private static void GameOnOnGameLoad(EventArgs args) { me = ObjectManager.Player; if (me.Team.Equals(GameObjectTeam.Order)) { tploc = new Vector3(191, 422, 185); order = true; bas = new Vector2(436.8432f, 455.4092f); radius = 1052.47f; } else { tploc = new Vector3(14314, 14566, 185); order = false; bas = new Vector2(14373.89f, 14417.92f); radius = 1130.122f; } teleport = me.Spellbook.GetSpell(me.GetSpellSlot("SummonerTeleport")); if (teleport == null || teleport.Slot == SpellSlot.Unknown) { havetp = false; } Game.PrintChat(havetp.ToString()); menu = new Menu("Perfect start", "ps", true); menu.AddItem(new MenuItem("en", "Enabled").SetValue(true)); menu.AddItem(new MenuItem("tp", "Teleport support").SetValue(true)); menu.AddItem(new MenuItem("debug", "Debug").SetValue(false)); menu.AddItem(new MenuItem("", "Have fun! Written by Drake.")); menu.AddToMainMenu(); Game.OnUpdate += onUpdate; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder; }
public static void Load() { try { slot1 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner2); //Soon riot will introduce multiple cleanses, mark my words. var cleanseNames = new[] { "summonerboost" }; if (cleanseNames.Contains(slot1.Name)) { cleanseSpell = new Spell(SpellSlot.Summoner1, 550f); summonerCleanse = SpellSlot.Summoner1; } else if (cleanseNames.Contains(slot2.Name)) { cleanseSpell = new Spell(SpellSlot.Summoner2, 550f); summonerCleanse = SpellSlot.Summoner2; } Game.OnUpdate += OnUpdate; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
private static void GameOnOnGameLoad(EventArgs args) { me = ObjectManager.Player; if (me.Team.Equals(GameObjectTeam.Order)) { tploc=new Vector3(191,422,185); order = true; bas = new Vector2(436.8432f, 455.4092f); radius = 1052.47f; } else { tploc = new Vector3(14314, 14566, 185); order = false; bas = new Vector2(14373.89f, 14417.92f); radius = 1130.122f; } teleport = me.Spellbook.GetSpell(me.GetSpellSlot("SummonerTeleport")); if (teleport == null || teleport.Slot == SpellSlot.Unknown) havetp=false; Game.PrintChat(havetp.ToString()); menu = new Menu("Perfect start", "ps", true); menu.AddItem(new MenuItem("en", "Enabled").SetValue(true)); menu.AddItem(new MenuItem("tp", "Teleport support").SetValue(true)); menu.AddItem(new MenuItem("debug", "Debug").SetValue(false)); menu.AddItem(new MenuItem("", "Have fun! Written by Drake.")); menu.AddToMainMenu(); Game.OnUpdate += onUpdate; Drawing.OnDraw += Drawing_OnDraw; Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder; }
public float GetSpellRange(SpellDataInst targetSpell, bool IsChargedSkill = false) { if (targetSpell.SData.CastRangeDisplayOverride <= 50) { if (targetSpell.SData.CastRange <= 50) { return(targetSpell.SData.CastRadius); } else { if (!IsChargedSkill) { return(targetSpell.SData.CastRange); } else { return(targetSpell.SData.CastRadius); } } } else { return(Player.ChampionName.ToLowerInvariant() == "urgot" ? targetSpell.SData.CastRange : targetSpell.SData.CastRangeDisplayOverride); } }
public static void Load() { try { slot1 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner2); //Soon riot will introduce multiple heals, mark my words. var barrierNames = new[] { "summonerbarrier" }; if (barrierNames.Contains(slot1.Name)) { barrierSpell = new Spell(SpellSlot.Summoner1); summonerBarrier = SpellSlot.Summoner1; } else if (barrierNames.Contains(slot2.Name)) { barrierSpell = new Spell(SpellSlot.Summoner2); summonerBarrier = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have barrier f****t"); return; } Game.PrintChat("<font color='#CC0000'>Sorry!</font> Barrier is not supported yet"); //Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; //DamagePrediction.OnTargettedSpellWillKill += DamagePrediction_OnTargettedSpellWillKill; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
public static void Init() { slot1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner1, (uint) 560f); smiteSlot = SpellSlot.Summoner1; } if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner2, (uint) 560f); smiteSlot = SpellSlot.Summoner2; } Smiterino = Program.Menu.AddSubMenu("Auto Smite", "Smite"); Smiterino.AddGroupLabel("Auto Smite Settings"); Smiterino.AddSeparator(); Smiterino.Add("smiteActive", new CheckBox("Smite Active")); Smiterino.Add("drawHp", new CheckBox("Draw HP Bar on Minions")); Smiterino.Add("autoSmite", new KeyBind("AutoSmite Active HotKey", true, KeyBind.BindTypes.PressToggle, 'N')); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
public BarrierManager() { this.BarrierSpell = ObjectManager.Player.Spellbook.GetSpell(ObjectManager.Player.GetSpellSlot("SummonerDot")); if (this.BarrierSpell != null && this.BarrierSpell.Slot != SpellSlot.Unknown) this.HasBarrier = true; }
public static void Init() { slot1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner1, (uint)560f); smiteSlot = SpellSlot.Summoner1; } if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner2, (uint)560f); smiteSlot = SpellSlot.Summoner2; } Smiterino = Program.Menu.AddSubMenu("Auto Smite", "Smite"); Smiterino.AddGroupLabel("Auto Smite Settings"); Smiterino.AddSeparator(); Smiterino.Add("smiteActive", new CheckBox("Smite Active")); Smiterino.Add("drawHp", new CheckBox("Draw HP Bar on Minions")); Smiterino.Add("autoSmite", new KeyBind("AutoSmite Active HotKey", true, KeyBind.BindTypes.PressToggle, 'N')); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
private static void Game_OnGameLoad(EventArgs args) { if (Me.ChampionName != "Riven") { return; } // load spells _w = new Spell(SpellSlot.W, 250f); _e = new Spell(SpellSlot.E, 270f); _q = new Spell(SpellSlot.Q, 260f); _qDataInst = Me.Spellbook.GetSpell(_q.Slot); _q.SetSkillshot(0.25f, 100f, 1400f, false, SkillshotType.SkillshotCircle); _r = new Spell(SpellSlot.R, 1100f); _r.SetSkillshot(0.25f, 150f, 2200f, false, SkillshotType.SkillshotCone); // load menu Menu(); // call events Drawing.OnDraw += Drawing_OnDraw; Game.OnGameUpdate += Game_OnGameUpdate; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Obj_AI_Base.OnPlayAnimation += Obj_AI_Base_OnPlayAnimation; // moar events xD AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Interrupter.OnPossibleToInterrupt += Interrupter_OnPossibleToInterrupt; // print chat -- load success Game.PrintChat("<font color=\"#7CFC00\"><b>Kurisu鐟炴枃:</b></font> 璇诲彇鎴愬姛锛侊紒锛亅 鍔犺浇鎴愬姛!姹夊寲by浜岀嫍!QQ缇361630847"); }
private static void Insec() { AIHeroClient target = TargetSelector.GetTarget(QE.Range, DamageType.Physical); if (IsValidTarget(target)) { Vector3 insecPos = Helper.extend(target.Position, Game.CursorPos, 150, -1); Player.IssueOrder(GameObjectOrder.MoveTo, insecPos); if ((isMelee || ((!isMelee && R.IsReady() && R.Cast()))) && E.IsReady()) // melee and e is ready { if (ShouldInsec(target.Position, insecPos, E.Range)) { E.Cast(target); return; } if (hero.Distance(target.Position) + 30 < hero.Distance(insecPos)) { // jumping/flashing to target will be faster than walking there if (Q.IsReady() && Q.IsInRange(target)) { Q.Cast(target); } if (MiscMenu["jayce.flashinsec"].Cast <CheckBox>().CurrentValue&& hero.Distance(insecPos) < 410 && hero.Distance(insecPos) > 160) { SpellDataInst spell = hero.Spellbook.Spells.FirstOrDefault(a => a.Name.ToLower().Contains("summonerflash")); if (spell != null && spell.IsReady) { hero.Spellbook.CastSpell(spell.Slot, insecPos); } } } } } }
static void Obj_AI_Base_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { double incomingDmg = 0; if (sender.Type == GameObjectType.obj_AI_Hero && sender.IsEnemy && args.Target.Type == GameObjectType.obj_AI_Hero && args.Target.IsMe) { Obj_AI_Hero attacker = ObjectManager.Get <Obj_AI_Hero>().First(hero => hero.NetworkId == sender.NetworkId); Obj_AI_Hero attacked = ObjectManager.Get <Obj_AI_Hero>().First(hero => hero.NetworkId == args.Target.NetworkId); SpellDataInst spellData = attacker.Spellbook.Spells.FirstOrDefault(hero => args.SData.Name.Contains(hero.SData.Name)); SpellSlot spellSlot = spellData == null ? SpellSlot.Unknown : spellData.Slot; if (spellSlot == SpellSlot.Q || spellSlot == SpellSlot.W || spellSlot == SpellSlot.E || spellSlot == SpellSlot.R) { incomingDmg = Damage.GetSpellDamage(attacker, attacked, spellSlot); } } else if (sender.Type == GameObjectType.obj_AI_Turret && sender.IsEnemy && args.Target.Type == GameObjectType.obj_AI_Hero && args.Target.IsMe) { incomingDmg = sender.BaseAttackDamage; } if (incomingDmg > 0) { UseDefensiveItemsIfInDanger(incomingDmg); SpellManager.UseHealIfInDanger(incomingDmg); } }
private static void Loading_OnLoadingComplete(System.EventArgs args) { Chat.Print("Twitch Exploit Loaded !"); Q = Player.GetSpell(SpellSlot.Q); Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; }
public static void OnLoad(EventArgs args) { if (!IsSummonersRift) { Notifications.AddNotification("ElSmite is not supported on this map", 10000); return; } try { slot1 = Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }.Contains(slot1.Name)) { smite = new Spell(SpellSlot.Summoner1, 500f); } if (new[] { "s5summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }.Contains(slot2.Name)) { smite = new Spell(SpellSlot.Summoner2, 500f); } Notifications.AddNotification(String.Format("ElSmite by jQuery v{0}", ScriptVersion), 10000); InitializeMenu.Load(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
public IgniteManager() { this.IgniteSpell = ObjectManager.Player.Spellbook.GetSpell(ObjectManager.Player.GetSpellSlot("SummonerDot")); if (this.IgniteSpell != null && this.IgniteSpell.Slot != SpellSlot.Unknown) this.HasIgnite = true; }
/// <summary> /// Returns if the spell is ready to use. /// </summary> public static bool IsReady(this SpellDataInst spell, int t = 0) { return(spell != null && spell.Slot != SpellSlot.Unknown && t == 0 ? spell.State == SpellState.Ready : (spell.State == SpellState.Ready || (spell.State == SpellState.Cooldown && (spell.CooldownExpires - Game.Time) <= t / 1000f))); }
private static void OnGameLoad(EventArgs args) { Player = ObjectManager.Player; Name = Player.ChampionName; Game.PrintChat("<font color = \'{0}'>Master Series</font>", HtmlColor.Lime); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>Feel free to donate via Paypal to</font>: <font color = \'{2}'>[email protected]</font>", HtmlColor.BlueViolet, HtmlColor.Orange, HtmlColor.LightCoral); Config = new Menu("Master Series", "MasterSeries", true); TS = new M_TargetSelector(Config, 1600); Orbwalk.AddToMenu(Config); try { if (Activator.CreateInstance(null, "MasterPlugin." + Name) != null) { //var QData = Player.Spellbook.GetSpell(SpellSlot.Q); //var WData = Player.Spellbook.GetSpell(SpellSlot.W); //var EData = Player.Spellbook.GetSpell(SpellSlot.E); //var RData = Player.Spellbook.GetSpell(SpellSlot.R); //Game.PrintChat("{0}/{1}/{2}/{3}", QData.SData.CastRange[0], WData.SData.CastRange[0], EData.SData.CastRange[0], RData.SData.CastRange[0]); ItemBool(Config.SubMenu(Name + "_Plugin").SubMenu("Misc"), "UsePacket", "Use Packet To Cast"); FData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerflash")); SData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonersmite")); IData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerdot")); SkinChanger(null, null); Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>Master Of {2}</font>: <font color = \'{3}'>Loaded !</font>", HtmlColor.BlueViolet, HtmlColor.Gold, Name, HtmlColor.Cyan); Game.OnGameUpdate += OnGameUpdate; } } catch { Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>{2}</font>: <font color = \'{3}'>Currently not supported !</font>", HtmlColor.BlueViolet, HtmlColor.Gold, Name, HtmlColor.Cyan); } Config.AddItem(new MenuItem("Info", "Credits: Brian")); Config.AddToMainMenu(); }
public KillDrawer() { _ignite = ObjectManager.Player.SummonerSpellbook.Spells.FirstOrDefault(x => x.Name.ToLower() == "summonerdot"); _spells = new List<Spell>(); _items = new List<Items.Item> { new Items.Item(3128, 750), // Deathfire Grasp new Items.Item(3077, 400), // Tiamat new Items.Item(3074, 400), // Ravenous Hydra new Items.Item(3146, 700), // Hextech Gunblade new Items.Item(3144, 450), // Bilgewater Cutlass new Items.Item(3153, 450) // Blade of the Ruined King }; try { new Spell(SpellSlot.Q).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.Q)); } catch (Exception) { } try { new Spell(SpellSlot.W).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.W)); } catch (Exception) { } try { new Spell(SpellSlot.E).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.E)); } catch (Exception) { } try { new Spell(SpellSlot.R).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.R)); } catch (Exception) { } _config = new Menu("L#涓枃绀惧尯-鍑绘潃鎻愮ず", "Killability", true); _config.AddItem(new MenuItem("icon", "鏄剧ず鍥炬爣").SetValue(true)); _config.AddItem(new MenuItem("text", "鏄剧ず鏂囨湰").SetValue(true)); _config.AddToMainMenu(); InitDrawing(); Game.PrintChat("Killability by h3h3 loaded."); }
public void Load() { try { if (ObjectManager.Player.ChampionName != "DrMundo") { return; } q = new Spell(SpellSlot.Q, 975); w = new Spell(SpellSlot.W, 325); e = new Spell(SpellSlot.E, 150); r = new Spell(SpellSlot.R); q.SetSkillshot(0.275f, 60, 1850, true, SkillshotType.SkillshotLine); ignite = Player.Spellbook.GetSpell(Player.GetSpellSlot("summonerdot")); Game.OnUpdate += OnUpdate; SebbyLib.Orbwalking.AfterAttack += AfterAttack; Drawing.OnDraw += OnDraw; Entry.PrintChat("<font color=\"#FFCC66\" >Mundo</font>"); } catch (Exception exception) { Console.WriteLine(exception); } }
public static void Initialize() { // Initialize spells Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Circular, 1200, int.MaxValue, 250) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 575, SkillShotType.Cone, 250, int.MaxValue, 60) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; E = new Spell.Active(SpellSlot.E); R = new Spell.Targeted(SpellSlot.R, 175); // Flash Config if (Champion.Spellbook.GetSpell(SpellSlot.Summoner1).Name == "summonerflash") { Sumspell = Champion.Spellbook.GetSpell(SpellSlot.Summoner1); } if (Champion.Spellbook.GetSpell(SpellSlot.Summoner2).Name == "summonerflash") { Sumspell = Champion.Spellbook.GetSpell(SpellSlot.Summoner2); } }
public static Color GetSpellColor(this SpellDataInst spellData, float percent = 0) { // Calculate new color between the ready and not ready colors based on the percent return(Color.FromArgb((byte)(CooldownTracker.SpellNotReady.R + (CooldownTracker.SpellReady.R - CooldownTracker.SpellNotReady.R) * percent), (byte)(CooldownTracker.SpellNotReady.G + (CooldownTracker.SpellReady.G - CooldownTracker.SpellNotReady.G) * percent), (byte)(CooldownTracker.SpellNotReady.B + (CooldownTracker.SpellReady.B - CooldownTracker.SpellNotReady.B) * percent))); }
private static void Game_OnStart(EventArgs args) { if (myHero.Hero != Champion.Poppy) { return; } CheckForUpdates(); Settings.Init(); DamageIndicator.Initialize(Extensions.GetComboDamage); ItemManager.Init(); var flash = myHero.Spellbook.Spells.Where(x => x.Name.ToLower().Contains("summonerflash")); SpellDataInst Flash = flash.Any() ? flash.First() : null; if (Flash != null) { Lib.Flash = new Spell.Targeted(Flash.Slot, 425); } Obj_AI_Base.OnProcessSpellCast += Modes.Misc.SpellCast; Obj_AI_Base.OnSpellCast += RectangleManager; Drawing.OnDraw += Drawings; GameObject.OnCreate += Modes.Misc.AntiRengar; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; Obj_AI_Base.OnBuffGain += Obj_AI_Base_OnBuffGain; Game.OnUpdate += Game_OnUpdate; }
internal static void Load() { //Menu Setup Config.AddItem(new MenuItem("Enabled", "Toggle Enabled").SetValue(new KeyBind("N".ToCharArray()[0], KeyBindType.Toggle, true))); Config.AddItem(new MenuItem("EnabledH", "Hold Enable").SetValue(new KeyBind("K".ToCharArray()[0], KeyBindType.Press))); Config.AddItem(new MenuItem("RangeDraw", "Draw Range and Status").SetValue(true)); Config.AddItem(new MenuItem("DrawStatus", "Drawings off/on!").SetValue(true)); setupCampMenu(); Summoner1 = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1); Summoner2 = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2); int level = ObjectManager.Player.Level; Plevel = level; if (new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }.Contains(Summoner1.Name)) { smite = new Spell(SpellSlot.Summoner1, 570f); setSmiteDamage(); } if (new[] { "s5summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }.Contains(Summoner2.Name)) { smite = new Spell(SpellSlot.Summoner2, 570f); setSmiteDamage(); } }
public static SpellState GetState(this SpellDataInst spellData) { switch ((int)spellData.State) { case 0: return(SpellState.Ready); case 2: return(SpellState.NotLearned); case 4: return(SpellState.Surpressed); case 5: return(SpellState.Cooldown); case 6: return(SpellState.NoMana); case 10: return(SpellState.Surpressed); default: return(SpellState.Unknown); } }
private static void SummonerSpells() { var ghost = myhero.Spellbook.Spells.Where(x => x.Name.Contains("Haste")); SpellDataInst ghosty = ghost.Any() ? ghost.First() : null; if (ghosty != null) { Ghost = new Spell.Active(ghosty.Slot); } var heal = myhero.Spellbook.Spells.Where(x => x.Name.Contains("Heal")); SpellDataInst Healy = heal.Any() ? heal.First() : null; if (Healy != null) { Heal = new Spell.Active(Healy.Slot); } if (Healy != null && Heal.IsReady() && !myhero.HasBuff("SRHomeguardSpeed") && !myhero.IsDead && check(menu, "SPELLS") && check(menu, "ACTIVE")) { Heal.Cast(); } if (ghosty != null && Ghost.IsReady() && !myhero.HasBuff("SRHomeguardSpeed") && !myhero.IsDead && check(menu, "SPELLS") && check(menu, "ACTIVE")) { Ghost.Cast(); } }
public static void Load() { try { slot1 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner2); //Soon riot will introduce multiple ignote, mark my words. var igniteNames = new[] { "summonerdot" }; if (igniteNames.Contains(slot1.Name)) { igniteSpell = new Spell(SpellSlot.Summoner1); summonerDot = SpellSlot.Summoner1; } else if (igniteNames.Contains(slot2.Name)) { igniteSpell = new Spell(SpellSlot.Summoner2); summonerDot = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have ignite f****t"); return; } Game.OnUpdate += OnUpdate; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
internal static float GetSpellRange(SpellDataInst targetSpell, bool IsChargedSkill = false) { if (targetSpell.SData.CastRangeDisplayOverride <= 0) { if (targetSpell.SData.CastRange <= 0) { return (targetSpell.SData.CastRadius); } else { if (!IsChargedSkill) { return (targetSpell.SData.CastRange); } else { return (targetSpell.SData.CastRadius); } } } else { return (targetSpell.SData.CastRangeDisplayOverride); } }
public static float GetComboDamageConsiderRange(AIHeroClient enemy) { var damage = 0f; if (Program.Q.IsReady() && Program.Q.Range + Program.Q.Radius > _Player.Distance(Prediction.Position.PredictUnitPosition(enemy, Program.Q.CastDelay))) { damage += QDamage(enemy); } if (Program.W.IsReady() && Program.W.Range + Program.W.Radius > _Player.Distance(Prediction.Position.PredictUnitPosition(enemy, Program.W.CastDelay))) { damage += WDamage(enemy); } if (Program.E.IsReady() && Program.E.Range + Program.E.Radius > _Player.Distance(Prediction.Position.PredictUnitPosition(enemy, Program.E.CastDelay))) { damage += EDamage(enemy); } //if (Program.ignite!= SpellSlot.Unknown && _Player.Spellbook.CanUseSpell(Program.ignite) == SpellState.Ready) // damage += ObjectManager.Player.GetSummonerSpellDamage(enemy, DamageLibrary.SummonerSpells.Ignite); SpellDataInst data = ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R); if (!Config.Misc.Menu["DontUlt" + enemy.BaseSkinName].Cast <CheckBox>().CurrentValue && Program.R.IsReady() && Program.R.Range > _Player.Distance(enemy)) { damage += RDamage(enemy); } //if(debug) Chat.Print(damage + " damage"); return((float)damage); }
public void Insec() { AIHeroClient target = TargetSelector.GetTarget(Qcharge.Range, DamageType.Physical); if (IsValidTarget(target)) { Vector3 insecPos = extend(target.Position, Game.CursorPos, 150, false); EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, insecPos); if ((isMelee || ((!isMelee && R.IsReady() && R.Cast()))) && E.IsReady() && Hero.Distance(target.Position) <= Q.Range + 10) { if (Hero.Distance(insecPos) < 110) { E.Cast(target); return; } if (Hero.Distance(target.Position) + 10 < Hero.Distance(insecPos)) { if (Hero.Distance(target.Position) <= Q.Range && Q.IsReady()) { Q.Cast(target); } if (MiscMenu["FlashInsec"].Cast <CheckBox>().CurrentValue&& Hero.Distance(insecPos) < 410 && Hero.Distance(insecPos) >= 150) { SpellDataInst spell = Hero.Spellbook.Spells.FirstOrDefault(a => a.Name.ToLower().Contains("summonerflash")); if (spell != null && spell.IsReady) { Hero.Spellbook.CastSpell(spell.Slot, insecPos); } } } } } }
public static void Load() { try { slot1 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner2); //Soon riot will introduce multiple heals, mark my words. var healNames = new[] { "summonerheal" }; if (healNames.Contains(slot1.Name)) { healSpell = new Spell(SpellSlot.Summoner1, 550f); summonerHeal = SpellSlot.Summoner1; } else if (healNames.Contains(slot2.Name)) { healSpell = new Spell(SpellSlot.Summoner2, 550f); summonerHeal = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have heal f****t"); return; } Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Game.OnUpdate += OnUpdate; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
public KillDrawer() { _ignite = ObjectManager.Player.SummonerSpellbook.Spells.FirstOrDefault(x => x.Name.ToLower() == "summonerdot"); _spells = new List <Spell>(); _items = new List <Items.Item> { new Items.Item(3128, 750), // Deathfire Grasp new Items.Item(3077, 400), // Tiamat new Items.Item(3074, 400), // Ravenous Hydra new Items.Item(3146, 700), // Hextech Gunblade new Items.Item(3144, 450), // Bilgewater Cutlass new Items.Item(3153, 450) // Blade of the Ruined King }; try { new Spell(SpellSlot.Q).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.Q)); } catch (Exception) { } try { new Spell(SpellSlot.W).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.W)); } catch (Exception) { } try { new Spell(SpellSlot.E).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.E)); } catch (Exception) { } try { new Spell(SpellSlot.R).GetDamage(ObjectManager.Player); _spells.Add(new Spell(SpellSlot.R)); } catch (Exception) { } _config = new Menu("击杀提示", "Killability", true); _config.AddItem(new MenuItem("icon", "显示图标").SetValue(true)); _config.AddItem(new MenuItem("text", "显示文本").SetValue(true)); _config.AddToMainMenu(); InitDrawing(); Game.PrintChat("Killability by h3h3 loaded."); }
private static void Game_OnGameLoad(EventArgs args) { Player = ObjectManager.Player; if (Player.BaseSkinName != Name) { return; } Qi = Player.GetSpell(SpellSlot.Q); Wi = Player.GetSpell(SpellSlot.W); Ei = Player.GetSpell(SpellSlot.E); Ri = Player.GetSpell(SpellSlot.R); Q = new Spell(Qi.Slot, Qi.SData.CastRange); W = new Spell(Wi.Slot, Wi.SData.CastRange); E = new Spell(Ei.Slot, Ei.SData.CastRange); R = new Spell(Ri.Slot, Ri.SData.CastRange); InitSpell(Q, Qi); InitSpell(W, Wi); InitSpell(E, Ei); InitSpell(R, Ri); W.SetSkillshot(0.225f, 80f, 828.5f, true, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 100f, 1000f, false, SkillshotType.SkillshotCircle); // Root Menu config = new Menu("Khazix", "Khazix", true); // Target Selector var tsMenu = new Menu("Target Selector", "Target Selector"); TargetSelector.AddToMenu(tsMenu); config.AddSubMenu(tsMenu); // Orbwalker config.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); Orbwalker = new Orbwalking.Orbwalker(config.SubMenu("Orbwalking")); // Keys var keys = config.AddSubMenu(new Menu("Keys", "Keys")); { keys.AddItem(new MenuItem("Jump", "Jump To Mouse").SetValue(new KeyBind('T', KeyBindType.Press))); } var settings = config.AddSubMenu(new Menu("Misc", "Misc")); { settings.AddItem(new MenuItem("DelayJump", "Delay of Jump").SetValue(new Slider(600, 580, 620))); } config.AddToMainMenu(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Game.PrintChat("Khazix Loaded."); }
private void load() { sBook = _player.Spellbook; qData = sBook.GetSpell(SpellSlot.Q); wData = sBook.GetSpell(SpellSlot.W); eData = sBook.GetSpell(SpellSlot.E); rData = sBook.GetSpell(SpellSlot.R); }
private static InventorySlot FindBestWardItem() { InventorySlot slot = Items.GetWardSlot(); if (slot == default(InventorySlot)) return null; SpellDataInst sdi = GetItemSpell(slot); if (sdi != default(SpellDataInst) && sdi.State == SpellState.Ready)return slot; return null; }
public static int Timer(this SpellDataInst spell) { var t = spell.CooldownExpires - Game.Time; var ts = TimeSpan.FromSeconds(t); var s = t > 60 ? string.Format("{0}:{1:D2}", ts.Minutes, ts.Seconds) : string.Format("{0:0}", t); return((int)t); }
public IgniteManager() { this.IgniteSpell = ObjectManager.Player.Spellbook.GetSpell(ObjectManager.Player.GetSpellSlot("SummonerDot")); if (this.IgniteSpell != null && this.IgniteSpell.Slot != SpellSlot.Unknown) { this.HasIgnite = true; } }
public DestinationObject(AIHeroClient hero, SpellDataInst spell) { Hero = hero; if (spell != null && spell.Slot != SpellSlot.Unknown) { SpellName = spell.SData.Name; Range = spell.SData.CastRange; } }
public BarrierManager() { this.BarrierSpell = ObjectManager.Player.Spellbook.GetSpell(ObjectManager.Player.GetSpellSlot("SummonerDot")); if (this.BarrierSpell != null && this.BarrierSpell.Slot != SpellSlot.Unknown) { this.HasBarrier = true; } }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Game.MapId != GameMapId.HowlingAbyss) { return; } // Initialize classes MenuManager.Initialize(); // Setting variable SpellDataInst sumspell = null; if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonersnowball") { sumspell = Player.GetSpell(SpellSlot.Summoner1); } else if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonersnowball") { sumspell = Player.GetSpell(SpellSlot.Summoner2); } if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerporothrow") { sumspell = Player.GetSpell(SpellSlot.Summoner1); } else if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerporothrow") { sumspell = Player.GetSpell(SpellSlot.Summoner2); } if (sumspell != null) { switch (sumspell.Name) { case "summonersnowball": MenuManager.SettingsMenu.Add("markrange", new Slider("SS: KarTopu Menzili - 0 ise kapat", 1600, 0, 1600)); break; case "summonerporothrow": MenuManager.SettingsMenu.Add("pororange", new Slider("SS: Poro Kralı Menzili - 0 ise kapat", 2500, 0, 2500)); break; } var range = sumspell.Name == "summonersnowball" ? MenuManager.SettingsMenu["markrange"].Cast <Slider>().CurrentValue : MenuManager.SettingsMenu["pororange"].Cast <Slider>().CurrentValue; Throw = new Spell.Skillshot(sumspell.Slot, (uint)range, SkillShotType.Linear) { MinimumHitChance = HitChance.High, AllowedCollisionCount = 0 }; Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; } }
public void InitializeSpells() { PlayerData.Spells = new Initialize().Spells(Initialize.Type.Active, Initialize.Type.Targeted, Initialize.Type.Active, Initialize.Type.Active); _q = (Spell.Active)PlayerData.Spells[0]; _w = (Spell.Targeted)PlayerData.Spells[1]; _e = (Spell.Active)PlayerData.Spells[2]; _r = (Spell.Active)PlayerData.Spells[3]; _flash = EloBuddy.Player.Spells.FirstOrDefault(f => f.Name.ToLower() == "summonerflash"); }
public void InitializeSpells() { PlayerData.Spells = new Initialize().Spells(Initialize.Type.Active, Initialize.Type.Targeted, Initialize.Type.Active, Initialize.Type.Active); _q = (Spell.Active) PlayerData.Spells[0]; _w = (Spell.Targeted) PlayerData.Spells[1]; _e = (Spell.Active) PlayerData.Spells[2]; _r = (Spell.Active) PlayerData.Spells[3]; _flash = EloBuddy.Player.Spells.FirstOrDefault(f => f.Name.ToLower() == "summonerflash"); }
private static void Game_OnGameLoad(EventArgs args) { Player = ObjectManager.Player; if (Player.BaseSkinName != Name) { return; } Qi = Player.Spellbook.GetSpell(SpellSlot.Q); Wi = Player.Spellbook.GetSpell(SpellSlot.W); Ei = Player.Spellbook.GetSpell(SpellSlot.E); Ri = Player.Spellbook.GetSpell(SpellSlot.R); Q = NewSpell(Qi); W = NewSpell(Wi); E = NewSpell(Ei); R = NewSpell(Ri); W.SetSkillshot(0.225f, 80f, 828.5f, true, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 100f, 1000f, false, SkillshotType.SkillshotCircle); // Root Menu config = new Menu("Khazix", "Khazix", true); // Target Selector var tsMenu = new Menu("Target Selector", "Target Selector"); TargetSelector.AddToMenu(tsMenu); config.AddSubMenu(tsMenu); // Orbwalker if (config.Item("UseOrbwalker") == null || config.Item("UseOrbwalker").GetValue <bool>()) { config.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); Orbwalker = new Orbwalking.Orbwalker(config.SubMenu("Orbwalking")); } // Keys var keys = config.AddSubMenu(new Menu("Keys", "Keys")); { keys.AddItem(new MenuItem("JumpCursor", "Jump To Cursor").SetValue(new KeyBind('T', KeyBindType.Press))); keys.AddItem(new MenuItem("JumpHome", "Jump To Home").SetValue(new KeyBind('G', KeyBindType.Press))); } config.AddItem(new MenuItem("UseOrbwalker", "Use Orbwalker (Need Reload)").SetValue(false)); config.AddToMainMenu(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Game.PrintChat("Khazix Loaded."); }
private static void OnGameLoad(EventArgs args) { _player = ObjectManager.Player; _teleport = _player.Spellbook.GetSpell(_player.GetSpellSlot("SummonerTeleport")); if (_teleport == null || _teleport.Slot == SpellSlot.Unknown) return; _menu = new Menu("QuickTeleport", "QuickTeleport", true); _menu.AddItem(new MenuItem("Hotkey", "Hotkey").SetValue(new KeyBind(16, KeyBindType.Press, false))); _menu.AddItem(new MenuItem("Turret", "QT to Turrets Only").SetValue(true)); _menu.AddToMainMenu(); Game.OnGameUpdate += Game_OnGameUpdate; Game.PrintChat("QuickTeleport by Trees loaded."); }
/// <summary> /// Adds to the menu and stuffs /// </summary> public static void Initialize(Menu igniteMenu) { _ignite = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(spell => spell.Name == "summonerdot"); if (_ignite == null) return; _igniteSpell = new Spell(_ignite.Slot); _igniteUsage = igniteMenu.AddMItem("Use Ignite", true); _igniteKillsteal = igniteMenu.AddMItem("Killsteal", false); _igniteOnlyCombo = igniteMenu.AddMItem("Only in combo", false); _igniteSituation = igniteMenu.AddMItem("Situation analysis", false); igniteMenu.AddMItem("Don't use if killable by"); _igniteMaxAutoattacks = igniteMenu.AddMItem("X Autoattacks", new Slider(1, 0, 5)); _igniteSpellsCooldown = igniteMenu.AddMItem("Don't use if skills up", false); _igniteCloseFight = igniteMenu.AddMItem("Ignore above in close fight", true); _igniteCloseFightHealth = igniteMenu.AddMItem("Close fight health diff %", new Slider(20)); }
public static void OnLoad(EventArgs args) { try { slot1 = Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains(slot1.Name)) { smite = new Spell(SpellSlot.Summoner1, 550f); smiteSlot = SpellSlot.Summoner1; } else if (smiteNames.Contains(slot2.Name)) { smite = new Spell(SpellSlot.Summoner2, 550f); smiteSlot = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have smite f****t"); return; } Notifications.AddNotification(string.Format("ElSmite by jQuery v{0}", ScriptVersion), 10000); InitializeMenu.Load(); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Console.WriteLine(Player.ChampionName); var type = Type.GetType("ElSmite.Plugins." + Player.ChampionName); if (type != null) { Base.Load(Player.ChampionName); Console.WriteLine("Loaded"); } } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
public static void InitializeSpells() { try { q = new Spell(SpellSlot.Q, 975); w = new Spell(SpellSlot.W, 325); e = new Spell(SpellSlot.E, 150); r = new Spell(SpellSlot.R); q.SetSkillshot(0.275f, 60, 2000, true, SkillshotType.SkillshotLine); ignite = CommonUtilities.Player.Spellbook.GetSpell(CommonUtilities.Player.GetSpellSlot("summonerdot")); } catch (Exception exception) { Console.WriteLine("Could not load the spells - {0}", exception); } }
private static void OnGameLoad(EventArgs args) { Game.PrintChat("<font color = \"#00bfff\">Master Series</font> by <font color = \"#9370db\">Brian</font>"); Game.PrintChat("<font color = \"#ffa500\">Feel free to donate via Paypal to:</font> <font color = \"#ff4500\">[email protected]</font>"); Name = Player.ChampionName; Config = new Menu("Master Of " + Name, "Master_" + Name, true); Config.AddSubMenu(new Menu("Target Selector", "TSSettings")); Config.SubMenu("TSSettings").AddItem(new MenuItem("tsMode", "Mode").SetValue(new StringList(new[] { "Auto", "Most AD", "Most AP", "Less Attack", "Less Cast", "Low Hp", "Closest", "Near Mouse" }))); Config.SubMenu("TSSettings").AddItem(new MenuItem("tsFocus", "Forced Target").SetValue(true)); Config.SubMenu("TSSettings").AddItem(new MenuItem("tsDraw", "Draw Target").SetValue(true)); selectTarget = new TargetSelector(2000, TargetSelector.TargetingMode.AutoPriority); var OWMenu = new Menu("Orbwalker", "Orbwalker"); LXOrbwalker.AddToMenu(OWMenu); Config.AddSubMenu(OWMenu); try { if (Activator.CreateInstance(null, "Master." + Name) != null) { var QData = Player.Spellbook.GetSpell(SpellSlot.Q); var WData = Player.Spellbook.GetSpell(SpellSlot.W); var EData = Player.Spellbook.GetSpell(SpellSlot.E); var RData = Player.Spellbook.GetSpell(SpellSlot.R); //Game.PrintChat("{0}/{1}/{2}/{3}", QData.SData.CastRange[0], WData.SData.CastRange[0], EData.SData.CastRange[0], RData.SData.CastRange[0]); FData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerflash")); SData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonersmite")); IData = Player.SummonerSpellbook.GetSpell(Player.GetSpellSlot("summonerdot")); Game.OnGameUpdate += OnGameUpdate; Drawing.OnDraw += OnDraw; SkinChanger(null, null); } } catch { Game.PrintChat("[Master Series] => {0} Not Support !", Name); } Config.AddToMainMenu(); }
public static void Initialize() { // Initialize spells Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Circular, 1200, int.MaxValue, 250) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 575, SkillShotType.Cone, 250, int.MaxValue, 60) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; E = new Spell.Active(SpellSlot.E); R = new Spell.Targeted(SpellSlot.R, 175); // Flash Config if (Champion.Spellbook.GetSpell(SpellSlot.Summoner1).Name == "summonerflash") Sumspell = Champion.Spellbook.GetSpell(SpellSlot.Summoner1); if (Champion.Spellbook.GetSpell(SpellSlot.Summoner2).Name == "summonerflash") Sumspell = Champion.Spellbook.GetSpell(SpellSlot.Summoner2); }
/// <summary> /// Gets minion health based on pred type /// </summary> public static float getPred(Obj_AI_Base minion, PredType type, SpellDataInst spell = null) { var result = minion.Health; var predHealth = minion.Health; switch (type) { case PredType.PRED_LAST_HIT: { var time = 1000* player.Distance(minion)/ player.BasicAttack.MissileSpeed; predHealth = DtsHealthPrediction.GetHealthPrediction(minion, (int)time); result = predHealth; break; } case PredType.PRED_TWO_HITS: { var time = 1000 * player.Distance(minion) / player.BasicAttack.MissileSpeed; predHealth = DtsHealthPrediction.GetHealthPrediction(minion, (int)(time*2)); result = predHealth; break; } case PredType.PRED_SKILL: { var time = (int)(spell.SData.SpellCastTime*1000 + 1000 * player.Distance(minion) / spell.SData.MissileSpeed); predHealth = DtsHealthPrediction.GetHealthPrediction(minion, time); result = predHealth; break; } case PredType.PRED_UNKILLABLE: { var time = 100* player.Distance(minion) / player.BasicAttack.MissileSpeed; predHealth = DtsHealthPrediction.GetHealthPrediction(minion, (int)(time*1.5f)); result = predHealth; break; } } return result; }
public static void Load() { try { slot1 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Entry.Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains(slot1.Name)) { smite = new Spell(SpellSlot.Summoner1, 550f); smiteSlot = SpellSlot.Summoner1; } else if (smiteNames.Contains(slot2.Name)) { smite = new Spell(SpellSlot.Summoner2, 550f); smiteSlot = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have smite f****t"); return; } Drawing.OnDraw += OnDraw; Game.OnUpdate += OnUpdate; } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } }
//private static void Main() => CustomEvents.Game.OnGameLoad += OnGameLoad; private static void OnGameLoad(EventArgs args) { Hacks.RenderWatermark = false; if (Player.ChampionName != "Riven") return; Flash = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(a => a.Name.ToLower().Contains("summonerflash")); Chat.Print("Loaded Succesfully", Color.DodgerBlue); OnMenuLoad(); Game.OnTick += OnTick; Drawing.OnDraw += Drawing_OnDraw; //todo: add damage indicator Drawing.OnEndScene += Drawing_OnEndScene; Obj_AI_Base.OnProcessSpellCast += OnCast; Obj_AI_Base.OnSpellCast += OnDoCast; Obj_AI_Base.OnSpellCast += OnDoCastLC; Obj_AI_Base.OnPlayAnimation += OnPlay; Obj_AI_Base.OnProcessSpellCast += OnCasting; }
private static void Game_OnGameLoad(EventArgs args) { if (Player.ChampionName != Champion) { return; } SetSmiteSlot(); qHuman = new Spell(SpellSlot.Q, 625); wHuman = new Spell(SpellSlot.W, 950); wHuman.SetSkillshot(0.3f, 100, 950, true, SkillshotType.SkillshotLine); eHuman = new Spell(SpellSlot.E, 1075); eHuman.SetSkillshot(0.25f, 70, 1600, true, SkillshotType.SkillshotLine); qSpider = new Spell(SpellSlot.Q, 475); wSpider = new Spell(SpellSlot.W); eSpider = new Spell(SpellSlot.E, 700); r = new Spell(SpellSlot.R); ignite = Player.Spellbook.GetSpell(Player.GetSpellSlot("summonerdot")); config = new Menu(Player.ChampionName, Player.ChampionName, true); var orbwalkerMenu = config.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); var ts = config.AddSubMenu(new Menu("Target Selector", "Target Selector")); TargetSelector.AddToMenu(ts); var combo = config.AddSubMenu(new Menu("Combo Settings", "Combo")); var comboQ = combo.AddSubMenu(new Menu("Q Settings", "Q")); comboQ.AddItem(new MenuItem("useQh", "Use Q human").SetValue(true)); comboQ.AddItem(new MenuItem("useQs", "Use Q spider").SetValue(true)); var comboW = combo.AddSubMenu(new Menu("W Settings", "W")); comboW.AddItem(new MenuItem("useWh", "Use W human").SetValue(true)); comboW.AddItem(new MenuItem("useWs", "Use W spider").SetValue(true)); var comboE = combo.AddSubMenu(new Menu("E Settings", "E")); comboE.AddItem(new MenuItem("useEh", "Use E human").SetValue(true)); comboE.AddItem( new MenuItem("eHitchanceH", "E Hitchance").SetValue( new StringList( new[] { HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString() }, 2))); comboE.AddItem(new MenuItem("smiteE", "Use Smite to hit E").SetValue(true)); comboE.AddItem(new MenuItem("useEs", "Use E spider to engage").SetValue(true)); var comboR = combo.AddSubMenu(new Menu("R Settings", "R")); comboR.AddItem(new MenuItem("useR", "Use R to switch forms").SetValue(true)); var harass = config.AddSubMenu(new Menu("Harass Settings", "Harass")); var harassQ = harass.AddSubMenu(new Menu("Q Settings", "Q")); harassQ.AddItem(new MenuItem("useQHarassH", "Use Q human").SetValue(true)); harassQ.AddItem(new MenuItem("useQHarassS", "Use Q spider").SetValue(true)); var harassW = harass.AddSubMenu(new Menu("W Settings", "W")); harassW.AddItem(new MenuItem("useWHarassH", "Use W human").SetValue(true)); var harassE = combo.AddSubMenu(new Menu("E Settings", "E")); harassE.AddItem(new MenuItem("useEHarassH", "Use E").SetValue(true)); var harassR = combo.AddSubMenu(new Menu("R Settings", "R")); harassR.AddItem(new MenuItem("useRHarass", "Use R to switch forms").SetValue(true)); var killsteal = config.AddSubMenu(new Menu("KillSteal Settings", "KillSteal")); killsteal.AddItem(new MenuItem("killsteal", "Activate KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useQksH", "Use Q human to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useQksS", "Use Q spider to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useWksH", "Use W human to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useSks", "Use Smite to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useIks", "Use Ignite to KillSteal").SetValue(true)); var misc = config.AddSubMenu(new Menu("Misc Settings", "Misc")); misc.AddItem(new MenuItem("smiteC", "Use Smite in combo").SetValue(false)); var miscQ = misc.AddSubMenu(new Menu("Q Settings", "Q")); miscQ.AddItem( new MenuItem("autoQ", "Auto Q human on enemies").SetValue( new KeyBind("J".ToCharArray()[0], KeyBindType.Toggle))); miscQ.AddItem(new MenuItem("autoQmp", "Minimum MP% to auto Q").SetValue(new Slider(50, 1))); var miscE = misc.AddSubMenu(new Menu("E Settings", "E")); miscE.AddItem(new MenuItem("useEinterrupt", "Use E human to interrupt spells").SetValue(true)); miscE.AddItem(new MenuItem("useEgapcloser", "Use E human on gapclosers").SetValue(true)); var miscR = misc.AddSubMenu(new Menu("R Settings", "R")); miscR.AddItem(new MenuItem("toSpiderBase", "Use R to spider when recalled").SetValue(true)); var farming = config.AddSubMenu(new Menu("Last Hit Settings", "Last Hit Farming")); farming.AddItem(new MenuItem("useQlh", "Use spider Q to last hit minions").SetValue(true)); farming.AddItem(new MenuItem("useQlc", "Use Q spider to laneclear").SetValue(true)); farming.AddItem(new MenuItem("useWlcS", "Use W spider in laneclear").SetValue(true)); farming.AddItem(new MenuItem("useWlcH", "Use W spider in laneclear").SetValue(false)); farming.AddItem(new MenuItem("useWlcHMP", "Minimum MP% to use W human to laneclear").SetValue(new Slider(60, 1))); farming.AddItem(new MenuItem("useWlcMin", "Minimum minion to cast W human").SetValue(new Slider(3, 1, 10))); var drawingMenu = config.AddSubMenu(new Menu("Drawings", "Drawings")); drawingMenu.AddItem(new MenuItem("disableDraw", "Disable all drawings").SetValue(false)); drawingMenu.AddItem(new MenuItem("drawCD", "Draw spells CD").SetValue(true)); drawingMenu.AddItem(new MenuItem("drawQh", "Q human range").SetValue(new Circle(true, Color.DarkOrange, qHuman.Range))); drawingMenu.AddItem(new MenuItem("drawWh", "W human range").SetValue(new Circle(false, Color.DarkOrange, wHuman.Range))); drawingMenu.AddItem(new MenuItem("drawEh", "E human range").SetValue(new Circle(false, Color.DarkOrange, eHuman.Range))); drawingMenu.AddItem(new MenuItem("drawQs", "Q spider range").SetValue(new Circle(true, Color.DarkOrange, qSpider.Range))); drawingMenu.AddItem(new MenuItem("drawEs", "E spider range").SetValue(new Circle(true, Color.DarkOrange, eSpider.Range))); drawingMenu.AddItem(new MenuItem("width", "Drawings width").SetValue(new Slider(2, 1, 5))); config.AddItem(new MenuItem("spacer", "")); config.AddItem(new MenuItem("version", "Version: 1.0.0.0")); config.AddItem(new MenuItem("author", "Author: Hestia")); config.AddToMainMenu(); Notifications.AddNotification("Elise by Hestia loaded!", 5000); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Orbwalking.AfterAttack += OrbwalkingAfterAttack; Obj_AI_Base.OnProcessSpellCast += OnProcessSpell; Interrupter2.OnInterruptableTarget += OnInterruptableTarget; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; }
static void Game_OnGameLoad(EventArgs args) { _player = ObjectManager.Player; if (_player.BaseSkinName != ChampionName) return; _humanQ = new Spell(SpellSlot.Q, 625f); _humanW = new Spell(SpellSlot.W, 950f); _humanE = new Spell(SpellSlot.E, 1075f); _spiderQ = new Spell(SpellSlot.Q, 475f); _spiderW = new Spell(SpellSlot.W, 0); _spiderE = new Spell(SpellSlot.E, 750f); _r = new Spell(SpellSlot.R, 0); _humanW.SetSkillshot(0.25f, 100f, 1000, true, SkillshotType.SkillshotLine); _humanE.SetSkillshot(0.25f, 55f, 1300, true, SkillshotType.SkillshotLine); //DFG = new Items.Item(3128, 750f); _igniteSlot = _player.GetSpellSlot("SummonerDot"); _smiteSlot = _player.SummonerSpellbook.GetSpell(_player.GetSpellSlot("summonersmite")); _config = new Menu("D-Elise", "D-Elise", true); //TargetSelector var targetSelectorMenu = new Menu("Target Selector", "Target Selector"); SimpleTs.AddToMenu(targetSelectorMenu); _config.AddSubMenu(targetSelectorMenu); //Orbwalker _config.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); _orbwalker = new Orbwalking.Orbwalker(_config.SubMenu("Orbwalking")); //Combo _config.AddSubMenu(new Menu("Combo", "Combo")); _config.SubMenu("Combo").AddItem(new MenuItem("UseHumanQ", "Human Q")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseHumanW", "Human W")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseHumanE", "Human E")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Auto use R")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseSpiderQ", "Spider Q")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseSpiderW", "Spider W")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("UseSpiderE", "Spider E")).SetValue(true); _config.SubMenu("Combo").AddItem(new MenuItem("ActiveCombo", "Combo!").SetValue(new KeyBind(32, KeyBindType.Press))); //Harass _config.AddSubMenu(new Menu("Harass", "Harass")); _config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Human Q")).SetValue(true); _config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Human W")).SetValue(true); _config.SubMenu("Harass").AddItem(new MenuItem("Harrasmana", "Minimum Mana").SetValue(new Slider(60, 1, 100))); _config.SubMenu("Harass").AddItem(new MenuItem("ActiveHarass", "Harass key").SetValue(new KeyBind("C".ToCharArray()[0], KeyBindType.Press))); //Farm _config.AddSubMenu(new Menu("Farm", "Farm")); _config.SubMenu("Farm").AddItem(new MenuItem("HumanQFarm", "Human Q")).SetValue(true); _config.SubMenu("Farm").AddItem(new MenuItem("HumanWFarm", "Human W")).SetValue(true); _config.SubMenu("Farm").AddItem(new MenuItem("SpiderQFarm", "Spider Q")).SetValue(false); _config.SubMenu("Farm").AddItem(new MenuItem("SpiderWFarm", "Spider W")).SetValue(true); _config.SubMenu("Farm").AddItem(new MenuItem("Farm_R", "Auto Switch(toggle)").SetValue(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle))); _config.SubMenu("Farm").AddItem(new MenuItem("ActiveFreeze", "Freeze Lane").SetValue(new KeyBind("X".ToCharArray()[0], KeyBindType.Press))); _config.SubMenu("Farm").AddItem(new MenuItem("ClearActive", "Clear Lane").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press))); _config.SubMenu("Farm").AddItem(new MenuItem("Lanemana", "Minimum Mana").SetValue(new Slider(60, 1, 100))); //Farm _config.AddSubMenu(new Menu("Jungle", "Jungle")); _config.SubMenu("Jungle").AddItem(new MenuItem("HumanQFarmJ", "Human Q")).SetValue(true); _config.SubMenu("Jungle").AddItem(new MenuItem("HumanWFarmJ", "Human W")).SetValue(true); _config.SubMenu("Jungle").AddItem(new MenuItem("SpiderQFarmJ", "Spider Q")).SetValue(false); _config.SubMenu("Jungle").AddItem(new MenuItem("SpiderWFarmJ", "Spider W")).SetValue(true); _config.SubMenu("Jungle").AddItem(new MenuItem("ActiveJungle", "Jungle").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press))); _config.SubMenu("Jungle").AddItem(new MenuItem("Junglemana", "Minimum Mana").SetValue(new Slider(60, 1, 100))); //misc _config.AddSubMenu(new Menu("Misc", "Misc")); _config.SubMenu("Misc").AddItem(new MenuItem("usePackets", "Use Packets")).SetValue(true); _config.SubMenu("Misc").AddItem(new MenuItem("Spidergapcloser", "SpiderE to GapCloser")).SetValue(true); _config.SubMenu("Misc").AddItem(new MenuItem("Humangapcloser", "HumanE to GapCloser")).SetValue(true); _config.SubMenu("Misc").AddItem(new MenuItem("UseEInt", "HumanE to Interrupt")).SetValue(true); _config.SubMenu("Misc").AddItem(new MenuItem("smite", "Auto Smite Minion").SetValue(true)); _config.SubMenu("Misc").AddItem(new MenuItem("autoE", "HUmanE with VeryHigh Use").SetValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))); _config.SubMenu("Misc") .AddItem(new MenuItem("Echange", "E Hit").SetValue( new StringList(new[] { "Low", "Medium", "High", "Very High" }))); //Kill Steal _config.AddSubMenu(new Menu("KillSteal", "Ks")); _config.SubMenu("Ks").AddItem(new MenuItem("ActiveKs", "Use KillSteal")).SetValue(true); _config.SubMenu("Ks").AddItem(new MenuItem("HumanQKs", "Human Q")).SetValue(true); _config.SubMenu("Ks").AddItem(new MenuItem("HumanWKs", "Human W")).SetValue(true); _config.SubMenu("Ks").AddItem(new MenuItem("SpiderQKs", "Spider Q")).SetValue(true); _config.SubMenu("Ks").AddItem(new MenuItem("UseIgnite", "Use Ignite")).SetValue(true); //Drawings _config.AddSubMenu(new Menu("Drawings", "Drawings")); _config.SubMenu("Drawings").AddItem(new MenuItem("DrawQ", "Human Q")).SetValue(true); _config.SubMenu("Drawings").AddItem(new MenuItem("DrawW", "Human W")).SetValue(true); _config.SubMenu("Drawings").AddItem(new MenuItem("DrawE", "Human E")).SetValue(true); _config.SubMenu("Drawings").AddItem(new MenuItem("SpiderDrawQ", "Spider Q")).SetValue(true); _config.SubMenu("Drawings").AddItem(new MenuItem("SpiderDrawE", "Spider E")).SetValue(true); _config.SubMenu("Drawings").AddItem(new MenuItem("CircleLag", "Lag Free Circles").SetValue(true)); _config.SubMenu("Drawings").AddItem(new MenuItem("CircleQuality", "Circles Quality").SetValue(new Slider(100, 100, 10))); _config.SubMenu("Drawings").AddItem(new MenuItem("CircleThickness", "Circles Thickness").SetValue(new Slider(1, 10, 1))); _config.AddToMainMenu(); AntiGapcloser.OnEnemyGapcloser += AntiGapcloser_OnEnemyGapcloser; Interrupter.OnPossibleToInterrupt += Interrupter_OnPosibleToInterrupt; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Game.OnGameUpdate += Game_OnGameUpdate; Drawing.OnDraw += Drawing_OnDraw; Game.PrintChat("<font color='#881df2'>D-Elise by Diabaths</font> Loaded."); }
private static float RivenDamageQ(SpellDataInst spell, AIHeroClient src, AIHeroClient dsc) { double dmg = 0; if (spell.IsReady()) { dmg += src.CalcDamage( dsc, DamageType.Physical, (-10 + spell.Level*20 + (0.35 + spell.Level*0.05)*(src.FlatPhysicalDamageMod + src.BaseAttackDamage))*3); } return (float) dmg; }
//private static void Main() => CustomEvents.Game.OnGameLoad += OnGameLoad; private static void OnGameLoad(EventArgs args) { Hacks.RenderWatermark = false; if (_Player.ChampionName != "Riven") return; Flash = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(a => a.Name.ToLower().Contains("summonerflash")); Chat.Print("Loaded Succesfully", Color.DodgerBlue); OnMenuLoad(); //Timer = new Render.Text("Q Expiry => " + ((double)(LastQ - Environment.TickCount + 3800) / 1000).ToString("0.0"), (int)Drawing.WorldToScreen(Player.Position).X - 140, (int)Drawing.WorldToScreen(Player.Position).Y + 10, 30, Color.MidnightBlue, "calibri"); //Timer2 = new Render.Text("R Expiry => " + (((double)LastR - Environment.TickCount + 15000) / 1000).ToString("0.0"), (int)Drawing.WorldToScreen(Player.Position).X - 60, (int)Drawing.WorldToScreen(Player.Position).Y + 10, 30, Color.IndianRed, "calibri"); Game.OnTick += OnTick; Drawing.OnDraw += Drawing_OnDraw; //todo: add damage indicator Drawing.OnEndScene += Drawing_OnEndScene; Obj_AI_Base.OnProcessSpellCast += OnCast; Obj_AI_Base.OnSpellCast += OnDoCast; Obj_AI_Base.OnSpellCast += OnDoCastLC; Obj_AI_Base.OnPlayAnimation += OnPlay; Obj_AI_Base.OnProcessSpellCast += OnCasting; }
public void Load() { if (ObjectManager.Player.ChampionName != "Garen") return; Notifications.AddNotification("The Garen v2 loaded!", 3); var mainMenu = new Menu("The Garen", "The Garen", true); var orbwalkerMenu = mainMenu.CreateSubmenu("Orbwalker"); var targetSelectorMenu = mainMenu.CreateSubmenu("Target Selector"); var comboMenu = mainMenu.CreateSubmenu("Combo"); var laneClearMenu = mainMenu.CreateSubmenu("Laneclear"); var miscMenu = mainMenu.CreateSubmenu("Misc"); var items = mainMenu.CreateSubmenu("Items"); var gapcloserMenu = mainMenu.CreateSubmenu("Gapcloser"); var interrupterMenu = mainMenu.CreateSubmenu("Interrupter"); var drawingMenu = mainMenu.CreateSubmenu("Drawing"); var orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); TargetSelector.AddToMenu(targetSelectorMenu); _comboProvider = new ComboProvider(500, new Skill[] { new GarenQ(new Spell(SpellSlot.Q)), new GarenW(new Spell(SpellSlot.W)), new GarenE(new Spell(SpellSlot.E)), new GarenR(new Spell(SpellSlot.R)) }.ToList(), orbwalker); _r = _comboProvider.GetSkill<GarenR>(); _flash = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(spell => spell.Name == "summonerflash"); _comboProvider.CreateBasicMenu(comboMenu, null, null, gapcloserMenu, interrupterMenu, null, mainMenu.CreateSubmenu("Ignite"), items, false); _comboProvider.CreateLaneclearMenu(laneClearMenu, false, SpellSlot.W); comboMenu.AddMItem("Q After Auto Attack", true, (sender, args) => _comboProvider.GetSkill<GarenQ>().OnlyAfterAuto = args.GetNewValue<bool>()); comboMenu.AddMItem("E After Auto Attack", true, (sender, args) => _comboProvider.GetSkill<GarenE>().OnlyAfterAuto = args.GetNewValue<bool>()); comboMenu.AddMItem("R Killsteal", false, (sender, args) => _comboProvider.GetSkill<GarenR>().Killsteal = args.GetNewValue<bool>()); comboMenu.AddMItem("Q if not in range", true, (sender, args) => _comboProvider.GetSkill<GarenQ>().UseWhenOutOfRange = args.GetNewValue<bool>()); comboMenu.ProcStoredValueChanged<bool>(); miscMenu.AddMItem("Also W out of combo", true, (sender, args) => _comboProvider.GetSkill<GarenW>().UseAlways = args.GetNewValue<bool>()); miscMenu.AddMItem("Min incomming DPS for W in health %", new Slider(2, 1, 15), (sender, args) => _comboProvider.GetSkill<GarenW>().MinDamagePercent = args.GetNewValue<Slider>().Value).ProcStoredValueChanged<Slider>(); miscMenu.AddMItem("Always W enemy ults", true, (sender, args) => _comboProvider.GetSkill<GarenW>().UseOnUltimates = args.GetNewValue<bool>()); miscMenu.ProcStoredValueChanged<bool>(); gapcloserMenu.AddMItem("(Using W if enabled)"); laneClearMenu.AddMItem("E min. minions", new Slider(1, 1, 8), (sender, args) => _comboProvider.GetSkill<GarenE>().MinFarmMinions = args.GetNewValue<Slider>().Value).ProcStoredValueChanged<Slider>(); laneClearMenu.AddMItem("Use Hydra", true, (sender, args) => _comboProvider.GetSkill<GarenE>().UseHydra = args.GetNewValue<bool>()).ProcStoredValueChanged<bool>(); drawingMenu.AddMItem("Damage Indicator", new Circle(true, Color.FromArgb(100, Color.Goldenrod)), (sender, args) => { DamageIndicator.DamageToUnit = _comboProvider.GetComboDamage; DamageIndicator.Enabled = args.GetNewValue<Circle>().Active; DamageIndicator.FillColor = args.GetNewValue<Circle>().Color; DamageIndicator.Fill = true; DamageIndicator.Color = Color.FromArgb(255, DamageIndicator.FillColor); }); drawingMenu.AddMItem("R Range", new Circle(true, Color.Goldenrod), (sender, args) => _drawR = args.GetNewValue<Circle>()); drawingMenu.AddMItem("Draw possible flash-ult", new Circle(true, Color.Red), (sender, args) => _drawFlashUlt = args.GetNewValue<Circle>()); drawingMenu.AddMItem("Damage Indicator by xSalice!"); drawingMenu.ProcStoredValueChanged<Circle>(); mainMenu.AddMItem("Max order: R > E > Q > W! Have fun!"); mainMenu.AddToMainMenu(); _comboProvider.Initialize(); Game.OnUpdate += Tick; Drawing.OnDraw += Draw; }
public static void Initialize() { Text = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Calibri", Height = 13, Width = 6, OutputPrecision = FontPrecision.Default, Quality = FontQuality.Default }); #region Spells BaseUltSpells.Add(new BaseUltSpell("Ezreal", SpellSlot.R, 1000 / 1000f, 2000, 160, false)); BaseUltSpells.Add(new BaseUltSpell("Jinx", SpellSlot.R, 600 / 1000f, 1700, 140, true)); BaseUltSpells.Add(new BaseUltSpell("Ashe", SpellSlot.R, 250 / 1000f, 1600, 130, true)); BaseUltSpells.Add(new BaseUltSpell("Draven", SpellSlot.R, 400 / 1000f, 2000, 160, true)); BaseUltSpells.Add(new BaseUltSpell("Karthus", SpellSlot.R, 3125 / 1000f, 0, 0, false)); #endregion Ultimate = Player.Spellbook.GetSpell(BaseUltSpells.Find(h => h.Name == Player.ChampionName).Slot); foreach (var enemy in EntityManager.Heroes.Enemies) enemiesInfo.Add(new EnemyInfo(enemy)); }
private static void Game_OnGameLoad(EventArgs args) { if (Player.ChampionName != Champion) { return; } q = new Spell(SpellSlot.Q, 1050); q.SetSkillshot(0.125f, 50, 1700, true, SkillshotType.SkillshotLine); w = new Spell(SpellSlot.W, 800); r = new Spell(SpellSlot.R, 550); ignite = Player.Spellbook.GetSpell(Player.GetSpellSlot("summonerdot")); config = new Menu(Player.ChampionName, Player.ChampionName, true); var orbwalkerMenu = config.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); var tsMenu = config.AddSubMenu(new Menu("Target Selector", "Target Selector")); TargetSelector.AddToMenu(tsMenu); var combo = config.AddSubMenu(new Menu("Combo Settings", "Combo")); var comboQ = combo.AddSubMenu(new Menu("Q Settings", "Q")); comboQ.AddItem(new MenuItem("useQ", "Use Q").SetValue(true)); comboQ.AddItem( new MenuItem("qHitchance", "Q Hitchance").SetValue( new StringList( new[] { HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString() }, 2))); var comboW = combo.AddSubMenu(new Menu("W Settings", "W")); comboW.AddItem(new MenuItem("useW", "Use W").SetValue(true)); comboW.AddItem( new MenuItem("useWmodeCombo", "W Mode").SetValue(new StringList(new[] { "Always", "Only Stunnable" }))); var comboR = combo.AddSubMenu(new Menu("R Settings", "R")); comboR.AddItem(new MenuItem("useR", "Use smart R").SetValue(true)); var harass = config.AddSubMenu(new Menu("Harass Settings", "Harass")); var harassQ = harass.AddSubMenu(new Menu("Q Settings", "Q")); harassQ.AddItem(new MenuItem("useQHarass", "Use Q").SetValue(true)); harassQ.AddItem( new MenuItem("qHitchanceH", "Q Hitchance").SetValue( new StringList( new[] { HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString() }, 2))); var harassW = harass.AddSubMenu(new Menu("W Settings", "W")); harassW.AddItem(new MenuItem("useWHarass", "Use W").SetValue(true)); harassW.AddItem( new MenuItem("useWmodeHarass", "W Mode").SetValue(new StringList(new[] { "Always", "Only Stunnable" }))); var misc = config.AddSubMenu(new Menu("Misc Settings", "Misc")); misc.AddItem(new MenuItem("useRmul", "Use R for multiple targets").SetValue(true)); misc.AddItem(new MenuItem("useRmulti", "Use R on min X targets").SetValue(new Slider(2, 1, 5))); var lastHitMenu = config.AddSubMenu(new Menu("LastHit", "LastHit")); lastHitMenu.AddItem(new MenuItem("useQlh", "Use Q to Last Hit minions").SetValue(true)); var laneClearMenu = config.AddSubMenu(new Menu("LaneClear", "LaneClear")); laneClearMenu.AddItem(new MenuItem("useQlc", "Q to LH in lane clear").SetValue(true)); laneClearMenu.AddItem(new MenuItem("useQlcH", "Q to harass in lane clear").SetValue(true)); laneClearMenu.AddItem(new MenuItem("useWlc", "Use W to harass in lane clear").SetValue(false)); var jungleClearMenu = config.AddSubMenu(new Menu("JungleClear", "JungleClear")); jungleClearMenu.AddItem(new MenuItem("useQj", "Q in jungle clear").SetValue(true)); jungleClearMenu.AddItem(new MenuItem("useWj", "Use W in jungle clear").SetValue(true)); jungleClearMenu.AddItem( new MenuItem("jungleActive", "Jungle Clear!").SetValue(new KeyBind("V".ToCharArray()[0], KeyBindType.Press))); var killsteal = config.AddSubMenu(new Menu("KillSteal Settings", "KillSteal")); killsteal.AddItem(new MenuItem("killsteal", "Activate Killsteal").SetValue(true)); killsteal.AddItem(new MenuItem("useQks", "Use Q to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useWks", "Use W to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useIks", "Use Ignite to KillSteal").SetValue(true)); var drawingMenu = config.AddSubMenu(new Menu("Drawings", "Drawings")); drawingMenu.AddItem(new MenuItem("disableDraw", "Disable all drawings").SetValue(false)); drawingMenu.AddItem(new MenuItem("drawQ", "Draw Q").SetValue(new Circle(true, Color.DarkOrange, q.Range))); drawingMenu.AddItem(new MenuItem("drawW", "Draw W").SetValue(new Circle(true, Color.DarkOrange, w.Range))); drawingMenu.AddItem(new MenuItem("drawR", "Draw R").SetValue(new Circle(true, Color.DarkOrange, r.Range))); drawingMenu.AddItem(new MenuItem("width", "Drawings width").SetValue(new Slider(2, 1, 5))); drawingMenu.AddItem(new MenuItem("drawDmg", "Draw damage on Healthbar").SetValue(true)); config.AddToMainMenu(); Utility.HpBarDamageIndicator.DamageToUnit = GetComboDamage; Notifications.AddNotification("Kennen by Hestia loaded!", 5000); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
private static void Game_OnGameLoad(EventArgs args) { if (Player.ChampionName != "LeeSin") { return; } igniteSlot = Player.GetSpellSlot("SummonerDot"); flashSlot = Player.GetSpellSlot("summonerflash"); spells[Spells.Q].SetSkillshot(0.25f, 65f, 1800f, true, SkillshotType.SkillshotLine); slot1 = Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains(slot1.Name)) { smite = new Spell(SpellSlot.Summoner1, 550f); smiteSlot = SpellSlot.Summoner1; } else if (smiteNames.Contains(slot2.Name)) { smite = new Spell(SpellSlot.Summoner2, 550f); smiteSlot = SpellSlot.Summoner2; } else { Console.WriteLine("You don't have smite f****t"); return; } try { InitMenu.Initialize(); } catch (Exception e) { Console.WriteLine("An error occurred: '{0}'", e); } Drawing.OnDraw += Drawings.Drawing_OnDraw; Game.OnUpdate += Game_OnGameUpdate; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; GameObject.OnCreate += GameObject_OnCreate; Orbwalking.AfterAttack += OrbwalkingAfterAttack; GameObject.OnDelete += GameObject_OnDelete; Game.OnWndProc += Game_OnWndProc; }
private static void Game_OnGameLoad(EventArgs args) { if (Player.ChampionName != Champion) { return; } q = new Spell(SpellSlot.Q, 625); w = new Spell(SpellSlot.W); e = new Spell(SpellSlot.E, 1150); r = new Spell(SpellSlot.R); r.SetSkillshot(0.7f, 200, float.MaxValue, false, SkillshotType.SkillshotCircle); ignite = Player.Spellbook.GetSpell(Player.GetSpellSlot("summonerdot")); //Add Debuffs to debuffsList DebuffsList.Add(BuffType.Slow); DebuffsList.Add(BuffType.Taunt); DebuffsList.Add(BuffType.Stun); DebuffsList.Add(BuffType.Polymorph); DebuffsList.Add(BuffType.Fear); DebuffsList.Add(BuffType.Charm); DebuffsList.Add(BuffType.Blind); config = new Menu(Player.ChampionName, Player.ChampionName, true); var orbwalkerMenu = config.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); orbwalker = new Orbwalking.Orbwalker(orbwalkerMenu); var tsMenu = config.AddSubMenu(new Menu("Target Selector", "Target Selector")); TargetSelector.AddToMenu(tsMenu); var comboMenu = config.AddSubMenu(new Menu("Combo", "Combo")); var comboMenuQ = comboMenu.AddSubMenu(new Menu("Q Settings", "Q Settings")); comboMenuQ.AddItem(new MenuItem("useQ", "Use Q").SetValue(true)); var comboMenuW = comboMenu.AddSubMenu(new Menu("W Settings", "W Settings")); comboMenuW.AddItem(new MenuItem("useW", "Use W").SetValue(true)); comboMenuW.AddItem(new MenuItem("useWminHP", "Use W if HP%").SetValue(new Slider(50, 1))); var comboMenuE = comboMenu.AddSubMenu(new Menu("E Settings", "E Settings")); comboMenuE.AddItem(new MenuItem("useE", "Use E").SetValue(true)); var harassMenu = config.AddSubMenu(new Menu("Harass", "Harass")); harassMenu.AddItem(new MenuItem("useQharass", "Use Q in mixed mode")); harassMenu.AddItem(new MenuItem("useQharassMana", "Use Q if MP%").SetValue(new Slider(50, 1))); var miscMenu = config.AddSubMenu(new Menu("Misc Settings", "Misc Settings")); miscMenu.AddItem(new MenuItem("useWcleanse", "Use W to cleanse debuffs").SetValue(true)); var miscMenuWdebuff = miscMenu.AddSubMenu(new Menu("Debuffs Settings", "Debuffs Settings")); miscMenuWdebuff.AddItem(new MenuItem("slow", "Slow").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("taunt", "Taunt").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("stun", "Stun").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("polymorph", "Polymorph").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("fear", "Fear").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("charm", "Charm").SetValue(true)); miscMenuWdebuff.AddItem(new MenuItem("blind", "Blind").SetValue(true)); var lastHitMenu = config.AddSubMenu(new Menu("LastHit", "LastHit")); lastHitMenu.AddItem(new MenuItem("useQlh", "Use Q to Last Hit minions").SetValue(true)); lastHitMenu.AddItem(new MenuItem("useQlhMana", "Use Q if MP%").SetValue(new Slider(50, 1))); var laneClearMenu = config.AddSubMenu(new Menu("LaneClear", "LaneClear")); laneClearMenu.AddItem(new MenuItem("useQlc", "Q to LH in lane clear").SetValue(true)); laneClearMenu.AddItem(new MenuItem("useQlcMana", "Use Q if MP%").SetValue(new Slider(50, 1))); laneClearMenu.AddItem(new MenuItem("useElc", "Use E in lane clear").SetValue(true)); laneClearMenu.AddItem(new MenuItem("useElcMinions", "Use E if at least X minions").SetValue(new Slider(5, 1, 15))); laneClearMenu.AddItem(new MenuItem("useElcMana", "Use E if MP%").SetValue(new Slider(50, 1))); var killsteal = config.AddSubMenu(new Menu("KillSteal Settings", "KillSteal")); killsteal.AddItem(new MenuItem("killsteal", "Activate KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useQks", "Use Q to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useRks", "Use R to KillSteal").SetValue(true)); killsteal.AddItem(new MenuItem("useIks", "Use Ignite to KillSteal").SetValue(true)); var drawingMenu = config.AddSubMenu(new Menu("Drawings", "Drawings")); drawingMenu.AddItem(new MenuItem("disableDraw", "Disable all drawings").SetValue(false)); drawingMenu.AddItem(new MenuItem("drawQ", "Draw Q").SetValue(new Circle(true, Color.DarkOrange, q.Range))); drawingMenu.AddItem(new MenuItem("drawE", "Draw E").SetValue(new Circle(true, Color.DarkOrange, e.Range))); drawingMenu.AddItem(new MenuItem("width", "Drawings width").SetValue(new Slider(2, 1, 5))); config.AddToMainMenu(); Notifications.AddNotification("GangPlank by Hestia loaded!", 5000); Game.OnUpdate += Game_OnGameUpdate; Drawing.OnDraw += Drawing_OnDraw; }
public static float GetSpellRange(SpellDataInst targetSpell, bool IsChargedSkill = false) { if (targetSpell.SData.CastRangeDisplayOverride <= 0) { if (targetSpell.SData.CastRange <= 0) { return targetSpell.SData.CastRadius; } else { if (!IsChargedSkill) return targetSpell.SData.CastRange; else return targetSpell.SData.CastRadius; } } else return targetSpell.SData.CastRangeDisplayOverride; }