private bool isCurrentPageValid() { bool isValid = false; switch (WM.CurrentState) { case WizardState.race: isValid = raceComponent.isValid() && alignmentComponent.isValid(); break; case WizardState.appearance: isValid = ageComponent.isValid() && bodyComponent.isValid() && appearanceComponent.isValid(); break; case WizardState.classBackground: isValid = classComponent.isValid() && backgroundComponent.isValid(); break; case WizardState.stats: isValid = abilityComponent.isValid(); break; case WizardState.languages: isValid = languageComponent.isValid(); break; case WizardState.skillEquipment: isValid = skillComponent.isValid() && equipmentComponent.isValid(); break; case WizardState.spells: isValid = spellComponent.isValid(); break; case WizardState.extraRaceChoices: isValid = extraRaceChoiceComponent.isValid(); break; case WizardState.extraClassChoices: isValid = extraClassChoiceComponent.isValid(); break; case WizardState.extraSubclassChoices: isValid = extraSubclassChoiceComponent.isValid(); break; case WizardState.story: isValid = nameComponent.isValid() && storyComponent.isValid(); break; case WizardState.export: isValid = exportComponent.isValid(); break; default: //WizardState.intro isValid = introComponent.isValid(); break; } return(isValid); }