public override void LoadContent()
        {
            //Setup Serializer
            XmlSerializer xml = new XmlSerializer(typeof(SpineData.SpineDataSettings));
            StreamReader  reader;
            //Goto SpineDirectory
            DirectoryInfo environmentPath = new DirectoryInfo(EngineSettings.DefaultPathSpine);

            if (!environmentPath.Exists)     //Checken ob das Directory existiert
            {
                return;
            }
            foreach (FileInfo f in environmentPath.GetFiles()) //Enthaltene Files durchgehen
            {
                if (f.Name.EndsWith(".settings"))              //.sData Files heraus filtern
                {
                    reader = new StreamReader(f.FullName);
                    SpineData.SpineDataSettings settings = (SpineData.SpineDataSettings)xml.Deserialize(reader);             //sData File in SpineData Object umwandeln
                    reader.Close();

                    string TmpSkeletonName = f.Name.Remove(f.Name.Length - ".settings".Length);
                    mRessourcen.Add(TmpSkeletonName, new SpineData(TmpSkeletonName, settings));
                    if (!SpinePool.Pools.ContainsKey(TmpSkeletonName))
                    {
                        SpinePool.Pools.Add(TmpSkeletonName, new SpinePool(TmpSkeletonName));                 //Legt für das SpineObject einen Pool in SpinePool.Pools an.
                    }
                }
            }
        }
        /// <summary>
        /// Läd den Ordner am DataPath neu.
        /// </summary>
        public void ReloadFolder()
        {
            mPlaying = false;
            mEditorForm.listBoxFadingFrom.Items.Clear();
            mEditorForm.listBoxFadingTo.Items.Clear();
            mEditorForm.listBoxFadingFrom.ClearSelected();
            mEditorForm.listBoxFadingTo.ClearSelected();
            mRessourcen.Clear();
            mEditorForm.listBoxSkeletons.Items.Clear();
            StreamReader  reader;
            StreamWriter  file;
            DirectoryInfo pathInfo = new DirectoryInfo(EngineSettings.DefaultPathSpine);

            foreach (FileInfo f in pathInfo.GetFiles())       //Enthaltene Files durchgehen
            {
                if (f.Name.EndsWith(".json"))                 //.sData Files heraus filtern
                {
                    string TmpSkeletonName = f.Name.Remove(f.Name.Length - ".json".Length);
                    if (!File.Exists(EngineSettings.DefaultPathSpine + "\\" + TmpSkeletonName + ".settings"))
                    {
                        SpineData.SpineDataSettings DefaultSettings = new SpineData.SpineDataSettings();
                        DefaultSettings.Scaling         = 1.0f;
                        DefaultSettings.AnimationFading = GetAnimationMixes(TmpSkeletonName, 0.2f);
                        file = new StreamWriter(EngineSettings.DefaultPathSpine + "\\" + TmpSkeletonName + ".settings");
                        mSerializer.Serialize(file, DefaultSettings);
                        file.Close();
                    }
                    reader = new StreamReader(EngineSettings.DefaultPathSpine + "\\" + TmpSkeletonName + ".settings");
                    SpineData.SpineDataSettings settings = (SpineData.SpineDataSettings)mSerializer.Deserialize(reader);                     //sData File in SpineData Object umwandeln
                    reader.Close();
                    mRessourcen.Add(TmpSkeletonName, settings);
                }
            }
            mEditorForm.listBoxSkeletons.Items.AddRange(mRessourcen.Keys.ToArray());
        }