/// <inheritdoc /> public void Undo() { var spline = FlaxEngine.Object.Find <Spline>(ref _splineId); if (spline == null) { return; } spline.SplineKeyframes = _before; SplineNode.OnSplineEdited(spline); }
private void OnSetTangentsSmooth() { var enableUndo = Presenter.Undo != null && Presenter.Undo.Enabled; for (int i = 0; i < Values.Count; i++) { if (Values[i] is Spline spline) { var before = enableUndo ? (BezierCurve <Transform> .Keyframe[])spline.SplineKeyframes.Clone() : null; spline.SetTangentsSmooth(); if (enableUndo) { Presenter.Undo.AddAction(new EditSplineAction(spline, before)); } SplineNode.OnSplineEdited(spline); Editor.Instance.Scene.MarkSceneEdited(spline.Scene); } } }