) // { // Debug.Log("vv1"); // StartCoroutine(SceneLoader._instance.LoadNewScene(1)); // } // else if (int.Parse(SplitDataFromServe._myAccount.idhplayed) != 0) // { // Debug.Log("Load lại nhân vật đã chơi"); // //StartCoroutine(LoadDataDetailHero(int.Parse(PlayerPrefabsController.GetStringData(Constant.IDHERO_CURRENTPLAY)), SplitDataFromServe._myAccount.idcode)); // StartCoroutine(LoadDataDetailHero(int.Parse(SplitDataFromServe._myAccount.idhplayed), SplitDataFromServe._myAccount.idcode)); // } //} } }
IEnumerator LoadInitData() { _txtState.text = "Loading game init data..."; if (!PlayerPrefs.HasKey(Constant.AllINIT)) { yield return(StartCoroutine(ServerAdapter.LoadInitData(result => { if (result.StartsWith("Error")) { Debug.LogError("Load Init data failed!"); } else { PlayerPrefs.SetString(Constant.AllINIT, result); SplitDataFromServe.ReadInitData(result); } }))); } else { SplitDataFromServe.ReadInitData((PlayerPrefs.GetString(Constant.AllINIT))); } yield return(null); }
public void BtnStartGame() { string _txtInput = _nameInputField.text.Trim(); if (_txtInput.Length < 6) { _txtMessage.text = "Please enter a password at least 6 characters!"; } else { _txtMessage.text = "Checking name..."; StartCoroutine(ServerAdapter.CheckNameCreateHero(_txtInput, result => { if (result.StartsWith("Error")) { _txtMessage.text = result; } else { _txtMessage.text = "Creating hero..."; int idih = -1; for (int i = 0; i < SplitDataFromServe._heroInits.Length; i++) { if (SplitDataFromServe._heroInits[i].name == listClass[lastIdHeroSelected]) { idih = int.Parse(SplitDataFromServe._heroInits[lastIdHeroSelected].idih); break; } } if (idih == -1) { _txtMessage.text = "Id class hero is wrong!"; } else { StartCoroutine(ServerAdapter.ExecuteCreateHero(idih, _txtInput, result2 => { if (result2.StartsWith("Error")) { _txtMessage.text = result2; } else { _txtMessage.text = "Create your hero successfully!"; var N = JSON.Parse(result2); PlayerPrefabsController.SetStringData(Constant.IDHERO_CURRENTPLAY, N["hero"]["idh"].Value); StartCoroutine(ServerAdapter.LoadDetailHero(N["hero"]["idcode"].Value, int.Parse(N["hero"]["idh"].Value), result3 => { if (result3.StartsWith("Error")) { _txtMessage.text = result; } else { SplitDataFromServe.ReadDetailDataHeroCurrentPlay(result3); Debug.Log("Load scene MainMenu"); StartCoroutine(SceneLoader._instance.LoadNewScene(2)); } })); } })); } } })); } }
private void BtnItemInforClick() { string param = ItemInforController.Message; if (!isActiveStorageUI) { return; } if (param.Equals("UseItem")) { StartCoroutine(ServerAdapter.UseItemInShop(CharacterInfo._instance._baseProperties.idHero, CharacterInfo._instance._baseProperties.idCodeHero, int.Parse(SplitDataFromServe._listItemInBag[idItemSelected].getValue("idht").ToString()), 1, result => { if (result.StartsWith("Error")) { TextNotifyScript.instance.SetData(result); } else { var N = SimpleJSON.JSON.Parse(result); int idItem = int.Parse(SplitDataFromServe._listItemInBag[idItemSelected].getValue("idit").ToString()); if (idItem == 31) //dùng thẻ protect { long timeSticks = long.Parse(N["timeprotection"].Value); DateTime _timeActive = new DateTime(timeSticks * 10000000 + new DateTime(1969, 12, 31, 12, 0, 0).Ticks); _rewardItem.SetData("Used Item: " + SplitDataFromServe._listItemInBag[idItemSelected].getValue("name").ToString(), "Time Active: " + _timeActive.ToLocalTime()); } else if (idItem >= 65 && idItem <= 68) //dùng thẻ { long timeSticks = long.Parse(N["timedaypremium"].Value); DateTime _timeActive = new DateTime(timeSticks * 10000000 + new DateTime(1969, 12, 31, 12, 0, 0).Ticks); _rewardItem.SetData("Used Item: " + SplitDataFromServe._listItemInBag[idItemSelected].getValue("name").ToString(), "Time Active: " + _timeActive.ToLocalTime()); } else if (idItem == 70) //reset skill point { SplitDataFromServe._heroSkill.Clear(); int numberSkillPoint = N["skillpoint"].AsInt; CharacterInfo._instance._skillPoints += numberSkillPoint; _rewardItem.SetData("Used Item: " + SplitDataFromServe._listItemInBag[idItemSelected].getValue("name").ToString(), "Skill point return: " + numberSkillPoint); } SplitDataFromServe.SubItemInBag(idItemSelected, 1); DisplayItemInBag(); } })); } else if (param.Equals("SellItem")) { _infoItemPanel.SetData(false, SplitDataFromServe._listItemInBag[idItemSelected], _listSlotItem[idItemSelected]._iconImg.sprite); } else if (param.Equals("UpdateEquipment")) { DisplayEquipmentInBag(); } else if (param.Equals("SellEquipment"))//Chọn đồ { if (SplitDataFromServe._listEquipmentInBag[idItemSelected].typeItem == TypeEquipmentCharacter.Buff) { StartCoroutine(ServerAdapter.SellBuff(CharacterInfo._instance._baseProperties.idHero, CharacterInfo._instance._baseProperties.idCodeHero, SplitDataFromServe._listEquipmentInBag[idItemSelected].idItem, result => { if (result.StartsWith("Error")) { TextNotifyScript.instance.SetData(result); } else { var N = SimpleJSON.JSON.Parse(result); CharacterInfo._instance._baseProperties.Gold += N["plusgold"].AsInt; this.PostEvent(EventID.OnPropertiesChange); SplitDataFromServe._listEquipmentInBag.RemoveAt(idItemSelected); DisplayEquipmentInBag(); } })); } else { StartCoroutine(ServerAdapter.SellEquipment(CharacterInfo._instance._baseProperties.idHero, CharacterInfo._instance._baseProperties.idCodeHero, SplitDataFromServe._listEquipmentInBag[idItemSelected].idItem, result => { if (result.StartsWith("Error")) { TextNotifyScript.instance.SetData(result); } else { var N = SimpleJSON.JSON.Parse(result); CharacterInfo._instance._baseProperties.Gold += N["plusgold"].AsInt; this.PostEvent(EventID.OnPropertiesChange); SplitDataFromServe._listEquipmentInBag.RemoveAt(idItemSelected); DisplayEquipmentInBag(); } })); } } else if (param.Equals("ReplaceEquipmentFromBag")) { _myEquipment = SplitDataFromServe._listEquipmentInBag[idItemSelected]; isCanUse = true; _myTypeBag = _myEquipment.typeItem; if (_myEquipment.levelRequired <= _myCurrentLevel && SplitDataFromServe._listSuitableEquipment.Contains(_myEquipment.idTypeEquipment)) { if (_myEquipment.typeItem == TypeEquipmentCharacter.Weapon) { if (!CharacterInfo._instance._baseProperties._classCharacter.Equals(MappingData.GetSuitableClassForWeapon(_myEquipment.idTypeEquipment))) { isCanUse = false; } } } else { isCanUse = false; } //Debug.Log("is can use this equipment " + isCanUse); if (isCanUse) { StartCoroutine(ServerAdapter.ExecuteChangeEquipment(_myEquipment, result => { if (result.StartsWith("Error")) { TextNotifyScript.instance.SetData(result); } else { _tempItem = _equipmentsCharacter.MappingTypeItemToItem(_myTypeBag); if (_tempItem != null) { SplitDataFromServe._listEquipmentInBag.Add(_tempItem); } _equipmentsCharacter.EquipItem(_myTypeBag, _myEquipment); SplitDataFromServe._listEquipmentInBag.Remove(_myEquipment); //CharacterInfo._instance._baseProperties.AddBonusItem(_myEquipItems[id]); DisplayEquipmentInBag(); } })); } } }