static DemSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, 100, 2000, 70); WGRAB = new Spell.Active(SpellSlot.W); W1 = new Spell.Targeted(SpellSlot.W, 330); W2 = new Spell.Skillshot(SpellSlot.W, 650, SkillShotType.Linear, 100, 900, 75); }
static SpellManager() { Q = new Spell.Active(SpellSlot.Q, 125); W = new Spell.Skillshot(SpellSlot.W, 585, SkillShotType.Circular, 250, int.MaxValue, 200); E = new Spell.Targeted(SpellSlot.E, 540); R = new Spell.Targeted(SpellSlot.R, 835); if (Utility.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 570); } if (Utility.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 570); } if (Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1) .Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase)) { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2) .Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase)) { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } }
static SpellManager() { Q = new Spell.Targeted(SpellSlot.Q, 750); W = new Spell.Active(SpellSlot.W, 375); E = new Spell.Targeted(SpellSlot.E, 625); R = new Spell.Active(SpellSlot.R, 375); }
public static void LoadSpells() { if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("dot")) Ignite = new Spell.Targeted(SpellSlot.Summoner1, 580); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("dot")) Ignite = new Spell.Targeted(SpellSlot.Summoner2, 580); if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("barrier")) Barrier = new Spell.Active(SpellSlot.Summoner1); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("barrier")) Barrier = new Spell.Active(SpellSlot.Summoner2); var slot = ObjectManager.Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } Youmus = new Item((int) ItemId.Youmuus_Ghostblade); Botrk = new Item((int) ItemId.Blade_of_the_Ruined_King); Bilgewater = new Item((int) ItemId.Bilgewater_Cutlass); Qss = new Item((int) ItemId.Quicksilver_Sash); Mercurial = new Item((int) ItemId.Mercurial_Scimitar); HpPot = new Item(2003); Biscuit = new Item(2010); RefillPot = new Item(2031); HuntersPot = new Item(2032); CorruptPot = new Item(2033); }
public static void LoadSpells() { if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("dot")) Ignite = new Spell.Targeted(SpellSlot.Summoner1, 580); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("dot")) Ignite = new Spell.Targeted(SpellSlot.Summoner2, 580); if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("barrier")) Barrier = new Spell.Active(SpellSlot.Summoner1); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("barrier")) Barrier = new Spell.Active(SpellSlot.Summoner2); if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("heal")) Heal = new Spell.Active(SpellSlot.Summoner1); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("heal")) Heal = new Spell.Active(SpellSlot.Summoner2); Youmus = new Item((int)ItemId.Youmuus_Ghostblade); Botrk = new Item((int)ItemId.Blade_of_the_Ruined_King); Bilgewater = new Item((int)ItemId.Bilgewater_Cutlass); Qss = new Item((int)ItemId.Quicksilver_Sash); Mercurial = new Item((int)ItemId.Mercurial_Scimitar); HPPot = new Item(2003); Biscuit = new Item(2010); RefillPot = new Item(2031); HuntersPot = new Item(2032); CorruptPot = new Item(2033); PinkVision = new Item(2043, WardRange); GreaterStealthTotem = new Item(3361, WardRange); GreaterVisionTotem = new Item(3362, WardRange); FarsightAlteration = new Item(3363, WardRange); WardingTotem = new Item(3340, WardRange); Zhonya = new Item(3157); }
static SpellManager() { Q = new Spell.Targeted(SpellSlot.Q, 125); W = new Spell.Targeted(SpellSlot.W, 700); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Active(SpellSlot.R, 650); }
public static void loadSpells() { if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("smite")) smite = new Spell.Targeted(SpellSlot.Summoner1, 570); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("smite")) smite = new Spell.Targeted(SpellSlot.Summoner2, 570); if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("dot")) ignite = new Spell.Targeted(SpellSlot.Summoner1, 580); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("dot")) ignite = new Spell.Targeted(SpellSlot.Summoner2, 580); if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("heal")) heal = new Spell.Active(SpellSlot.Summoner1); else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("heal")) heal = new Spell.Active(SpellSlot.Summoner2); talisman = new Item((int)ItemId.Talisman_of_Ascension); randuin = new Item((int)ItemId.Randuins_Omen); glory = new Item((int)ItemId.Righteous_Glory); fotmountain = new Item((int)ItemId.Face_of_the_Mountain); mikael = new Item((int)ItemId.Mikaels_Crucible); ironsolari = new Item((int)ItemId.Locket_of_the_Iron_Solari); youmus = new Item((int)ItemId.Youmuus_Ghostblade); botrk = new Item((int)ItemId.Blade_of_the_Ruined_King); bilgewater = new Item((int)ItemId.Bilgewater_Cutlass); }
static SpellManager() { Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Skillshot(SpellSlot.W, 625, SkillShotType.Cone, 250, int.MaxValue, 50); E = new Spell.Active(SpellSlot.E, 0); R = new Spell.Skillshot(SpellSlot.R, 600, SkillShotType.Circular, 250, int.MaxValue, 290); }
public Jayce() : base() { Qcharge = new Spell.Skillshot(SpellSlot.Q, 1650, SkillShotType.Linear, 25, 1600, 70); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 285); E = new Spell.Targeted(SpellSlot.E, 240); Q2 = new Spell.Skillshot(SpellSlot.Q, 1030, SkillShotType.Linear, 25, 1200, 70) { MinimumHitChance = HitChance.High, }; W2 = new Spell.Active(SpellSlot.W); E2 = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 1, int.MaxValue, 120); R = new Spell.Active(SpellSlot.R); ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Kullan Q Çekic")); ModeMenu.Add("Q2combo", new CheckBox("Kullan Q Top")); ModeMenu.Add("Wcombo", new CheckBox("Kullan W Çekic")); ModeMenu.Add("W2combo", new CheckBox("Kullan W Top")); ModeMenu.Add("Ecombo", new CheckBox("Kullan E Çekic")); ModeMenu.Add("QEcombo", new CheckBox("Kullan QE Top")); ModeMenu.Add("Rcombo", new CheckBox("Formu Değiştir(R)")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Q2harass", new CheckBox("Kullan Q Top")); ModeMenu.Add("W2harass", new CheckBox("Kullan W Top")); ModeMenu.Add("QEharass", new CheckBox("Kullan QE Top")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Key Binds"); MiscMenu.Add("Quickscope", new KeyBind("Quickscope", false, KeyBind.BindTypes.HoldActive, 'A')); MiscMenu.Add("Insec", new KeyBind("Insec", false, KeyBind.BindTypes.HoldActive, 'G')); MiscMenu.Add("FlashInsec", new CheckBox("->Flash insec")); MiscMenu.AddGroupLabel("Ayarlar"); MiscMenu.Add("Gapcloser", new CheckBox("Kullan E Gapcloser")); MiscMenu.Add("Interrupt", new CheckBox("Kullan E Interrupt")); MiscMenu.Add("GateMode", new ComboBox("QE Mode", 0, "Vertical Fast", "Horizontal Fast", "Horizontal Slow")); MiscMenu.Add("GateDistance", new Slider("E mesafesi", 60, 60, 100)); MiscMenu.AddGroupLabel("Kill Steal"); MiscMenu.Add("QEks", new CheckBox("QE Killçalma")); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Büyü Menzilleri"); DrawMenu.Add("Q", new CheckBox("Göster Q Çekic")); DrawMenu.Add("Q2", new CheckBox("Göster Q Top")); DrawMenu.Add("Qcharge", new CheckBox("Göster QE Top")); DrawMenu.AddGroupLabel("Diğer"); DrawMenu.Add("Drawcds", new CheckBox("Göster Bekleme Süreleri")); Gapcloser.OnGapcloser += OnGapCloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; }
static SpellManager() { Q = new Spell.Targeted(SpellSlot.Q, 700); W = new Spell.Active(SpellSlot.W, (uint)Player.Instance.GetAutoAttackRange()); E = new Spell.Active(SpellSlot.E, 350); R = new Spell.Active(SpellSlot.R, 600); }
static SpellManager() { Q = new Spell.Chargeable(SpellSlot.Q, 250, 875, 1250, 0, 1400, 55); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 600); E2 = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Cone); R = new Spell.Targeted(SpellSlot.R, 800); var FlashSlot = ObjectManager.Player.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(FlashSlot, 450, SkillShotType.Linear, 0, int.MaxValue, 55); Q.AllowedCollisionCount = int.MaxValue; Flash.AllowedCollisionCount = int.MaxValue; //VodkaSmite if (SmiteDamage.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 570); return; } if (SmiteDamage.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 570); } }
static SpellManager() { Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Skillshot(SpellSlot.W, 700, EloBuddy.SDK.Enumerations.SkillShotType.Circular); E = new Spell.Active(SpellSlot.E, 325); R = new Spell.Targeted(SpellSlot.R, 700); }
public Cassiopeia() { if (BrutalExtensions.GetGameType().Equals("bot_intermediate")) { log = true; AutoWalker.EndGame += end; file500 = new StreamWriter(Path.Combine(Environment.GetFolderPath( Environment.SpecialFolder.ApplicationData), "AutoBuddy\\qPred500"), true); file600 = new StreamWriter(Path.Combine(Environment.GetFolderPath( Environment.SpecialFolder.ApplicationData), "AutoBuddy\\qPred600"), true); file700 = new StreamWriter(Path.Combine(Environment.GetFolderPath( Environment.SpecialFolder.ApplicationData), "AutoBuddy\\qPred700"), true); Core.DelayAction(fl, 10000); } ShopSequence = "3340:Buy,2003:StartHpPot,1056:Buy,1027:Buy,3070:Buy,1001:Buy,1058:Buy,3003:Buy,3020:Buy,1028:Buy,1011:Buy,1058:Buy,2003:StopHpPot,3116:Buy,1004:Buy,1004:Buy,3114:Buy,1052:Buy,3108:Buy,3165:Buy,1056:Sell,1058:Buy,3089:Buy,1028:Buy,3136:Buy,3151:Buy"; Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 600, int.MaxValue, 35); W = new Spell.Skillshot(SpellSlot.W, 850, SkillShotType.Circular, 500, 2500, 90); R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Cone, 650, int.MaxValue, 75); E = new Spell.Targeted(SpellSlot.E, 700); updateTearStatus(); Game.OnTick += Game_OnTick; if (MainMenu.GetMenu("AB").Get<CheckBox>("debuginfo").CurrentValue) Drawing.OnDraw += Drawing_OnDraw; }
private static void SpellsItems() { Q = new Spell.Active(SpellSlot.Q, 300); Q2 = new Spell.Skillshot(SpellSlot.Q, 300, SkillShotType.Linear); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 590); E2 = new Spell.Skillshot( SpellSlot.E, (uint)(590 + ObjectManager.Player.BoundingRadius), SkillShotType.Linear, 250, 1200); R = new Spell.Active(SpellSlot.R); var slot = Variables._Player.GetSpellSlotFromName("summonerheal"); if (slot != SpellSlot.Unknown) { Heal = new Spell.Active(slot, 600); } totem = new Item((int)ItemId.Warding_Totem_Trinket); Qss = new Item((int)ItemId.Quicksilver_Sash); Mercurial = new Item((int)ItemId.Mercurial_Scimitar); HPPot = new Item(2003); Biscuit = new Item(2010); zzrot = new Item(ItemId.ZzRot_Portal, 400); }
static DemSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 2000, 70); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 1350, 0, 225); E = new Spell.Skillshot(SpellSlot.E, 700, SkillShotType.Circular, 500, 0, 425); R = new Spell.Targeted(SpellSlot.R, 650); }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Variables._Player.Hero != Champion.Draven) { return; } Q = new Spell.Active(SpellSlot.Q, (uint) Variables._Player.GetAutoAttackRange()); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 1050, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 2000, SkillShotType.Linear); var slot = Variables._Player.GetSpellSlotFromName("summonerdot"); if (slot != SpellSlot.Unknown) { Ignite = new Spell.Targeted(slot, 600); } Variables.QReticles = new List<Variables.QRecticle>(); Qss = new Item((int) ItemId.Quicksilver_Sash); Mercurial = new Item((int) ItemId.Mercurial_Scimitar); Variables.abilitySequence = new[] { 1, 3, 2, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; EventManager.load(); MenuManager.Load(); }
public static void InitSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 1300, SkillShotType.Linear, 400, int.MaxValue, 120); W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular, 400, int.MaxValue, 65); E = new Spell.Skillshot(SpellSlot.E, 950, SkillShotType.Circular, 50, int.MaxValue, 250); R = new Spell.Targeted(SpellSlot.R, 2000); }
public static void Init() { slot1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); slot2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); var smiteNames = new[] { "s5_summonersmiteplayerganker", "itemsmiteaoe", "s5_summonersmitequick", "s5_summonersmiteduel", "summonersmite" }; if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner1, (uint) 560f); smiteSlot = SpellSlot.Summoner1; } if (smiteNames.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner2, (uint) 560f); smiteSlot = SpellSlot.Summoner2; } Smiterino = Program.Menu.AddSubMenu("Auto Smite", "Smite"); Smiterino.AddGroupLabel("Auto Smite Settings"); Smiterino.AddSeparator(); Smiterino.Add("smiteActive", new CheckBox("Smite Active")); Smiterino.Add("drawHp", new CheckBox("Draw HP Bar on Minions")); Smiterino.Add("autoSmite", new KeyBind("AutoSmite Active HotKey", true, KeyBind.BindTypes.PressToggle, 'N')); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
static SpellManager() { Q = new Spell.Skillshot(SpellSlot.Q, 860, SkillShotType.Linear, 250, 1600, 65); Q2 = new Spell.Skillshot(SpellSlot.Q, 1310, SkillShotType.Linear, 250, 1600, 65); W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular); E = new Spell.Skillshot(SpellSlot.E, int.MaxValue, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 3400, SkillShotType.Circular, 250, int.MaxValue, 650); Q.AllowedCollisionCount = 1; if (Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase)) { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase)) { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Utility.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 570); } if (Utility.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 570); } }
static SpellManager() { Q = new Spell.Active(SpellSlot.Q, 425); W = new Spell.Active(SpellSlot.W, 200); E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, int.MaxValue, 60); R = new Spell.Targeted(SpellSlot.R, 460); }
private static void Loading_OnLoadingComplete(EventArgs args) { Hacks.AntiAFK = true; Bootstrap.Init(null); myMana = ObjectManager.Player.Mana; _Flash = new Spell.Active(SpellSlot.Summoner1, 425); _Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear); _W = new Spell.Skillshot(SpellSlot.W, 550, SkillShotType.Linear); _E = new Spell.Skillshot(SpellSlot.E, 290, SkillShotType.Circular); _R = new Spell.Targeted(SpellSlot.R, 675); Menu = MainMenu.AddMenu("The Shadow", "theshadow"); Menu.AddGroupLabel("The Shadow"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); Menu.AddLabel("VERS=0.2BETA RELEASE 1"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); DrawMenu = Menu.AddSubMenu("Drawings Menu", "drawingsmenu"); DrawMenu.AddGroupLabel("Drawings Menu"); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.Add("drawText", new CheckBox("Draw Text")); DrawMenu.Add("drawFlash", new CheckBox("Draw Flash")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farm Menu", "farmmenu"); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("fwUseQ", new CheckBox("Use Q")); FarmMenu.Add("fwUseE", new CheckBox("Use E")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("flUseQ", new CheckBox("Use Q")); FarmMenu.Add("flUseE", new CheckBox("Use E")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.OnDraw; Chat.Print("<font color='#00FF00'>The Shadow by Buddy Loaded</font>"); Chat.Print("<font color='#00FF00'>VERS=</font><font color='#ffffff'>0.2BETA RELEASE 1</font>"); }
static SpellManager() { // Initialize spells Q = new Spell.Targeted(SpellSlot.Q, 400); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 1500); R = new Spell.Targeted(SpellSlot.R, 700); Recall = new Spell.Active(SpellSlot.Recall); if (Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase)) { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if ((Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Equals("summonerdot", StringComparison.CurrentCultureIgnoreCase))) { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Util.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 570); } else if (Util.SmiteNames.ToList().Contains(Player.Instance.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 570); } }
public static void Init() { Q = new Spell.Active(SpellSlot.Q, 550); W = new Spell.Skillshot(SpellSlot.W, 825, SkillShotType.Circular, 250, int.MaxValue, 80); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Targeted(SpellSlot.R, 550); }
static SpellManager() { Q = new Spell.Active(SpellSlot.Q, 550); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Targeted(SpellSlot.R, 550); }
static DemSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 40); W = new Spell.Targeted(SpellSlot.W, 5000); E = new Spell.Active(SpellSlot.E, 1000); R = new Spell.Active(SpellSlot.R, 1100); }
public static void Game_OnGameStart(EventArgs args) { Chat.Print("<font color='#1D84B4'>LTTS-Kassadin: </font> <font color ='#FFFFFF'>Loading...</font> "); Chat.Print("<font color='#1D84B4'>LTTS-Kassadin: </font> <font color ='#FFFFFF'>Loading complete.</font> "); if(MyPlayer.ChampionName != "Kassadin") { Chat.Print("<font color='#1D84B4'>LTTS-Kassadin:</font> <font color ='#FFFFFF'> This champion is not supported.</font>"); } Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W, 200); E = new Spell.Skillshot(SpellSlot.E, 700, SkillShotType.Cone, 250, int.MaxValue, 80); R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular, 250, int.MaxValue, 150); Menu = MainMenu.AddMenu("LTTS Kassadin", "MainMenuLTS"); Menu.AddGroupLabel("LTTS Kassadin - Version " + Version); Menu.AddLabel("This is my first addon, any bugs please report for me. Enjoy it."); DrawMenu = Menu.AddSubMenu("Draws Menu", "DrawMenuLTS"); DrawMenu.Add("DrawQ", new CheckBox("Draw Q Range", false)); DrawMenu.Add("DrawW", new CheckBox("Draw W Range", false)); DrawMenu.Add("DrawE", new CheckBox("Draw E Range", false)); DrawMenu.Add("DrawR", new CheckBox("Draw R Range", false)); FarmMenu = Menu.AddSubMenu("Farm Menu", "FarmMenuLTS"); FarmMenu.AddGroupLabel("LaneClear"); FarmMenu.Add("UseQLC", new CheckBox("Use Q", true)); FarmMenu.Add("UseWLC", new CheckBox("Use W", true)); FarmMenu.Add("UseELC", new CheckBox("Use E", true)); FarmMenu.AddGroupLabel("LastHit"); FarmMenu.Add("UseQLH", new CheckBox("Use Q", true)); FarmMenu.Add("UseWLH", new CheckBox("Use W", true)); FarmMenu.Add("UseELH", new CheckBox("Use E", true)); }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Variables._Player.Hero != Champion.Yasuo) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 450, EloBuddy.SDK.Enumerations.SkillShotType.Linear, 250, Variables.GetNewQSpeed(), 1) { AllowedCollisionCount = int.MaxValue }; Q3 = new Spell.Skillshot(SpellSlot.Q, 900, EloBuddy.SDK.Enumerations.SkillShotType.Linear, 300, 1200, 50) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 400, EloBuddy.SDK.Enumerations.SkillShotType.Cone); E = new Spell.Targeted(SpellSlot.E, 475); R = new Spell.Active(SpellSlot.R, 1200); var slot = Variables._Player.GetSpellSlotFromName("summonerdot"); if (slot != SpellSlot.Unknown) { Ignite = new Spell.Targeted(slot, 600); } Qss = new Item((int) ItemId.Quicksilver_Sash); Mercurial = new Item((int) ItemId.Mercurial_Scimitar); Variables.abilitySequence = new int[] {1, 3, 2, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2}; EventManager.load(); MenuManager.Load(); }
static DemSpells() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 325); R = new Spell.Active(SpellSlot.R, 300); }
static SpellManager() { Q = new Spell.Skillshot(SpellSlot.Q, 1230, SkillShotType.Linear, 450, ); W = new Spell.Skillshot(SpellSlot.W, 800); E = new Spell.Skillshot(SpellSlot.E, 950); R = new Spell.Targeted(SpellSlot.R, 2000); }
public static void Initialize() { #region Ignite var ignite = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonerdot")); if (ignite != null) { Ignite = new Spell.Targeted(ignite.Slot, 600); PlayerHasIgnite = true; } #endregion #region Heal var heal = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonerheal")); if (heal != null) { Heal = new Spell.Active(heal.Slot, 850); PlayerHasHeal = true; } #endregion #region Cleanse var cleanse = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonerboost")); if (cleanse != null) { Cleanse = new Spell.Active(cleanse.Slot); PlayerHasCleanse = true; } #endregion #region Exhaust var exhaust = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonerexhaust")); if (exhaust != null) { Exhaust = new Spell.Targeted(exhaust.Slot, 650); PlayerHasExhaust = true; } #endregion #region Barrier var barrier = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonerbarrier")); if (barrier != null) { Barrier = new Spell.Active(barrier.Slot); PlayerHasBarrier = true; } #endregion #region Snowball var snowball = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonersnowball")); if (snowball != null) { Snowball = new Spell.Skillshot(snowball.Slot, (uint)snowball.SData.CastRange - 50, SkillShotType.Linear, 250, 1500, (int)snowball.SData.LineWidth); PlayerHasSnowball = true; } #endregion #region Smite var smite = Player.Spells.FirstOrDefault(s => s.Name.ToLower().Contains("summonersmite")); if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 570); PlayerHasSmite = true; Core.Spells.Smite.Initialize(); } #endregion }
public static void InitializeSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, castDelay = 1, spellWidth = 130); W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular, 250, 3000, 180); E = new Spell.Targeted(SpellSlot.E, 750); R = new Spell.Skillshot(SpellSlot.R, 850, SkillShotType.Cone, spellWidth = 90, castDelay = 500); FlashR = new Spell.Skillshot(SpellSlot.R, 1100, SkillShotType.Cone, spellWidth = 90, castDelay = 500); Obj_AI_Base.OnLevelUp += AutoLevel.Obj_AI_Base_OnLevelUp; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Brand) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, 250, 1200, 85); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 5, int.MaxValue, 250); E = new Spell.Targeted(SpellSlot.E, 625); R = new Spell.Targeted(SpellSlot.R, 750); menu = MainMenu.AddMenu("DarkBrand", "DarkBrand"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("QU", new CheckBox("Use Q")); ComboMenu.Add("WU", new CheckBox("Use W")); ComboMenu.Add("EU", new CheckBox("Use E")); ComboMenu.Add("RU", new CheckBox("Use R")); ComboMenu.Add("RK", new CheckBox("Use R if Killable")); ComboMenu.AddSeparator(); ComboMenu.Add("MR", new Slider("Min. Enemies in [R] Range", 1, 1, 5)); HarassMenu = menu.AddSubMenu("Harass", "farmenu"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HW", new CheckBox("Auto W")); HarassMenu.Add("HE", new CheckBox("Auto E")); HarassMenu.Add("HMC", new Slider("Min. Mana % for Harass", 75, 1, 100)); KSMenu = menu.AddSubMenu("Kill Steal (KS)", "ksmenu"); KSMenu.AddGroupLabel("Kill Steal Settings"); KSMenu.Add("KSQ", new CheckBox("Auto Q")); KSMenu.Add("KSW", new CheckBox("Auto W")); KSMenu.Add("KSE", new CheckBox("Auto E")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DW", new CheckBox("Draw W")); DrawingsMenu.Add("DE", new CheckBox("Draw E")); DrawingsMenu.Add("DR", new CheckBox("Draw R")); Game.OnTick += OrbwalkerModes; Drawing.OnDraw += Drawings; }
static DemSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 2000, 70); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 1250, int.MaxValue, 225) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 700, SkillShotType.Circular, 500, int.MaxValue, 380) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Targeted(SpellSlot.R, 650); }
public override void setUpSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 150, 1600, 60) { AllowedCollisionCount = 0 }; Q2 = new Spell.Skillshot(SpellSlot.Q, 1200, SkillShotType.Linear, 100, 1600, 100); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 250, 1500, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Targeted(SpellSlot.R, 500); }
public static void Initialize() { Q = new Spell.Targeted(SpellSlot.Q, 650); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 350); R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 0, 1600, 65); Ignite = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); Youmuu = new Item(3142, Q.Range); Cutlass = new Item(3144, 450f); Blade = new Item(3153, 450f); Tiamat = new Item(3077, 400f); Hydra = new Item(3074, 400f); }
static void Loading_OnLoadingComplete(EventArgs args) { Chat.Print("5.25 - SP Khazix Loaded"); Q = new Spell.Targeted(SpellSlot.Q, 325); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear); E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Game.OnTick += Game_OnTick; Drawing.OnDraw += OnDraw; MenuKha(); var SkinSelect = MiscMenu["skin"].Cast <Slider>().CurrentValue; Kha.SetSkinId(SkinSelect); }
public override void setUpSpells() { //Initialize Spells. _humanQ = new Spell.Targeted(SpellSlot.Q, 625); _humanW = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Linear, 250, 1000, 100); _humanE = new Spell.Skillshot(SpellSlot.E, 1075, SkillShotType.Linear, 250, 1300, 55) { AllowedCollisionCount = 0 }; _r = new Spell.Active(SpellSlot.R); _spiderQ = new Spell.Targeted(SpellSlot.Q, 950); _spiderW = new Spell.Active(SpellSlot.W); _spiderE = new Spell.Targeted(SpellSlot.E, 750); }
static SpellManager() { Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1300, 65); { Q.AllowedCollisionCount = 0; Q.MinimumHitChance = HitChance.High; } W = new Spell.SimpleSkillshot(SpellSlot.W, 1200); E = new Spell.Targeted(SpellSlot.E, 750); // 285 width R = new Spell.Targeted(SpellSlot.R, 750); }
private static void Loading_OnLoadingComplete(EventArgs args) { MENU = MainMenu.AddMenu("Farofakids-Activator", "Farofakids-Activator"); if (HasSpell("SummonerDot")) { MENU.AddLabel("IGNITE"); MENU.Add("useIgnite", new CheckBox("Use Ignite")); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("SummonerDot"), 600); Chat.Print("Farofakids-Activator: Ignite Loaded", System.Drawing.Color.Red); MENU.AddSeparator(); } if (HasSpell("SummonerHeal")) { MENU.AddLabel("Heal"); MENU.Add("useHeal", new CheckBox("Use Heal")); MENU.Add("useHealheal", new Slider("Heal at Health (%)", 15)); Heal = new Spell.Active(ObjectManager.Player.GetSpellSlotFromName("SummonerHeal"), 850); Chat.Print("Farofakids-Activator: Heal Loaded", System.Drawing.Color.Green); MENU.AddSeparator(); } if (HasSpell("SummonerBoost")) { MENU.AddLabel("Cleanse"); MENU.Add("useCleanse", new CheckBox("Use Cleanse")); Cleanse = new Spell.Active(ObjectManager.Player.GetSpellSlotFromName("SummonerBoost"), 0); Chat.Print("Farofakids-Activator: Cleanse Loaded", System.Drawing.Color.Green); MENU.AddSeparator(); } MENU.AddLabel("POTIONS"); MENU.Add("usePotions", new CheckBox("Use Potions")); MENU.Add("usePotionsheal", new Slider("Potions at Health (%)", 50)); MENU.AddLabel("ITENS"); MENU.Add("useZhonyas", new CheckBox("Use Zhonyas")); MENU.Add("useZhonyaheal", new Slider("Zhonya at Health (%)", 30)); MENU.Add("useQss", new CheckBox("Use Quicksilver or Mercurial Scimitar")); MENU.Add("useBotrk", new CheckBox("Use Botrk")); MENU.Add("minHPBotrk", new Slider("Min health to use Botrk ({0}%)", 80)); MENU.Add("enemyMinHPBotrk", new Slider("Min enemy health to use Botrk ({0}%)", 80)); MENU.Add("useYoumuu", new CheckBox("Use Youmuu's Ghostblade")); MENU.Add("useCutlass", new CheckBox("Use Botrk")); MENU.Add("useTiamat", new CheckBox("Use Tiamat or Hydra or Titanic")); MENU.Add("useHextech", new CheckBox("Use Hextech family")); Chat.Print("Farofakids-Activator: ITENS Loaded", System.Drawing.Color.HotPink); Game.OnUpdate += Game_OnUpdate; Orbwalker.OnPostAttack += OnPostAttack; }
public static void loadSpells() { if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner1, 570); } else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("smite")) { smite = new Spell.Targeted(SpellSlot.Summoner2, 570); } if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("barrier")) { Barrier = new Spell.Active(SpellSlot.Summoner1); } else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("barrier")) { Barrier = new Spell.Active(SpellSlot.Summoner2); } if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("dot")) { ignite = new Spell.Targeted(SpellSlot.Summoner1, 580); } else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("dot")) { ignite = new Spell.Targeted(SpellSlot.Summoner2, 580); } if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name.Contains("heal")) { heal = new Spell.Active(SpellSlot.Summoner1); } else if (ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name.Contains("heal")) { heal = new Spell.Active(SpellSlot.Summoner2); } youmus = new Item(ItemId.Youmuus_Ghostblade); botrk = new Item(ItemId.Blade_of_the_Ruined_King); bilgewater = new Item(3144, 550); randuin = new Item((int)ItemId.Randuins_Omen); glory = new Item((int)ItemId.Righteous_Glory); Qss = new Item((int)ItemId.Quicksilver_Sash); Mercurial = new Item((int)ItemId.Mercurial_Scimitar); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only); HPPot = new Item(2003); Biscuit = new Item(2010); CorruptPot = new Item(2033); HuntersPot = new Item(2032); RefillPot = new Item(2031); }
static void OnLoad(EventArgs args) { if (Player.ChampionName != ChampName) { return; } Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 400); E = new Spell.Targeted(SpellSlot.E, 700); R = new Spell.Active(SpellSlot.R, 550); menu = MainMenu.AddMenu("MadCatz_Katarina", "MadCatz"); menu.AddGroupLabel("MadCatz_Katarina"); ComboMenu = menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("Q", new CheckBox("Use Q", true)); ComboMenu.Add("W", new CheckBox("Use W", true)); ComboMenu.Add("E", new CheckBox("Use E", true)); ComboMenu.Add("R", new CheckBox("Use R", true)); ComboMenu.AddSeparator(); HarassMenu = menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("Q", new CheckBox("Use Q", true)); HarassMenu.Add("W", new CheckBox("Use W", true)); HarassMenu.Add("E", new CheckBox("Use E", false)); HarassMenu.AddSeparator(); LaneClearMenu = menu.AddSubMenu("LanClear", "LanClear"); LaneClearMenu.AddGroupLabel("LaneClear"); LaneClearMenu.Add("Q", new CheckBox("Use Q", false)); LaneClearMenu.Add("W", new CheckBox("Use W", false)); LaneClearMenu.AddSeparator(); Misc = menu.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc"); Misc.Add("Q", new CheckBox("Auto Q", true)); Misc.Add("W", new CheckBox("Auto W", true)); Misc.AddLabel("Auto Q,W"); Misc.AddSeparator(); Game.OnTick += Update; Chat.Print("MadCatz" + ChampName + "MadCatz_Load"); Chat.Print("Korean Developer Good Luck!"); }
private static void Loading_OnLoadingComplete(EventArgs args) { //Declaring Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; A = new Spell.Skillshot(SpellSlot.Q, 1000, skillShotType: SkillShotType.Linear, castDelay: 250, spellSpeed: 1550, spellWidth: 75); Z = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 325); R = new Spell.Active(SpellSlot.R); if (User.ChampionName != "Olaf") { return; } //Declaring //Drawings olafMenu = MainMenu.AddMenu("Leeched Olaf", "Leeched Olaf"); comboMenu = olafMenu.AddSubMenu("Combo"); comboMenu.Add("A", new CheckBox("Use Q")); comboMenu.Add("Z", new CheckBox("Use W")); comboMenu.Add("E", new CheckBox("Use E")); waveClear = olafMenu.AddSubMenu("Wave Clear / Jungle Clear"); waveClear.Add("Awc", new CheckBox("Use Q")); waveClear.Add("Wwc", new CheckBox("Use W")); waveClear.Add("Ewc", new CheckBox("Use E")); waveClear.Add("manawc", new Slider("Mana manager", 0)); LastHit = olafMenu.AddSubMenu("Last hit"); LastHit.Add("Alh", new CheckBox("Use Q to Last hit")); LastHit.Add("Elh", new CheckBox("Use E to Last hit")); LastHit.Add("manalh", new Slider("Mana manager", 0)); harass = olafMenu.AddSubMenu("Harass hit"); harass.Add("AHarass", new CheckBox("Use Q to Harass")); harass.Add("EHarass", new CheckBox("Use E to Harass")); harass.Add("manaharass", new Slider("Mana manager", 0)); Flee = olafMenu.AddSubMenu("Flee"); Flee.Add("Aflee", new CheckBox("Use Q to Flee")); Flee.Add("Rflee", new CheckBox("Use R to Flee (Cast when under CC)")); Flee.Add("HPflee", new Slider("Use R when under XX HP", 15)); Drawings = olafMenu.AddSubMenu("Drawings", "Drawings"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("QDraw", new CheckBox("Draw Q Range")); Drawings.Add("EDraw", new CheckBox("Draw E Range", false)); Drawings.Add("Axepos", new CheckBox("Draw Axe position")); Chat.Print("Leeched Olaf loaded successfully"); }
public void Initialize() { if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { Flash = SummonerSpells.Flash; } if (Player.Spells.FirstOrDefault(o => o.SData.Name.ToLower().Contains("smite")) != null) { Smite = SummonerSpells.Smite; } Game.OnTick += this.Game_OnTick; Drawing.OnDraw += this.Drawing_OnDraw; }
/// <summary> /// It sets the values to the spells /// </summary> public static void InitializeSpells() { var smite = Player.Spells.FirstOrDefault(s => s.SData.Name.ToLower().Contains("smite")); if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 570); } Q = new Spell.Active(SpellSlot.Q, 350); W = new Spell.Active(SpellSlot.W, 1); E = new Spell.Skillshot(SpellSlot.E, 980, SkillShotType.Linear); R = new Spell.Targeted(SpellSlot.R, 350); Obj_AI_Base.OnLevelUp += Obj_AI_Base_OnLevelUp; }
public override void setUpSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Linear); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 425); R = new Spell.Active(SpellSlot.R, 2500); R1 = new Spell.Targeted(SpellSlot.R, R.Range); /* Q = new Spell(SpellSlot.Q, 1150); * Q.SetSkillshot( * 0.25f, Q.Instance.SData.LineWidth, 1350, false, SkillshotType.SkillshotLine); * W = new Spell(SpellSlot.W); * E = new Spell(SpellSlot.E, 400); * R = new Spell(SpellSlot.R, 2000);*/ }
/// <summary> /// It sets the values to the spells /// </summary> public static void InitializeSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 1125, SkillShotType.Linear); W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 425); R = new Spell.Active(SpellSlot.R, 2500); R1 = new Spell.Targeted(SpellSlot.R, R.Range); //Q = new Spell.Targeted(SpellSlot.Q, 350); //W = new Spell.Active(SpellSlot.W, 200); //E = new Spell.Active(SpellSlot.E, 300); //R = new Spell.Targeted(SpellSlot.R, 400); Obj_AI_Base.OnLevelUp += Obj_AI_Base_OnLevelUp; }
public override void setUpSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 250, 1450, 60); { AllowedCollisionCount = int.MaxValue; } Q2 = new Spell.Skillshot(SpellSlot.Q, 1600, SkillShotType.Linear, 250, 1450, 60); { AllowedCollisionCount = int.MaxValue; } W = new Spell.Targeted(SpellSlot.W, 650); E = new Spell.Targeted(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 900); }
public Caitlyn() { SkillSequence = new[] { 2, 1, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2 }; ShopSequence = "3340:Buy,1036:Buy,2003:StartHpPot,1053:Buy,1042:Buy,1001:Buy,3006:Buy,1036:Buy,1038:Buy,3072:Buy,2003:StopHpPot,1042:Buy,1051:Buy,3086:Buy,1042:Buy,1042:Buy,1043:Buy,3085:Buy,2015:Buy,3086:Buy,3094:Buy,1018:Buy,1038:Buy,3031:Buy,1037:Buy,3035:Buy,3033:Buy"; R = new Spell.Targeted(SpellSlot.R, 2000); Q = new Spell.Skillshot(SpellSlot.Q, 1240, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 820, SkillShotType.Circular, 500, int.MaxValue, 80); E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 250, 1600, 80) { MinimumHitChance = HitChance.Low }; Game.OnTick += Game_OnTick; }
public static void Initialize() { Q = new Spell.Active(SpellSlot.Q) { DamageType = DamageType.Physical, }; W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 300, DamageType.Physical); R = new Spell.Targeted(SpellSlot.R, 400, DamageType.Magical); HasQActive = false; IsSpinning = false; Console.WriteLine("SpellManager initialized."); }
static void Obj_AI_Base_OnLevelUp(Obj_AI_Base sender, Obj_AI_BaseLevelUpEventArgs args) { if (sender.IsMe) { if (Player.Instance.Level >= 11 && Player.Instance.Level < 16) { R = new Spell.Targeted(SpellSlot.R, 2500); } if (Player.Instance.Level >= 16) { R = new Spell.Targeted(SpellSlot.R, 3000); } } }
static SpellManager() { // Initialize spells Q = new Spell.Active(SpellSlot.Q, 315); W = new Spell.Targeted(SpellSlot.W, 625); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R); SpellDataInst flash = Player.Instance.Spellbook.Spells.FirstOrDefault(spell => spell.Name.ToLower().Contains("flash")); if (flash != null) { F = new Spell.Skillshot(flash.Slot, 425, SkillShotType.Linear); } }
static DemSpells() { Q1 = new Spell.Skillshot(SpellSlot.Q, 1500, SkillShotType.Linear, 500, 1300, 80); Q2 = new Spell.Active(SpellSlot.Q, 200); W1 = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 500, 1450, 80); W2 = new Spell.Skillshot(SpellSlot.W, 375, SkillShotType.Circular, 500, int.MaxValue, 210); W2E = new Spell.Skillshot(SpellSlot.W, 750, SkillShotType.Circular, 500, int.MaxValue, 210); E1 = new Spell.Targeted(SpellSlot.E, 600); E2 = new Spell.Skillshot(SpellSlot.E, 300, SkillShotType.Cone, 500, int.MaxValue, (int)(15.00 * Math.PI / 180.00)) { ConeAngleDegrees = 180 }; R = new Spell.Active(SpellSlot.R); }
public Cassiopeia() { ShopSequence = "3340:Buy,2003:StartHpPot,1056:Buy,1027:Buy,3070:Buy,1058:Buy,3003:Buy,1028:Buy,1011:Buy,1058:Buy,2003:StopHpPot,3116:Buy,1004:Buy,1004:Buy,3114:Buy,1052:Buy,3108:Buy,3165:Buy,1056:Sell,1058:Buy,3089:Buy,1028:Buy,3136:Buy,3151:Buy"; Q = new Spell.Skillshot(SpellSlot.Q, 850, SkillShotType.Circular, 600, int.MaxValue, 35); W = new Spell.Skillshot(SpellSlot.W, 850, SkillShotType.Circular, 500, 2500, 90); R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Cone, 650, int.MaxValue, 75); E = new Spell.Targeted(SpellSlot.E, 700); updateTearStatus(); Game.OnTick += Game_OnTick; if (MainMenu.GetMenu("AB").Get <CheckBox>("debuginfo").CurrentValue) { Drawing.OnDraw += Drawing_OnDraw; } }
static SpellManager() { if (Player.Instance.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown) { Ignite = new Spell.Targeted(Player.Instance.GetSpellSlotFromName("summonerdot"), 600); } Q = new Spell.Active(SpellSlot.Q, 230); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 500, 20, 380) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Active(SpellSlot.R, 500); }
public static void init() { Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, 100, 2000, 75); { Q.AllowedCollisionCount = 0; } WSwallow = new Spell.Targeted(SpellSlot.W, 250); WSpit = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Linear, 100, 900, 75); { WSpit.AllowedCollisionCount = 0; } E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 6500, DamageType.Physical); }
public override void setUpSpells() { Q = new Spell.Targeted(SpellSlot.Q, 550); W = new Spell.Skillshot(SpellSlot.W, 750, SkillShotType.Cone, 250, 1850, 60, DamageType.Physical); E = new Spell.Active(SpellSlot.E, 700); R = new Spell.Active(SpellSlot.R, 500); /*Q = new Spell(SpellSlot.Q, 200); * W = new Spell(SpellSlot.W, 650); * E = new Spell(SpellSlot.E, 700); * R = new Spell(SpellSlot.R, 0); * * W.SetSkillshot(0.0f, 400f, 1700f, false, SkillshotType.SkillshotCone); * R.SetSkillshot(0.0f, 400f, 1700f, false, SkillshotType.SkillshotCircle);*/ }
static SpellManager() { if (Player.Instance.GetSpellSlotFromName("summonerdot") != SpellSlot.Unknown) { Ignite = new Spell.Targeted(Player.Instance.GetSpellSlotFromName("summonerdot"), 600); } Q = new Spell.Skillshot(SpellSlot.Q, 1450, SkillShotType.Linear, 0, 1000, 40) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 5500); }
static SpellManager() { Q = new Spell.Skillshot(SpellSlot.Q, 940, SkillShotType.Circular, 500, 1300, 120); W = new Spell.Targeted(SpellSlot.W, 800); E = new Spell.Skillshot(SpellSlot.E, 1180, SkillShotType.Linear, 500, 1200, 140); R = new Spell.Active(SpellSlot.R, 575); Spells = (new Spell.SpellBase[] { Q, W, E, R }).OrderByDescending(o => o.Range).ToArray(); ColorTranslation = new Dictionary <SpellSlot, Color> { { SpellSlot.Q, Color.IndianRed.ToArgb(150) }, { SpellSlot.W, Color.PaleVioletRed.ToArgb(150) }, { SpellSlot.E, Color.IndianRed.ToArgb(150) }, { SpellSlot.R, Color.DarkRed.ToArgb(150) } }; }
public static void InitSpells() { Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, 250, 1650, 50); W = new Spell.Active(SpellSlot.W, 750); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 550); if (HasSpell("summonerdot")) { ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } if (HasSpell("summonerheal")) { heal = new Spell.Active(ObjectManager.Player.GetSpellSlotFromName("summonerheal"), 850); } }
static Zilean() { Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 350, 2000, 100, DamageType.Magical) { AllowedCollisionCount = int.MaxValue, }; W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 750); R = new Spell.Targeted(SpellSlot.R, 900); DamageIndicator.DamageDelegate = HandleDamageIndicator; }