public void CalculateDamageSpellsC() { ICard fireSpell = new SpellCard( 90, DamageType.Fire, new List <ISpeciality>(), log ); ICard waterSpell = new SpellCard( 5, DamageType.Water, new List <ISpeciality>(), log ); var fireSpellResult = fireSpell.CalculateDamage(waterSpell).Value; var waterSpellResult = waterSpell.CalculateDamage(fireSpell).Value; Assert.AreEqual(45, fireSpellResult); Assert.AreEqual(10, waterSpellResult); }
public void CalculateDamageMixedC() { ICard regularSpell = new SpellCard( 10, DamageType.Normal, new List <ISpeciality>(), log ); ICard waterGoblin = new MonsterCard( 10, DamageType.Water, MonsterType.Goblin, new List <ISpeciality>(), new List <IEffect>(), log ); var regularSpellResult = regularSpell.CalculateDamage(waterGoblin).Value; var waterGoblinResult = waterGoblin.CalculateDamage(regularSpell).Value; Assert.AreEqual(20, regularSpellResult); Assert.AreEqual(5, waterGoblinResult); }
public void CalculateDamageMixedD() { ICard regularSpell = new SpellCard( 10, DamageType.Normal, new List <ISpeciality>(), log ); ICard regularKnight = new MonsterCard( 15, DamageType.Normal, MonsterType.Goblin, new List <ISpeciality>(), new List <IEffect>(), log ); var regularSpellResult = regularSpell.CalculateDamage(regularKnight).Value; var regularKnightResult = regularKnight.CalculateDamage(regularSpell).Value; Assert.AreEqual(10, regularSpellResult); Assert.AreEqual(15, regularKnightResult); }
public void CalculateDamageMixedA() { ICard fireSpell = new SpellCard( 10, DamageType.Fire, new List <ISpeciality>(), log ); ICard waterGoblin = new MonsterCard( 10, DamageType.Water, MonsterType.Goblin, new List <ISpeciality>(), new List <IEffect>(), log ); var fireSpellResult = fireSpell.CalculateDamage(waterGoblin).Value; var waterGoblinResult = waterGoblin.CalculateDamage(fireSpell).Value; Assert.AreEqual(5, fireSpellResult); Assert.AreEqual(20, waterGoblinResult); }