public void RotateCircuitsAndSpikesNinetyDegrees()
    {
        string previousLeftConnection = leftConnection;

        leftConnection   = bottomConnection;
        bottomConnection = rightConnection;
        rightConnection  = topConnection;
        topConnection    = previousLeftConnection;

        string previousTopLeftSpikeColor = topLeftSpike.GetSpikeColor();
        string previousTopLeftSpikeState = topLeftSpike.GetSpikeState();

        topLeftSpike.SetupNewValues(bottomLeftSpike.GetSpikeColor(), bottomLeftSpike.GetSpikeState());
        topLeftSpike.SetSpikeImage("topleft");

        bottomLeftSpike.SetupNewValues(bottomRightSpike.GetSpikeColor(), bottomRightSpike.GetSpikeState());
        bottomLeftSpike.SetSpikeImage("bottomleft");

        bottomRightSpike.SetupNewValues(topRightSpike.GetSpikeColor(), topRightSpike.GetSpikeState());
        bottomRightSpike.SetSpikeImage("bottomright");

        topRightSpike.SetupNewValues(previousTopLeftSpikeColor, previousTopLeftSpikeState);
        topRightSpike.SetSpikeImage("topright");
    }
    public void SetTopCard()
    {
        Image[]        imageHolders   = GetComponentsInChildren <Image>();
        AllSpikeImages allSpikeImages = FindObjectOfType <AllSpikeImages>();

        if (cards.Count == 0)
        {
            foreach (Image image in imageHolders)
            {
                image.sprite = allSpikeImages.GetEmptyImage();
            }
        }
        else
        {
            HackCard topCard = cards[0];
            foreach (Image image in imageHolders)
            {
                switch (image.name)
                {
                case "HackDeckCardBack":
                    image.sprite = allSpikeImages.GetCardBack();
                    break;

                case "LeftCircuit":
                    string color;
                    if (tempLeftCircuit != null)
                    {
                        color = tempLeftCircuit;
                    }
                    else
                    {
                        color = topCard.GetLeftCircuit();
                    }
                    Sprite currentImage = allSpikeImages.GetCircuitImageByColorAndDirection(color, "left");
                    image.sprite = currentImage;
                    break;

                case "TopCircuit":
                    if (tempTopCircuit != null)
                    {
                        color = tempTopCircuit;
                    }
                    else
                    {
                        color = topCard.GetTopCircuit();
                    }
                    currentImage = allSpikeImages.GetCircuitImageByColorAndDirection(color, "top");
                    image.sprite = currentImage;
                    break;

                case "RightCircuit":
                    if (tempRightCircuit != null)
                    {
                        color = tempRightCircuit;
                    }
                    else
                    {
                        color = topCard.GetRightCircuit();
                    }
                    currentImage = allSpikeImages.GetCircuitImageByColorAndDirection(color, "right");
                    image.sprite = currentImage;
                    break;

                case "DownCircuit":
                    if (tempBottomCircuit != null)
                    {
                        color = tempBottomCircuit;
                    }
                    else
                    {
                        color = topCard.GetBottomCircuit();
                    }
                    currentImage = allSpikeImages.GetCircuitImageByColorAndDirection(color, "bottom");
                    image.sprite = currentImage;
                    break;

                case "TopLeftSpike":
                    Spike  currentspike = topCard.GetTopLeftSpike();
                    string state        = currentspike.GetSpikeState();
                    color        = currentspike.GetSpikeColor();
                    currentImage = allSpikeImages.GetSpikebyColorCornerAndState(color, "topleft", state);
                    image.sprite = currentImage;
                    break;

                case "TopRightSpike":
                    currentspike = topCard.GetTopRightSpike();
                    state        = currentspike.GetSpikeState();
                    color        = currentspike.GetSpikeColor();
                    currentImage = allSpikeImages.GetSpikebyColorCornerAndState(color, "topright", state);
                    image.sprite = currentImage;
                    break;

                case "BottomLeftSpike":
                    currentspike = topCard.GetBottomLeftSpike();
                    state        = currentspike.GetSpikeState();
                    color        = currentspike.GetSpikeColor();
                    currentImage = allSpikeImages.GetSpikebyColorCornerAndState(color, "bottomleft", state);
                    image.sprite = currentImage;
                    break;

                case "BottomRightSpike":
                    currentspike = topCard.GetbottomRightSpike();
                    state        = currentspike.GetSpikeState();
                    color        = currentspike.GetSpikeColor();
                    currentImage = allSpikeImages.GetSpikebyColorCornerAndState(color, "bottomright", state);
                    image.sprite = currentImage;
                    break;

                case "CardImage":
                    image.sprite = topCard.GetCardImage();
                    break;
                }
            }
        }
    }