示例#1
0
 public void Handle(SpikeBallDeathMessage message)
 {
     StartCoroutine(Shake(1.5f));
 }
示例#2
0
 public void Handle(SpikeBallDeathMessage message)
 {
     _waveManager.DiscountEntity("Spikeball");
     this.DespawnObject(_spikeBallPool, message.SpikeBall);
 }
示例#3
0
 public void Handle(SpikeBallDeathMessage message)
 {
     ScoreUp();
 }
示例#4
0
 public void Handle(SpikeBallDeathMessage message)
 {
     SpawnParticle(message.SpikeBall, _deathSpikeBallParticle);
 }