示例#1
0
        public MainWindow()
        {
            InitializeComponent();
            titleLead = $"Slapp - {splatTagController.MatchPlayer(null).Length} Players and {splatTagController.MatchTeam(null).Length} Teams loaded! - ";
            Title     = titleLead;

            // Initialise the delay timer if we have a UI context, otherwise don't use the timer.
            context = SynchronizationContext.Current;
            if (context != null)
            {
                smoothSearchDelayTimer = new Timer(TimerExpired);
            }

            // If we've loaded from a snapshot, then hide the setup button(s).
            if (sourcesImporter == null)
            {
                otherFunctionsGrid.Visibility = Visibility.Collapsed;
            }

            // Re-save if needed
            // SplatTagControllerFactory.SaveDatabase(splatTagController);

            // Now we've initialised, hook up the check changed.
            ignoreCaseCheckbox.Checked   += CheckedChanged;
            ignoreCaseCheckbox.Unchecked += CheckedChanged;
            nearMatchCheckbox.Checked    += CheckedChanged;
            nearMatchCheckbox.Unchecked  += CheckedChanged;
            regexCheckbox.Checked        += CheckedChanged;
            regexCheckbox.Unchecked      += CheckedChanged;

            // Focus the input text box so we can start typing as soon as the program starts.
            searchInput.Focus();
        }
示例#2
0
        public void MatchTeamByRegex_InvalidRegex()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            controller.Initialise();

            Team t1 = CreateTeam("Inkology");

            t1.AddClanTag("¡g", Builtins.ManualSource, TagOption.Front);

            Team t2 = CreateTeam("Inkfected");

            t2.AddClanTag("τイ", Builtins.ManualSource, TagOption.Front);

            database.expectedTeams = new List <Team> {
                t1, t2
            };

            controller.LoadDatabase();
            Team[] matched = controller.MatchTeam("[", new MatchOptions {
                IgnoreCase = true, QueryIsRegex = true
            });
            Assert.IsNotNull(matched);
            Assert.AreEqual(0, matched.Length);
        }
示例#3
0
        public void MatchTeamAmbiguous()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            Team t1 = CreateTeam("Team 17");

            t1.AddClanTag("x", Builtins.ManualSource, TagOption.Front);

            Team t2 = CreateTeam("Example 18");

            t2.AddClanTag("e", Builtins.ManualSource, TagOption.Front);

            database.expectedTeams = new List <Team> {
                t1, t2
            };
            controller.Initialise();

            // Match 'e' which will match the  'e' for a tag and 'e' in team
            Team[] matched = controller.MatchTeam("e");
            Assert.IsNotNull(matched);
            Assert.IsTrue(matched.Length == 2);

            // Assert that the returned order is t2 then t1.
            Assert.IsTrue(matched[0] == t2);
            Assert.IsTrue(matched[1] == t1);
        }
示例#4
0
        public void LoadDatabaseTest()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            controller.Initialise();
            Assert.IsTrue(database.loadCalled);

            database.loadCalled = false;
            Team exampleTeam = new Team("Example Team", Builtins.ManualSource);

            exampleTeam.AddClanTag("e.g", Builtins.ManualSource, TagOption.Front);
            exampleTeam.AddDivision(new Division(1, DivType.DSB), Builtins.ManualSource);
            var TEAM_ID = exampleTeam.Id;

            database.expectedTeams = new List <Team> {
                exampleTeam
            };
            var PLAYER_NAME = "Example Name";

            database.expectedPlayers = new List <Player>
            {
                new Player(PLAYER_NAME, new Guid[] { TEAM_ID }, Builtins.ManualSource)
            };
            var PLAYER_ID = database.expectedPlayers[0].Id;

            controller.LoadDatabase();
            Assert.IsTrue(database.loadCalled);

            // Also check the player and team is now in the controller
            var players = controller.MatchPlayer(PLAYER_ID.ToString(), new MatchOptions {
                FilterOptions = FilterOptions.SlappId
            });

            Assert.IsNotNull(players.FirstOrDefault());
            var player = players[0];

            Assert.IsTrue(player.Name.Value == PLAYER_NAME);

            var teams = controller.MatchTeam(TEAM_ID.ToString(), new MatchOptions {
                FilterOptions = FilterOptions.SlappId
            });

            Assert.IsNotNull(teams.FirstOrDefault());
            var team = teams[0];

            Assert.IsTrue(team.CurrentDiv.Value == 1);
            Assert.IsTrue(team.CurrentDiv.DivType == DivType.DSB);

            // Verify getting the players for that team returns our player
            var playersForExampleTeam = controller.GetPlayersForTeam(exampleTeam);

            Assert.IsNotNull(playersForExampleTeam);
            Assert.IsTrue(playersForExampleTeam.Count == 1);
            Assert.IsTrue(playersForExampleTeam[0].player.Equals(player));
        }
示例#5
0
        public void MatchTeamNoMatchTest()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            controller.Initialise();

            Team[] matched = controller.MatchTeam("WO");
            Assert.IsNotNull(matched);
            Assert.IsTrue(matched.Length == 0);
        }
示例#6
0
        public void MatchTeamByNameTest()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            controller.Initialise();

            Team t = CreateTeam("Team 17");                             // Purposefully mixed case

            t.AddClanTag("WO", Builtins.ManualSource, TagOption.Front); // Purposefully upper-case
            database.expectedTeams = new List <Team> {
                t
            };

            controller.LoadDatabase();
            Team[] matched = controller.MatchTeam("team"); // Purposefully mixed case
            Assert.IsNotNull(matched);
            Assert.IsTrue(matched.Length == 1);
        }
示例#7
0
        public void MatchTeamByTagTest_NearMatched()
        {
            UnitTestDatabase   database   = new UnitTestDatabase();
            SplatTagController controller = new SplatTagController(database);

            controller.Initialise();

            Team t = CreateTeam("Inkology");

            t.AddClanTag("¡g", Builtins.ManualSource, TagOption.Front);
            database.expectedTeams = new List <Team> {
                t
            };

            controller.LoadDatabase();
            Team[] matched = controller.MatchTeam("ig"); // Note i != ¡
            Assert.IsNotNull(matched);
            Assert.IsTrue(matched.Length == 1);
        }
示例#8
0
        public override IList <Response> Execute(SenderSettings senderDetail, IMessageDetail args)
        {
            // Responds asynchronously.
            Task.Run(async() =>
            {
                var now = DateTime.UtcNow;
                ServerSettings serverSettings = senderDetail.ServerSettings;
                CommandMessageHelper command  = new CommandMessageHelper(serverSettings.CommandSymbol, args.Message);
                string query = command.CommandDetail;

                Player[] matchedPlayers;
                Team[] matchedTeams;
                string title;

                // Call the Slapp
                if (string.IsNullOrWhiteSpace(query))
                {
                    matchedPlayers = new Player[0];
                    matchedTeams   = new Team[0];
                    title          = "Nothing to search!";
                }
                else
                {
                    Task.WaitAll(initialiseTask);
                    matchedPlayers = splatTagController.MatchPlayer(query);
                    matchedTeams   = splatTagController.MatchTeam(query);
                    title          = $"Found {matchedPlayers.Length} player{((matchedPlayers.Length == 1) ? "" : "s")} and {matchedTeams.Length} team{((matchedTeams.Length == 1) ? "" : "s")}! ";
                }

                bool hasMatchedPlayers  = matchedPlayers.Length != 0;
                bool hasMatchedTeams    = matchedTeams.Length != 0;
                bool showLimitedMessage = matchedPlayers.Length > 9 || matchedTeams.Length > 9;

                Color color =
                    (hasMatchedPlayers && hasMatchedTeams) ? Color.Green :
                    (hasMatchedPlayers && !hasMatchedTeams) ? Color.Blue :
                    (!hasMatchedPlayers && hasMatchedTeams) ? Color.Gold :
                    (!hasMatchedPlayers && !hasMatchedTeams) ? Color.Red :
                    Color.DarkRed;

                var builder = new EmbedBuilder()
                              .WithColor(color)
                              .WithAuthor(author => author.WithName(title));

                if (hasMatchedPlayers)
                {
                    for (int i = 0; i < matchedPlayers.Length && i < 9; i++)
                    {
                        var p           = matchedPlayers[i];
                        var teams       = p.Teams.Select(id => splatTagController.GetTeamById(id));
                        string oldTeams = teams.GetOldTeamsStrings();
                        var currentTeam = teams.FirstOrDefault();
                        string info     = $"Plays for {currentTeam} {oldTeams}\n _{string.Join(", ", p.Sources)}_";

                        var playerField = new EmbedFieldBuilder()
                                          .WithIsInline(false)
                                          .WithName(p.Name.Truncate(1000, ""))
                                          .WithValue(info.Truncate(1000, "…_"));
                        builder.AddField(playerField);
                    }
                }

                if (hasMatchedTeams)
                {
                    for (int i = 0; i < matchedTeams.Length && i < 9; i++)
                    {
                        var t            = matchedTeams[i];
                        string[] players = t.GetTeamPlayersStrings(splatTagController);
                        string divPhrase = t.GetBestTeamPlayerDivString(splatTagController);
                        string info      = $"{t.Div}. {divPhrase} Players: {string.Join(matchedTeams.Length == 1 ? ",\n" : ", ", players)}\n _{string.Join(", ", t.Sources)}_";

                        var teamField = new EmbedFieldBuilder()
                                        .WithIsInline(false)
                                        .WithName($"{t.Tag} {t.Name}".Truncate(1000, ""))
                                        .WithValue(info.Truncate(1000, "…_"));
                        builder.AddField(teamField);
                    }
                }
                builder.WithFooter($"Fetched in {Math.Floor((DateTime.UtcNow - now).TotalMilliseconds)} milliseconds. {(showLimitedMessage ? "Only the first 9 results are shown for players and teams." : "")}",
                                   "https://media.discordapp.net/attachments/471361750986522647/758104388824072253/icon.png");

                Response asyncResponse = new Response
                {
                    Embed        = builder,
                    ResponseType = ResponseType.Default,
                    Message      = ""
                };

                await asyncResponder.SendResponseAsync(args, asyncResponse).ConfigureAwait(false);
            });

            // Return out the lifecycle with no response.
            if (!initialiseTask.IsCompleted)
            {
                // Also react with a Sloth if the database hasn't loaded yet.
                return(new[] { Response.WaitForAsync, Response.CreateFromReact(Emojis.SlothUnicode) });
            }
            else
            {
                return(new[] { Response.WaitForAsync });
            }
        }
示例#9
0
        private void Search(string query, bool toast = false)
        {
            int playersFound = 0;
            int teamsFound   = 0;

            if (query.Length > 0)
            {
                {
                    IEnumerable <Player> players = splatTagController.MatchPlayer(query,
                                                                                  new MatchOptions
                    {
                        IgnoreCase = /* ignoreCaseCheckbox.IsChecked == true, */ true,
                        NearCharacterRecognition = /* nearMatchCheckbox.IsChecked == true, */ true,
                        QueryIsRegex             = /* regexCheckbox.IsChecked == true */ false
                    }
                                                                                  );

                    playersFound = players.Count();
                    if (playersFound != 0)
                    {
                        StringBuilder playerStrings = new StringBuilder();
                        foreach (var p in players)
                        {
                            // Use URLEncoder to unmangle any special characters
                            string currentTeam = splatTagController.GetTeamById(p.CurrentTeam).ToString();
                            string oldTeams    = string.Join(", ", p.OldTeams.Select(t => splatTagController.GetTeamById(t)));
                            playerStrings
                            .Append(p.Name.Value)
                            .Append(" (Plays for ")
                            .Append(currentTeam)
                            .Append(") Old Teams: ")
                            .Append(oldTeams)
                            .Append("\n\n");
                        }

                        playersResults.Text = playerStrings.ToString();
                    }
                }

                {
                    IEnumerable <Team> teams = splatTagController.MatchTeam(query,
                                                                            new MatchOptions
                    {
                        IgnoreCase = /* ignoreCaseCheckbox.IsChecked == true, */
                                     true,
                        NearCharacterRecognition = /* nearMatchCheckbox.IsChecked == true, */ true,
                        QueryIsRegex             = /* regexCheckbox.IsChecked == true */ false
                    }
                                                                            );

                    teamsFound = teams.Count();
                    if (teamsFound != 0)
                    {
                        StringBuilder teamStrings = new StringBuilder();
                        foreach (var t in teams)
                        {
                            string   div         = t.CurrentDiv.Name;
                            string   bestPlayer  = t.GetBestTeamPlayerDivString(splatTagController);
                            string[] teamPlayers = t.GetTeamPlayersStrings(splatTagController);
                            teamStrings
                            .Append(t.Tag?.Value ?? "")
                            .Append(" ")
                            .Append(t.Name.Value)
                            .Append(" (")
                            .Append(div)
                            .Append("). ")
                            .Append(bestPlayer)
                            .Append("\nPlayers:\n")
                            .Append(string.Join(", ", teamPlayers))
                            ;
                        }

                        teamsResults.Text = teamStrings.ToString();
                    }
                }
            }

            if (teamsFound == 0)
            {
                teamsResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 0.0f);
            }
            else
            {
                if (playersFound == 0)
                {
                    teamsResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 2.0f);
                }
                else
                {
                    teamsResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 1.0f);
                }
            }

            if (playersFound == 0)
            {
                if (teamsFound == 0)
                {
                    playersResults.Text             = query.Length > 0 ? "No results!" : "Nothing to search!";
                    playersResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 2.0f);
                }
                else
                {
                    playersResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 0.0f);
                }
            }
            else
            {
                if (teamsFound == 0)
                {
                    playersResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 2.0f);
                }
                else
                {
                    playersResults.LayoutParameters = new LinearLayout.LayoutParams(0, Android.Views.ViewGroup.LayoutParams.MatchParent, 1.0f);
                }
            }

            if (toast)
            {
                Toast.MakeText(this, $"{playersFound} players found\n{teamsFound} teams found", ToastLength.Long).Show();
            }
        }
示例#10
0
        private static void HandleCommandLineQuery(
            string?b64,
            string?query,
            string?slappId,
            bool exactCase,
            bool exactCharacterRecognition,
            string?rebuild,
            string?patch,
            bool keepOpen,
            int limit,
            bool verbose,
            bool queryIsRegex,
            bool queryIsClanTag,
            bool queryIsTeam,
            bool queryIsPlayer)
        {
            try
            {
                var options = new MatchOptions
                {
                    IgnoreCase = !exactCase,
                    NearCharacterRecognition = !exactCharacterRecognition,
                    QueryIsRegex             = queryIsRegex,
                    Limit = limit
                };

                if (queryIsPlayer)
                {
                    options.FilterOptions = FilterOptions.Player;
                }
                else if (queryIsTeam)
                {
                    options.FilterOptions = FilterOptions.Team;
                }
                else if (queryIsClanTag)
                {
                    options.FilterOptions = FilterOptions.ClanTag;
                }
                else
                {
                    options.FilterOptions = FilterOptions.Default;
                }

                CommandLineResult result = new CommandLineResult
                {
                    Message = "OK",
                    Options = options
                };

                string?[] inputs = new string?[] { b64, query, slappId };
                SplatTagController.Verbose = verbose;

                if (rebuild != null)
                {
                    if (rebuild.Equals(string.Empty))
                    {
                        SplatTagControllerFactory.GenerateNewDatabase();
                        result.Message = "Database rebuilt from default sources!";
                    }
                    else if (File.Exists(rebuild))
                    {
                        string?saveFolder  = Directory.GetParent(rebuild)?.FullName;
                        string sourcesFile = Path.GetFileName(rebuild);
                        SplatTagControllerFactory.GenerateNewDatabase(saveFolder: saveFolder, sourcesFile: sourcesFile);
                        result.Message = $"Database rebuilt from {rebuild}!";
                    }
                    else
                    {
                        result.Message = $"Rebuild specified but the sources file specified `{rebuild}` from `{Directory.GetCurrentDirectory()}` does not exist. Aborting.";
                    }
                }
                else if (patch != null)
                {
                    if (patch.Equals(string.Empty))
                    {
                        result.Message = "Patch specified but no patch sources file specified. Aborting.";
                    }
                    else if (File.Exists(patch))
                    {
                        SplatTagControllerFactory.GenerateDatabasePatch(patchFile: patch);
                        result.Message = $"Database patched from {patch}!";
                    }
                    else
                    {
                        result.Message = $"Patch specified but the sources file specified `{patch}` from `{Directory.GetCurrentDirectory()}` does not exist. Aborting.";
                    }
                }
                else if (inputs.All(s => string.IsNullOrEmpty(s)))
                {
                    if (keepOpen)
                    {
                        // First run to open
                        result.Message = $"Connection established. {splatTagController.MatchPlayer(null).Length} players and {splatTagController.MatchTeam(null).Length} teams loaded.";
                    }
                    else
                    {
                        result.Message = "Nothing to search!";
                    }
                }
                else
                {
                    try
                    {
                        if (new[] { b64, query, slappId }.Count(s => !string.IsNullOrEmpty(s)) > 1)
                        {
                            result.Message = "Warning: Multiple inputs defined. YMMV.";
                        }

                        if (!string.IsNullOrEmpty(b64))
                        {
                            result.Query = query = Encoding.UTF8.GetString(Convert.FromBase64String(b64));
                        }

                        if (!string.IsNullOrEmpty(slappId))
                        {
                            result.Query          = slappId;
                            options.FilterOptions = FilterOptions.SlappId;
                            result.Players        = splatTagController.MatchPlayer(slappId, options);
                            result.Teams          = splatTagController.MatchTeam(slappId, options);
                        }
                        else
                        {
                            Console.WriteLine($"Building result for query={query}");
                            result.Query   = query ?? string.Empty;
                            result.Players = splatTagController.MatchPlayer(query, options);
                            result.Teams   = splatTagController.MatchTeam(query, options);
                        }

                        if (result.Players.Length > 0 || result.Teams.Length > 0)
                        {
                            result.AdditionalTeams =
                                result.Players
                                .SelectMany(p => p.TeamInformation.GetAllTeamsUnordered().Select(id => splatTagController.GetTeamById(id)))
                                .Distinct()
                                .ToDictionary(t => t.Id, t => t);
                            result.AdditionalTeams[Team.NoTeam.Id]       = Team.NoTeam;
                            result.AdditionalTeams[Team.UnlinkedTeam.Id] = Team.UnlinkedTeam;

                            result.PlayersForTeams =
                                result.Teams
                                .ToDictionary(t => t.Id, t => splatTagController.GetPlayersForTeam(t).ToArray());

                            foreach (var pair in result.PlayersForTeams)
                            {
                                foreach ((Player, bool)tuple in pair.Value)
                                {
                                    foreach (Guid t in tuple.Item1.TeamInformation.GetAllTeamsUnordered())
                                    {
                                        result.AdditionalTeams.TryAdd(t, splatTagController.GetTeamById(t));
                                    }
                                }
                            }

                            var sources = new HashSet <string>();
                            foreach (var s in result.Players.SelectMany(p => p.Sources))
                            {
                                sources.Add(s.Name);
                            }
                            foreach (var s in result.Teams.SelectMany(t => t.Sources))
                            {
                                sources.Add(s.Name);
                            }
                            foreach (var s in result.AdditionalTeams.Values.SelectMany(t => t.Sources))
                            {
                                sources.Add(s.Name);
                            }
                            foreach (var s in result.PlayersForTeams.Values.SelectMany(tupleArray => tupleArray.SelectMany(p => p.Item1.Sources)))
                            {
                                sources.Add(s.Name);
                            }
                            sources.Add(Builtins.BuiltinSource.Name);
                            sources.Add(Builtins.ManualSource.Name);
                            result.Sources = sources.ToArray();

                            try
                            {
                                result.PlacementsForPlayers = new Dictionary <Guid, Dictionary <string, Bracket[]> >();
                                foreach (var player in result.Players)
                                {
                                    result.PlacementsForPlayers[player.Id] = new Dictionary <string, Bracket[]>();
                                    foreach (var source in player.Sources)
                                    {
                                        result.PlacementsForPlayers[player.Id][source.Name] = source.Brackets;
                                    }
                                }
                            }
                            catch (OutOfMemoryException oom)
                            {
                                const string message = "ERROR: OutOfMemoryException on PlacementsForPlayers. Will continue anyway.";
                                Console.WriteLine(message);
                                Console.WriteLine(oom.ToString());
                                result.PlacementsForPlayers = new Dictionary <Guid, Dictionary <string, Bracket[]> >();
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        string message = $"ERROR: {ex.GetType().Name} while compiling data for serialization...";
                        Console.WriteLine(message);
                        Console.WriteLine(ex.ToString());

                        string q = result.Query;
                        result = new CommandLineResult
                        {
                            Query   = q,
                            Options = options,
                            Message = message,
                        };
                    }
                }

                string messageToSend;

                try
                {
                    StringWriter sw = new StringWriter();
                    serializer.Serialize(sw, result);
                    messageToSend = sw.ToString();
                }
                catch (Exception ex)
                {
                    string message = $"ERROR: {ex.GetType().Name} while serializing result...";
                    Console.WriteLine(message);
                    Console.WriteLine(ex.ToString());

                    string q = result.Query;
                    result = new CommandLineResult
                    {
                        Query   = q,
                        Options = options,
                        Message = message
                    };

                    // Attempt to send the message as a different serialized error
                    StringWriter sw = new StringWriter();
                    serializer.Serialize(sw, result);
                    messageToSend = sw.ToString();
                }

                // Send back as a b64 string
                Console.WriteLine(Convert.ToBase64String(Encoding.UTF8.GetBytes(messageToSend)));
            }
            catch (Exception ex)
            {
                Console.WriteLine($"ERROR: Outer Exception handler, caught a {ex.GetType().Name}...");
                Console.WriteLine(ex.ToString());
            }
            finally
            {
                errorMessagesReported.Clear();
            }
        }
示例#11
0
 public static SplatTagJsonSnapshotDatabase SaveDatabase(SplatTagController splatTagController, string?saveFolder = null)
 {
     if (saveFolder == null)
     {
         saveFolder = GetDefaultPath();
     }
     return(new SplatTagJsonSnapshotDatabase(saveFolder).Save(splatTagController.MatchPlayer(null), splatTagController.MatchTeam(null), splatTagController.GetSources()));
 }
示例#12
0
 public static void SaveDatabase(SplatTagController splatTagController, SplatTagJsonSnapshotDatabase snapshotDatabase)
 {
     snapshotDatabase.Save(splatTagController.MatchPlayer(null), splatTagController.MatchTeam(null), splatTagController.GetSources());
 }